public GameObjectVector(GameObjectVector other) : this(SharpMochaPINVOKE.new_GameObjectVector__SWIG_1(GameObjectVector.getCPtr(other)), true)
 {
     if (SharpMochaPINVOKE.SWIGPendingException.Pending)
     {
         throw SharpMochaPINVOKE.SWIGPendingException.Retrieve();
     }
 }
 public GameObjectVectorEnumerator(GameObjectVector collection)
 {
     collectionRef = collection;
     currentIndex  = -1;
     currentObject = null;
     currentSize   = collectionRef.Count;
 }
 public void SetSelectedObjects(GameObjectVector objs)
 {
     SharpMochaPINVOKE.EditorSubsystem_SetSelectedObjects(swigCPtr, GameObjectVector.getCPtr(objs));
     if (SharpMochaPINVOKE.SWIGPendingException.Pending)
     {
         throw SharpMochaPINVOKE.SWIGPendingException.Retrieve();
     }
 }
 public void SetRange(int index, GameObjectVector values)
 {
     SharpMochaPINVOKE.GameObjectVector_SetRange(swigCPtr, index, GameObjectVector.getCPtr(values));
     if (SharpMochaPINVOKE.SWIGPendingException.Pending)
     {
         throw SharpMochaPINVOKE.SWIGPendingException.Retrieve();
     }
 }
Exemple #5
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        public static GameObjectVector GetGameObjectsWithTag(string tag)
        {
            GameObjectVector ret = new GameObjectVector(SharpMochaPINVOKE.GameObject_GetGameObjectsWithTag(tag), true);

            if (SharpMochaPINVOKE.SWIGPendingException.Pending)
            {
                throw SharpMochaPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
        public static GameObjectVector Repeat(GameObject value, int count)
        {
            global::System.IntPtr cPtr = SharpMochaPINVOKE.GameObjectVector_Repeat(GameObject.getCPtr(value), count);
            GameObjectVector      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new GameObjectVector(cPtr, true);

            if (SharpMochaPINVOKE.SWIGPendingException.Pending)
            {
                throw SharpMochaPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
        public GameObjectVector GetRange(int index, int count)
        {
            global::System.IntPtr cPtr = SharpMochaPINVOKE.GameObjectVector_GetRange(swigCPtr, index, count);
            GameObjectVector      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new GameObjectVector(cPtr, true);

            if (SharpMochaPINVOKE.SWIGPendingException.Pending)
            {
                throw SharpMochaPINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
        public GameObjectVector GetObjectsInBounds()
        {
            GameObjectVector ret = new GameObjectVector(SharpMochaPINVOKE.IZone_GetObjectsInBounds(swigCPtr), true);

            return(ret);
        }
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(GameObjectVector obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }