Exemple #1
0
        private bool TriggerRoomChars3(TriggerData t)
        {
            if (!ListeningRoomChars)
            {
                return(false);
            }

            string n = t.Msg.Msg;
            Mob    m = GetMob(ref n);

            t.Msg.Msg = n;

            if (m == null)
            {
                return(false);
            }

            if (RoomInfoEntry != uint.MaxValue)
            {
                if (!foundMobs.Contains(m))
                {
                    foundMobs.Add(m);
                }

                bool f = false;
                foreach (MobLocation x in m.Locations)
                {
                    if (x.RoomEntry != RoomInfoEntry)
                    {
                        continue;
                    }

                    f = true;
                    if (CurrentTime - x.LastVisited >= 600)
                    {
                        x.CountSeen++;
                    }
                    break;
                }

                if (!f)
                {
                    MobLocation ml = new MobLocation();
                    ml.RoomEntry    = RoomInfoEntry;
                    ml.MobEntry     = m.Entry;
                    ml.LastVisited  = CurrentTime;
                    ml.TimesSeen    = 0;
                    ml.TimesVisited = 0;
                    ml.CountSeen    = 1;
                    m.Locations.Add(ml);
                    if (!RoomLocations.ContainsKey(RoomInfoEntry))
                    {
                        RoomLocations[RoomInfoEntry] = new List <MobLocation>();
                    }
                    RoomLocations[RoomInfoEntry].Add(ml);
                }
            }
            return(false);
        }
Exemple #2
0
        public override void OnEnteredCommandBefore(ref string Msg, uint ClientId, int AuthLevel)
        {
            base.OnEnteredCommandBefore(ref Msg, ClientId, AuthLevel);

            if (ChooseFromUnknown == 2)
            {
                int i;
                if (int.TryParse(Msg, out i) && i >= 1 && i <= UnknownMobs.Count)
                {
                    Msg = null;
                    i--;
                    ChooseFromUnknown = 0;

                    Mob m = new Mob(++_guidMob);
                    m.Name     = new[] { AddMobName };
                    m.Longname = UnknownMobs[i];
                    UnknownMobs.RemoveAt(i);
                    m.Level        = AddMobLevel;
                    m.Keyword      = AddMobKeywords;
                    m.Areas        = new[] { AddMobArea };
                    IMobs[m.Entry] = m;

                    if (RoomInfoEntry != uint.MaxValue)
                    {
                        MobLocation ml = new MobLocation();
                        ml.CountSeen    = 1;
                        ml.LastVisited  = 0;
                        ml.MobEntry     = m.Entry;
                        ml.RoomEntry    = RoomInfoEntry;
                        ml.TimesSeen    = 1;
                        ml.TimesVisited = 1;
                        m.Locations.Add(ml);

                        if (!RoomLocations.ContainsKey(RoomInfoEntry))
                        {
                            RoomLocations[RoomInfoEntry] = new List <MobLocation>();
                        }
                        RoomLocations[RoomInfoEntry].Add(ml);
                    }

                    World.Instance.SendMessage("@wAdded a new mob to database '@G" + m.Names + " @w' [@Y" + m.Entry +
                                               "@w] and set location to current room.");
                }
            }
        }