public void Awake(int id, PlayerBaseInfo info) { this.Get().Awake(id, info); }
public void CreateRoom(int id, int gameType, PlayerBaseInfo info) { EntityFactory.Create <Room, int, PlayerBaseInfo>(id, info); }
public void Awake(int id, PlayerBaseInfo info) { this.id = id; this.mOwnerInfo = info; mInfo[info.roleId] = info; }