public ActiveSkill(SkillBasicInformation information, IEnumerable <PassiveSkill> passiveSkills, double defaultCooldown) { Information = information; AuxiliaryPassiveSkills = passiveSkills; BaseDamage = baseDamage; initialCooldown = defaultCooldown; ResetStageParameters(); Information.LearnEnabled = true; Accuracy = 0.0; Information.CriticalRatio = 0.5; Information.CriticalProbability = 0.9; }
public PassiveSkill(SkillBasicInformation information, IEnumerable <PassiveSkill> auxiliaryPassiveSkills) { Information = information; AuxiliaryPassiveSkills = auxiliaryPassiveSkills; }