Exemple #1
0
 public static Shape NormalDistribution(int un, int vn, double mult, double mu, double sigma) => new Shape
 {
     Points3 = new SurfaceFuncInfo
     {
         Fn    = SurfaceFuncs.NormalDistribution(mu, sigma, new Model.Vector2(-un * mult / 2, -vn * mult / 2)),
         UFrom = 0,
         UTo   = un * mult,
         UN    = un,
         VFrom = 0,
         VTo   = vn * mult,
         VN    = vn,
     }.GetPoints(),
     Convexes = Squares(vn, un)
 };
Exemple #2
0
        public static Shape Torus(int un, int vn, double a, bool triangulate = false) => new Shape
        {
            Points3 = new SurfaceFuncInfo
            {
                Fn    = SurfaceFuncs.Torus(a),
                UFrom = 0,
                UTo   = -2 * Math.PI,
                UN    = un,
                VFrom = 0,
                VTo   = 2 * Math.PI,
                VN    = vn,
            }.GetPoints(),
            Convexes = triangulate ? Triangles(vn, un) : Squares(vn, un)
        }

        .Normalize();