Exemple #1
0
 public SkillBattleState(PositiveSkill skill, Character owner, int level = 1)
 {
     this.skill = skill;
     this.owner = owner;
     IsActive   = true;
     cooldown   = skill.Cooldown;
     this.level = level;
 }
Exemple #2
0
 public SkillBattleState(PositiveSkill skill, Character owner, int level = 1)
 {
     this.skill = skill;
     this.owner = owner;
     IsActive = true;
     cooldown = skill.Cooldown;
     this.level = level;
 }