/// <summary>
        /// <para> 작 성 자 : 이승엽 </para>
        /// <para> 작 성 일 : 2020.12.26 </para>
        /// <para> 내    용 : 아이템 드래그를 끝냈을 때 호출되는 기능 </para>
        /// </summary>
        private void Func_EndDrag()
        {
            if (MD_PlayManager.Instance.isSwap)
            {
                MD_PlayManager.Instance.isSwap = false;
                return;
            }

            isDragStart = false;
            dragImage.gameObject.SetActive(false);
            item.Func_SetItemData(item.itemData);
        }
Exemple #2
0
 public void Func_SetSlotData(MD_ItemData _itemData, MD_Drag_ItemImage _dragImage, MD_Inventory_Information _Information)
 {
     slotItem.Func_SetItemData(_itemData);
     slotItem.Func_SetItemInformationOBJ(_Information);
     slotItem.GetComponent <MD_ItemDrag>()?.Func_SetDragImage(_dragImage);
 }