public static void processCollision(CollisionObject body0, CollisionObject body1, DispatcherInfo dispatchInfo, PersistentManifold resultOut) { bool needSwap = body0.getCollisionShape() is CapsuleShape; CollisionObject boxObject = needSwap ? body1 : body0; CollisionObject capsuleObject = needSwap ? body0 : body1; BoxShape boxShape = (BoxShape)boxObject.getCollisionShape(); CapsuleShape capsuleShape = (CapsuleShape)capsuleObject.getCollisionShape(); VIntTransform boxTransform = boxObject.getWorldTransform(); VIntTransform capsuleTransform = capsuleObject.getWorldTransform(); VInt3 p0 = capsuleTransform.TransformPoint(capsuleShape.getUpAxis() * capsuleShape.getHalfHeight()), p1 = capsuleTransform.TransformPoint(capsuleShape.getUpAxis() * -capsuleShape.getHalfHeight()); VFixedPoint lParam = VFixedPoint.Zero; VInt3 closestPointBoxLS = VInt3.zero; VFixedPoint distSq = SegmentBoxDistance.distanceSegmentBoxSquared(p0, p1, boxShape.getHalfExtent(), boxTransform, ref lParam, ref closestPointBoxLS); VInt3 closestPointBoxWS = boxTransform.TransformPoint(closestPointBoxLS); VInt3 closestPointLineWS = p0 * (VFixedPoint.One - lParam) + p1 * lParam; VFixedPoint dist = FMath.Sqrt(distSq) - capsuleShape.getRadius(); if (dist > VFixedPoint.Zero) { return; } if ((closestPointBoxWS - closestPointLineWS).sqrMagnitude > Globals.EPS2) { VInt3 normalOnBoxWS = (closestPointLineWS - closestPointBoxWS).Normalize(); ManifoldPoint contactPoint = new ManifoldPoint(needSwap ? closestPointLineWS - normalOnBoxWS * capsuleShape.getRadius() : closestPointBoxWS, !needSwap ? closestPointLineWS - normalOnBoxWS * capsuleShape.getRadius() : closestPointBoxWS, normalOnBoxWS * (needSwap ? 1 : -1), dist); resultOut.addManifoldPoint(contactPoint); } else //box and line are intersected { //EPA LineShape coreShape = new LineShape(capsuleShape); VInt3 pa = VInt3.zero, pb = VInt3.zero, normal = VInt3.zero; VFixedPoint depth = VFixedPoint.Zero; PxGJKStatus result = EpaSolver.calcPenDepth(coreShape, boxShape, capsuleTransform, boxTransform, ref pa, ref pb, ref normal, ref depth); if (result == PxGJKStatus.EPA_CONTACT) { ManifoldPoint contactPoint = new ManifoldPoint(needSwap ? pa - normal * capsuleShape.getRadius() : pb, !needSwap ? pa - normal * capsuleShape.getRadius() : pb, needSwap ? normal : -normal, depth - capsuleShape.getRadius()); resultOut.addManifoldPoint(contactPoint); } } }
public static void processCollision(CollisionObject body0, CollisionObject body1, DispatcherInfo dispatchInfo, PersistentManifold resultOut) { BoxShape box0 = (BoxShape)body0.getCollisionShape(); BoxShape box1 = (BoxShape)body1.getCollisionShape(); VIntTransform transform0 = body0.getWorldTransform(); VIntTransform transform1 = body1.getWorldTransform(); VInt3 box0Extent = box0.getHalfExtent(); VInt3 box1Extent = box1.getHalfExtent(); doBoxBoxGenerateContacts(box0Extent, box1Extent, transform0, transform1, resultOut); if (resultOut.getContactPointsNum() == 0) { VInt3 pa = VInt3.zero, pb = VInt3.zero, normal = VInt3.zero; VFixedPoint depth = VFixedPoint.Zero; PxGJKStatus result = EpaSolver.calcPenDepth(box0, box1, transform0, transform1, ref pa, ref pb, ref normal, ref depth); if (result == PxGJKStatus.EPA_CONTACT) { ManifoldPoint contactPoint = new ManifoldPoint(pa, pb, normal, depth); resultOut.addManifoldPoint(contactPoint); } } }