public void SelectThought3()
 {
     if (thought3 != null && _currentThought != thought3)
     {
         if (_currentThought != null)
             _currentThought.UpdateThoughtType();
         _currentThought = thought3;
         StartCoroutine(thought3.StartAnimation());
     }
 }
 public void Reset()
 {
     _isThoughtesShow = false;
     _currentThought = null;
 }