Exemple #1
40
        public static void Main()
        {
            const int BOARD_ROWS = 5;
            const int BOARD_COLS = 10;
            const int MAX_OPENED_CELLS = 35;
            int openedCells = 0;

            char[,] questionsPlayBoard = CreatePlayBoard('?', BOARD_ROWS, BOARD_COLS);
            char[,] bombsPlayBoard = PutBombs(BOARD_ROWS, BOARD_COLS);
            List<Score> highScores = new List<Score>(6);

            string command = string.Empty;
            int row = 0;
            int col = 0;

            bool isBombOpened = false;
            bool isPlayBoardDrawn = false;
            bool allCellsOpened = false;

            do
            {
                if (!isPlayBoardDrawn)
                {
                    Console.WriteLine("Let's play Minesweeper. Try your luck to find all fields without mines. " +
                    "Command 'top' shows high scores, 'restart' initiates a new game, 'exit' exits the application.");
                    DrawPlayBoard(questionsPlayBoard);
                    isPlayBoardDrawn = true;
                }

                Console.Write("Enter row and col, separated by a space: ");
                command = Console.ReadLine().Trim();
                if (command.Length == 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                        string.IsNullOrWhiteSpace(command[1].ToString()) &&
                        int.TryParse(command[2].ToString(), out col) &&
                        row < questionsPlayBoard.GetLength(0) && col < questionsPlayBoard.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        DrawHighScores(highScores);
                        break;
                    case "restart":
                        questionsPlayBoard = CreatePlayBoard('?', BOARD_ROWS, BOARD_COLS);
                        bombsPlayBoard = PutBombs(BOARD_ROWS, BOARD_COLS);
                        DrawPlayBoard(questionsPlayBoard);
                        isBombOpened = false;
                        isPlayBoardDrawn = true;
                        break;
                    case "exit":
                        Console.WriteLine("Bye, bye!");
                        break;
                    case "turn":
                        if (bombsPlayBoard[row, col] != '*')
                        {
                            if (bombsPlayBoard[row, col] == '-')
                            {
                                UpdatePlayBoards(questionsPlayBoard, bombsPlayBoard, row, col);
                                openedCells++;
                            }

                            if (MAX_OPENED_CELLS == openedCells)
                            {
                                allCellsOpened = true;
                            }
                            else
                            {
                                DrawPlayBoard(questionsPlayBoard);
                            }
                        }
                        else
                        {
                            isBombOpened = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nError! Invalid choise!\n");
                        break;
                }

                if (isBombOpened)
                {
                    DrawPlayBoard(bombsPlayBoard);
                    Console.Write("\nYou died with {0} points. Enter your name: ", openedCells);
                    string nickname = Console.ReadLine();
                    Score score = new Score(nickname, openedCells);
                    if (highScores.Count < 5)
                    {
                        highScores.Add(score);
                    }
                    else
                    {
                        for (int i = 0; i < highScores.Count; i++)
                        {
                            if (highScores[i].Points < score.Points)
                            {
                                highScores.Insert(i, score);
                                highScores.RemoveAt(highScores.Count - 1);
                                break;
                            }
                        }
                    }

                    highScores.Sort((Score x1, Score x2) => x2.Name.CompareTo(x1.Name));
                    highScores.Sort((Score x1, Score x2) => x2.Points.CompareTo(x1.Points));
                    DrawHighScores(highScores);

                    questionsPlayBoard = CreatePlayBoard('?', BOARD_ROWS, BOARD_COLS);
                    bombsPlayBoard = PutBombs(BOARD_ROWS, BOARD_COLS);
                    openedCells = 0;
                    isBombOpened = false;
                    isPlayBoardDrawn = false;
                }

                if (allCellsOpened)
                {
                    Console.WriteLine("\nCongratulations! You have opened all 35 cells without stepping on mine.");
                    DrawPlayBoard(bombsPlayBoard);
                    Console.WriteLine("Enter your name: ");
                    string name = Console.ReadLine();
                    Score score = new Score(name, openedCells);
                    highScores.Add(score);
                    DrawHighScores(highScores);
                    questionsPlayBoard = CreatePlayBoard('?', BOARD_ROWS, BOARD_COLS);
                    bombsPlayBoard = PutBombs(BOARD_ROWS, BOARD_COLS);
                    openedCells = 0;
                    allCellsOpened = false;
                    isPlayBoardDrawn = false;
                }
            }
            while (command != "exit");
            Console.WriteLine("Made in Bulgaria!");
            Console.Read();
        }
        public static void Main()
        {
            char[,] gameField = InitializeGameField();
            char[,] minesField = InitializeMinesField();

            List<Score> topScores = new List<Score>(6);

            int points = 0;
            int row = 0;
            int col = 0;

            bool isStarting = true;
            bool hasHitMine = false;
            bool hasMaxPoints = false;

            string command = string.Empty;

            do
            {
                if (isStarting)
                {
                    Console.WriteLine("***Let's play \"Minesweeper\"! Try your luck finding all cells without mines***");
                    Console.WriteLine("---Enter 'top' to view the top scores board---");
                    Console.WriteLine("---Enter 'restart' to start a new game---");
                    Console.WriteLine("---Enter 'exit' to exit the game---");

                    PrintGameField(gameField);
                    isStarting = false;
                }

                Console.Write("Enter a row and a column separated by a space: ");
                command = Console.ReadLine().Trim();
                string[] coordinates = command.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                if (coordinates.Length == 2)
                {
                    if (int.TryParse(coordinates[0], out row) &&
                        int.TryParse(coordinates[1], out col) &&
                        row >= 0 && col >= 0 &&
                        row < gameField.GetLength(0) && col < gameField.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        PrintTopScoresBoard(topScores);
                        break;
                    case "restart":
                        gameField = InitializeGameField();
                        minesField = InitializeMinesField();
                        PrintGameField(gameField);
                        hasHitMine = false;
                        isStarting = false;
                        break;
                    case "exit":
                        Console.WriteLine("Goodbye! :)");
                        break;
                    case "turn":
                        if (minesField[row, col] != '*')
                        {
                            if (minesField[row, col] == '-')
                            {
                                UpdateFields(gameField, minesField, row, col);
                                points++;
                            }

                            if (points == MaxPoints)
                            {
                                hasMaxPoints = true;
                            }
                            else
                            {
                                PrintGameField(gameField);
                            }
                        }
                        else
                        {
                            hasHitMine = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nInvalid command! Try again...\n");
                        break;
                }

                if (hasHitMine)
                {
                    PrintGameField(minesField);
                    Console.Write("\nGame over! Your score is {0} points. Enter your name: ", points);
                    string playerName = Console.ReadLine();
                    Score score = new Score(playerName, points);

                    if (topScores.Count < 5)
                    {
                        topScores.Add(score);
                    }
                    else
                    {
                        for (int index = 0; index < topScores.Count; index++)
                        {
                            if (topScores[index].Points < score.Points)
                            {
                                topScores.Insert(index, score);
                                topScores.RemoveAt(topScores.Count - 1);
                                break;
                            }
                        }
                    }

                    topScores.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    topScores.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    PrintTopScoresBoard(topScores);

                    gameField = InitializeGameField();
                    minesField = InitializeMinesField();
                    points = 0;
                    hasHitMine = false;
                    isStarting = true;
                }

                if (hasMaxPoints)
                {
                    Console.WriteLine("\nCongratulations! You opened all 35 cells without mines!");
                    PrintGameField(minesField);

                    Console.WriteLine("Enter your name: ");
                    string playerName = Console.ReadLine();
                    Score score = new Score(playerName, points);
                    topScores.Add(score);
                    PrintTopScoresBoard(topScores);

                    gameField = InitializeGameField();
                    minesField = InitializeMinesField();
                    points = 0;
                    hasMaxPoints = false;
                    isStarting = true;
                }
            }
            while (command != "exit");

            Console.WriteLine("Minesweeper v1.0");
            Console.WriteLine("Copyright (c) 2013 Telerik Academy. All rights reserved.");

            Console.Read();
        }
        public static void Main()
        {
            const int MaxFieldsWithoutMine = 35;

            string currentCommand = string.Empty;
            char[,] field = CreateField();
            char[,] mines = PutMines();
            int pointsCounter = 0;
            int row = 0;
            int col = 0;
            bool isOnMine = false;
            bool isNewGame = true;
            bool isGameWon = false;
            List<Score> highscore = new List<Score>(6);

            do
            {
                if (isNewGame)
                {
                    Console.WriteLine("Let's play Minesweeper. Take your chance to find the fields without mines." +
                    "Command 'top' shows the highscore, 'restart' starts a new game, 'exit' stops the game!");
                    PrintPlayground(field);
                    isNewGame = false;
                }

                Console.Write("Enter a row and a column : ");
                currentCommand = Console.ReadLine().Trim();

                if (currentCommand.Length >= 3)
                {
                    if (int.TryParse(currentCommand[0].ToString(), out row) &&
                    int.TryParse(currentCommand[2].ToString(), out col) &&
                        row <= field.GetLength(0) && col <= field.GetLength(1))
                    {
                        currentCommand = "turn";
                    }
                }

                switch (currentCommand)
                {
                    case "top":
                        GetHighscore(highscore);
                        break;
                    case "restart":
                        field = CreateField();
                        mines = PutMines();
                        PrintPlayground(field);
                        isOnMine = false;
                        isNewGame = false;
                        break;
                    case "exit":
                        Console.WriteLine("Good buy!");
                        break;
                    case "turn":
                        if (mines[row, col] != '*')
                        {
                            if (mines[row, col] == '-')
                            {
                                MakeMove(field, mines, row, col);
                                pointsCounter++;
                            }

                            if (MaxFieldsWithoutMine == pointsCounter)
                            {
                                isGameWon = true;
                            }
                            else
                            {
                                PrintPlayground(field);
                            }
                        }
                        else
                        {
                            isOnMine = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nError! Invalid command!\n");
                        break;
                }

                if (isOnMine)
                {
                    PrintPlayground(mines);
                    string playerName = Console.ReadLine();
                    Score score = new Score(playerName, pointsCounter);

                    Console.Write("\nYou died like a hero with {0} points. " + "Write your name: ", pointsCounter);

                    if (highscore.Count < 5)
                    {
                        highscore.Add(score);
                    }
                    else
                    {
                        for (int i = 0; i < highscore.Count; i++)
                        {
                            if (highscore[i].Points < score.Points)
                            {
                                highscore.Insert(i, score);
                                highscore.RemoveAt(highscore.Count - 1);
                                break;
                            }
                        }
                    }

                    highscore.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    highscore.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    GetHighscore(highscore);

                    field = CreateField();
                    mines = PutMines();
                    pointsCounter = 0;
                    isOnMine = false;
                    isNewGame = true;
                }

                if (isGameWon)
                {
                    Console.WriteLine("\nGood job! You steped on 35 fields without succesfully!");
                    PrintPlayground(mines);

                    Console.WriteLine("Write your name: ");
                    string playerName = Console.ReadLine();
                    Score score = new Score(playerName, pointsCounter);

                    highscore.Add(score);
                    GetHighscore(highscore);
                    field = CreateField();
                    mines = PutMines();
                    pointsCounter = 0;
                    isGameWon = false;
                    isNewGame = true;
                }
            }
            while (currentCommand != "exit");
            Console.WriteLine("Thanks for playing !");
            Console.Read();
        }
Exemple #4
0
        private static void Main()
        {
            char[,] playField = CreatePlayField();
            char[,] bombField = CreateBombField();
            List<Score> champions = new List<Score>();

            string command = string.Empty;

            int row = 0;
            int col = 0;
            int turnCounter = 0;

            bool isFirstTurn = true;
            bool boom = false;
            bool isLastTurn = false;

            do
            {
                if (isFirstTurn)
                {
                    Console.WriteLine("Let's play 'Mines'! " +
                        "Try your luck finding fields without bombs." +
                    " Command 'top' shows the standing, 'restart' starts" +
                    " a new game and 'exit' closes the game and says " +
                    "'Goodbye and thank you !'");

                    PrintField(playField);
                    isFirstTurn = false;
                }

                Console.Write("Please, enter row and column (separated by space) : ");
                command = Console.ReadLine().Trim();

                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                        int.TryParse(command[2].ToString(), out col) &&
                        row <= playField.GetLength(0) &&
                        col <= playField.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        Standing(champions);
                        break;

                    case "restart":
                        playField = CreatePlayField();
                        bombField = CreateBombField();
                        PrintField(playField);
                        boom = false;
                        isFirstTurn = false;
                        break;

                    case "exit":
                        Console.WriteLine("Bye, bye!");
                        break;

                    case "turn":
                        if (bombField[row, col] != '*')
                        {
                            if (bombField[row, col] == '-')
                            {
                                SetSurroundingBombsCount(playField, bombField, row, col);
                                turnCounter++;
                            }

                            if (MAX == turnCounter)
                            {
                                isLastTurn = true;
                            }
                            else
                            {
                                PrintField(playField);
                            }
                        }
                        else
                        {
                            boom = true;
                        }

                        break;

                    default:
                        Console.WriteLine(
                            Environment.NewLine +
                            "Error! Invalid command, please try again" +
                            Environment.NewLine);
                        break;
                }

                if (boom)
                {
                    PrintField(bombField);
                    Console.Write(
                        Environment.NewLine +
                        "Grrrrr! You died heroically with {0} points. " +
                        "Please, give your nickname : ",
                        turnCounter);

                    string nickName = Console.ReadLine();
                    Score result = new Score(nickName, turnCounter);

                    if (champions.Count < 5)
                    {
                        champions.Add(result);
                    }
                    else
                    {
                        for (int i = 0; i < champions.Count; i++)
                        {
                            if (champions[i].Points < result.Points)
                            {
                                champions.Insert(i, result);
                                champions.RemoveAt(champions.Count - 1);
                                break;
                            }
                        }
                    }

                    // Sorting the current result by name and points
                    champions.Sort((Score firstResult, Score secondResult) =>
                        secondResult.Name.CompareTo(firstResult.Name));
                    champions.Sort((Score firstResult, Score secondResult) =>
                        secondResult.Points.CompareTo(firstResult.Points));

                    Standing(champions);

                    // Setting the variables to their default values
                    playField = CreatePlayField();
                    bombField = CreateBombField();
                    turnCounter = 0;
                    boom = false;
                    isFirstTurn = true;
                }

                if (isLastTurn)
                {
                    Console.WriteLine(Environment.NewLine +
                        "Well done ! You've reached to the end.");
                    PrintField(bombField);

                    Console.WriteLine("Give your nickname, tough guy : ");
                    string nickName = Console.ReadLine();

                    Score result = new Score(nickName, turnCounter);
                    champions.Add(result);

                    Standing(champions);

                    // Resetting
                    playField = CreatePlayField();
                    bombField = CreateBombField();
                    turnCounter = 0;
                    isLastTurn = false;
                    isFirstTurn = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("Made in Bulgaria motherfuckers!");
            Console.WriteLine("Yeah!!!");
            Console.Read();
        }
        public static void Main(string[] args)
        {
            string command = string.Empty;
            char[,] field = CreateField();
            char[,] bombs = InitializeBomb();
            int pointsCount = 0;
            bool isGameOver = false;
            List<Score> players = new List<Score>(6);
            int row = 0;
            int col = 0;
            bool isNewGameStarted = true;
            const int MAX_POINTS = 35;
            bool maxPoints = false;

            do
            {
                if (isNewGameStarted)
                {
                    Console.WriteLine("Let's play “Minesweapers”. You should find out all fields without mines" +
                    ": with 'top' you can view the scorelist, 'restart' to start a new game , 'exit' to exit.");
                    DrawField(field);
                    isNewGameStarted = false;
                }

                Console.Write("Enter row and col(ex. 1,2) or /top/restart/exit : ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                    int.TryParse(command[2].ToString(), out col) &&
                        row <= field.GetLength(0) && col <= field.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        ShowTopPlayers(players);
                        break;
                    case "restart":
                        field = CreateField();
                        bombs = InitializeBomb();
                        DrawField(field);
                        isGameOver = false;
                        isNewGameStarted = false;
                        break;
                    case "exit":
                        Console.WriteLine("Bye! See you soon!");
                        break;
                    case "turn":
                        if (bombs[row, col] != '*')
                        {
                            if (bombs[row, col] == '-')
                            {
                                NextMove(field, bombs, row, col);
                                pointsCount++;
                            }

                            if (MAX_POINTS == pointsCount)
                            {
                                maxPoints = true;
                            }
                            else
                            {
                                DrawField(field);
                            }
                        }
                        else
                        {
                            isGameOver = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nThere's no such command\n");
                        break;
                }

                if (isGameOver)
                {
                    DrawField(bombs);
                    Console.Write("\nGame Over! Score:{0}" +
                        "\nEnter your name: ", pointsCount);
                    string name = Console.ReadLine();
                    Score t = new Score(name, pointsCount);
                    if (players.Count < 5)
                    {
                        players.Add(t);
                    }
                    else
                    {
                        for (int i = 0; i < players.Count; i++)
                        {
                            if (players[i].Points < t.Points)
                            {
                                players.Insert(i, t);
                                players.RemoveAt(players.Count - 1);
                                break;
                            }
                        }
                    }

                    players.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    players.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    ShowTopPlayers(players);

                    field = CreateField();
                    bombs = InitializeBomb();
                    pointsCount = 0;
                    isGameOver = false;
                    isNewGameStarted = true;
                }

                if (maxPoints)
                {
                    Console.WriteLine("\nCongratulation! You have the MAX Score!");
                    DrawField(bombs);
                    Console.WriteLine("Enter your name: ");
                    string name = Console.ReadLine();
                    Score points = new Score(name, pointsCount);
                    players.Add(points);
                    ShowTopPlayers(players);
                    field = CreateField();
                    bombs = InitializeBomb();
                    pointsCount = 0;
                    maxPoints = false;
                    isNewGameStarted = true;
                }
            }
            while (command != "exit");
            Console.Read();
        }
Exemple #6
0
        static void Main(string[] args)
        {
            char[,] gameField = CreateGameField();
            char[,] bombField = CreateBombField();

            int row = 0;
            int col = 0;
            int currentScore = 0;

            string command = string.Empty;

            bool newGame = true;
            bool stepOnBomb = false;
            bool win = false;

            do
            {
                if (newGame)
                {
                    PrintHelp();
                    PrintGameField(gameField);
                    newGame = false;
                }

                Console.Write("Enter row and col or command: ");
                command = Console.ReadLine().Trim();
                string[] coordinates = command.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                if (coordinates.Length == 2)
                {
                    if (int.TryParse(coordinates[0], out row) &&
                        int.TryParse(coordinates[1], out col) &&
                        row < BoardRows && col < BoardCols &&
                        row >= 0 && col >= 0)
                    {
                        command = "OpenCell";
                    }
                }

                switch (command)
                {
                    case "top":
                        {
                            PrintTopScores(TopScores);
                            break;
                        }
                    case "restart":
                        {
                            gameField = CreateGameField();
                            bombField = CreateBombField();
                            PrintGameField(gameField);
                            stepOnBomb = false;
                            newGame = false;
                            break;
                        }
                    case "exit":
                        {
                            Console.WriteLine("Goodbye!");
                            break;
                        }
                    case "OpenCell":
                        if (bombField[row, col] != BombSymbol)
                        {
                            if (bombField[row, col] == EmptyCellSymbol)
                            {
                                PrintSurroundingBombCount(gameField, bombField, row, col);
                                currentScore++;
                            }

                            if (currentScore == MaxScore)
                            {
                                win = true;
                            }
                            else
                            {
                                PrintGameField(gameField);
                            }
                        }
                        else
                        {
                            stepOnBomb = true;
                        }
                        break;
                    default:
                        {
                            Console.WriteLine("\nInvalid Command! Try again.\n");
                            break;
                        }
                }

                if (stepOnBomb)
                {
                    PrintGameField(bombField);

                    Console.Write("\nYou step on bomb. Your points: {0}. Enter your name: ", currentScore);
                    string playerName = Console.ReadLine();

                    Score currentPlayerScore = new Score(playerName, currentScore);
                    SavePlayerScore(currentPlayerScore);
                    PrintTopScores(TopScores);

                    gameField = CreateGameField();
                    bombField = CreateBombField();
                    currentScore = 0;
                    stepOnBomb = false;
                    newGame = true;
                }

                if (win)
                {
                    Console.WriteLine("\nCongratulations! You Won.");
                    PrintGameField(bombField);
                    Console.WriteLine("Enter your name: ");
                    string playerName = Console.ReadLine();

                    Score currentPlayerScore = new Score(playerName, currentScore);
                    TopScores.Add(currentPlayerScore);
                    PrintTopScores(TopScores);

                    gameField = CreateGameField();
                    bombField = CreateBombField();
                    currentScore = 0;
                    win = false;
                    newGame = true;
                }
            }
            while (command != "exit");

            Console.WriteLine("Just Minesweeper \u00A9");
            Console.Read();
        }
        private static void Main(string[] args)
        {
            string command = string.Empty;
            char[,] field = CreateGameField();
            char[,] bombs = InputBombs();
            int counter = 0;
            bool isBoom = false;
            List<Score> champions = new List<Score>(6);
            int row = 0;
            int col = 0;
            bool hasLost = true;
            const int max = 35;
            bool hasWon = false;

            do
            {
                if (hasLost)
                {
                    Console.WriteLine(
                        "Let's Play Minesweeper. Try finding the field without mines."
                        + " The command 'top' shows the ShowScoreboard, 'restart' restarts the game, 'exit' quits the current game!");
                    DisplayGameField(field);
                    hasLost = false;
                }

                Console.Write("Please insert a row and col: ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) && int.TryParse(command[2].ToString(), out col)
                        && row <= field.GetLength(0) && col <= field.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        ShowScoreboard(champions);
                        break;
                    case "restart":
                        field = CreateGameField();
                        bombs = InputBombs();
                        DisplayGameField(field);
                        isBoom = false;
                        hasLost = false;
                        break;
                    case "exit":
                        Console.WriteLine("Farewell, stranger!");
                        break;
                    case "turn":
                        if (bombs[row, col] != '*')
                        {
                            if (bombs[row, col] == '-')
                            {
                                ChangePlayerTurn(field, bombs, row, col);
                                counter++;
                            }

                            if (max == counter)
                            {
                                hasWon = true;
                            }
                            else
                            {
                                DisplayGameField(field);
                            }
                        }
                        else
                        {
                            isBoom = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nError. Wrong command.\n");
                        break;
                }

                if (isBoom)
                {
                    DisplayGameField(bombs);
                    Console.Write("\nSuch a tragic death... " + "Well, atleast give us your nickname: ", counter);
                    string nickname = Console.ReadLine();
                    Score currentScore = new Score(nickname, counter);
                    if (champions.Count < 5)
                    {
                        champions.Add(currentScore);
                    }
                    else
                    {
                        for (int i = 0; i < champions.Count; i++)
                        {
                            if (champions[i].Points < currentScore.Points)
                            {
                                champions.Insert(i, currentScore);
                                champions.RemoveAt(champions.Count - 1);
                                break;
                            }
                        }
                    }

                    champions.Sort((Score r1, Score r2) => r2.Player.CompareTo(r1.Player));
                    champions.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    ShowScoreboard(champions);

                    field = CreateGameField();
                    bombs = InputBombs();
                    counter = 0;
                    isBoom = false;
                    hasLost = true;
                }

                if (hasWon)
                {
                    Console.WriteLine("\nCongratulations! You have successfully found all the mines on the field.");
                    DisplayGameField(bombs);
                    Console.WriteLine("Plase, insert your name: ");
                    string name = Console.ReadLine();
                    Score points = new Score(name, counter);
                    champions.Add(points);
                    ShowScoreboard(champions);
                    field = CreateGameField();
                    bombs = InputBombs();
                    counter = 0;
                    hasWon = false;
                    hasLost = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("This game has been created in Bulgaria.");
            Console.WriteLine("Farewell.");
            Console.Read();
        }
        public static void Main(string[] args)
        {
            const int TOTAL_SAFE_CELLS = 35;
            string command = string.Empty;
            char[,] field = InitiaiteGamingField();
            char[,] bombs = PlaceBombs();
            int currentPoints = 0;
            bool mineDetonated = false;
            List<Score> highScores = new List<Score>(6);
            int row = 0;
            int column = 0;
            bool isNewGame = true;
            bool fieldCleared = false;

            do
            {
                if (isNewGame)
                {
                    Console.WriteLine("Lets play 'Minesweeper'! Try to find all mine-free fields! " +
                        "'top' displays the high scores, 'restart' starts a new game, 'exit' quits the application. " +
                        "Good luck!");
                    PrintField(field);
                    isNewGame = false;
                }

                Console.Write("Enter row and column: ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                        int.TryParse(command[2].ToString(), out column) &&
                        row <= field.GetLength(0) && column <= field.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        PrintHighScores(highScores);
                        break;
                    case "restart":
                        field = InitiaiteGamingField();
                        bombs = PlaceBombs();
                        PrintField(field);
                        mineDetonated = false;
                        isNewGame = false;
                        break;
                    case "exit":
                        Console.WriteLine("Bye, bye!");
                        break;
                    case "turn":
                        if (bombs[row, column] != '*')
                        {
                            if (bombs[row, column] == '-')
                            {
                                UpdateField(field, bombs, row, column);
                                currentPoints++;
                            }

                            if (currentPoints == TOTAL_SAFE_CELLS)
                            {
                                fieldCleared = true;
                            }
                            else
                            {
                                PrintField(field);
                            }
                        }
                        else
                        {
                            mineDetonated = true;
                        }

                        break;
                    default:
                        Console.WriteLine(Environment.NewLine + "Invalid command!" +
                            Environment.NewLine);
                        break;
                }

                if (mineDetonated)
                {
                    PrintField(bombs);
                    Console.Write(
                        Environment.NewLine +
                        "You died honorably with {0} points. " +
                        "Enter your name: ",
                        currentPoints);
                    string playerName = Console.ReadLine();
                    Score playerScore = new Score(playerName, currentPoints);
                    if (highScores.Count < 5)
                    {
                        highScores.Add(playerScore);
                    }
                    else
                    {
                        for (int i = 0; i < highScores.Count; i++)
                        {
                            if (highScores[i].Points < playerScore.Points)
                            {
                                highScores.Insert(i, playerScore);
                                highScores.RemoveAt(highScores.Count - 1);
                                break;
                            }
                        }
                    }

                    highScores.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    highScores.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    PrintHighScores(highScores);

                    field = InitiaiteGamingField();
                    bombs = PlaceBombs();
                    currentPoints = 0;
                    mineDetonated = false;
                    isNewGame = true;
                }

                if (fieldCleared)
                {
                    Console.WriteLine(
                        Environment.NewLine +
                        "Congratulations! You revealed {0} cells without detonating a mine!",
                        TOTAL_SAFE_CELLS);
                    PrintField(bombs);
                    Console.WriteLine("Enter your name: ");
                    string playerName = Console.ReadLine();
                    Score playerScore = new Score(playerName, currentPoints);
                    highScores.Add(playerScore);
                    PrintHighScores(highScores);

                    field = InitiaiteGamingField();
                    bombs = PlaceBombs();
                    currentPoints = 0;
                    fieldCleared = false;
                    isNewGame = true;
                }
            }
            while (command != "exit");

            Console.WriteLine("Made in Bulgaria!");
            Console.Read();
        }
Exemple #9
0
        public static void Main()
        {
            const int emptyFields = 35;
            string command = string.Empty;
            char[,] field = createGamingField();
            char[,] bombs = putBombs();
            int counter = 0;
            bool hitBomb = false;
            List<Score> champions = new List<Score>(6);
            int row = 0;
            int col = 0;
            bool isSGameOver = true;
            bool isGameEnd = false;

            do
            {
                if (isSGameOver)
                {
                    Console.WriteLine("Let's play “Minesweeper”. Try your luck to find all fields without mines." +
                    "Command 'top' shows ranking, 'restart' start new game, 'exit' quit game and bye-bye!");
                    dump(field);
                    isSGameOver = false;
                }
                Console.Write("Write row and column: ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                    int.TryParse(command[2].ToString(), out col) &&
                        row <= field.GetLength(0) && col <= field.GetLength(1))
                    {
                        command = "turn";
                    }
                }
                switch (command)
                {
                    case "top":
                        Ranking(champions);
                        break;
                    case "restart":
                        field = createGamingField();
                        bombs = putBombs();
                        dump(field);
                        hitBomb = false;
                        isSGameOver = false;
                        break;
                    case "exit":
                        Console.WriteLine("Bye-bye!");
                        break;
                    case "turn":
                        if (bombs[row, col] != '*')
                        {
                            if (bombs[row, col] == '-')
                            {
                                tisinahod(field, bombs, row, col);
                                counter++;
                            }
                            if (emptyFields == counter)
                            {
                                isGameEnd = true;
                            }
                            else
                            {
                                dump(field);
                            }
                        }
                        else
                        {
                            hitBomb = true;
                        }
                        break;
                    default:
                        Console.WriteLine("\nError! Invalid command\n");
                        break;
                }
                if (hitBomb)
                {
                    dump(bombs);
                    Console.Write("\nHrrrrrr! Game over! {0} points. " +
                        "Write your alias: ", counter);
                    string alias = Console.ReadLine();
                    Score rank = new Score(alias, counter);
                    if (champions.Count < 5)
                    {
                        champions.Add(rank);
                    }
                    else
                    {
                        for (int i = 0; i < champions.Count; i++)
                        {
                            if (champions[i].Points < rank.Points)
                            {
                                champions.Insert(i, rank);
                                champions.RemoveAt(champions.Count - 1);
                                break;
                            }
                        }
                    }
                    champions.Sort((Score firstPlayer, Score secondPlayer) => secondPlayer.Name.CompareTo(firstPlayer.Name));
                    champions.Sort((Score firstPlayer, Score secondPlayer) => secondPlayer.Points.CompareTo(firstPlayer.Points));
                    Ranking(champions);

                    field = createGamingField();
                    bombs = putBombs();
                    counter = 0;
                    hitBomb = false;
                    isSGameOver = true;
                }
                if (isGameEnd)
                {
                    Console.WriteLine("\n Congratulations! You open 35 fields.");
                    dump(bombs);
                    Console.WriteLine("Write your alias: ");
                    string alias = Console.ReadLine();
                    Score rank = new Score(alias, counter);
                    champions.Add(rank);
                    Ranking(champions);
                    field = createGamingField();
                    bombs = putBombs();
                    counter = 0;
                    isGameEnd = false;
                    isSGameOver = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("Made in Bulgaria - Uauahahahahaha!");
            Console.WriteLine("Bye-bye!");
            Console.Read();
        }
        static void Main(string[] arguments)
        {
            string command = string.Empty;
            char[,] gameField = CreateField();
            char[,] bombs = CreateBombs();
            int actionCounter = 0;
            bool hitMine = false;
            List<Score> topScores = new List<Score>(6);
            int row = 0;
            int column = 0;

            bool initialization = true;
            bool gameIsWon = false;

            do
            {
                if (initialization)
                {
                    HelpMenu();
                    Console.Write("Press the \"any\" key to continue.");
                    Console.ReadKey();
                    DrawField(gameField);
                    initialization = false;
                }

                Console.Write("Enter \"<x>\" \"<y>\" coordiantes or a command: ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                    int.TryParse(command[2].ToString(), out column))
                    {
                        if (row < gameField.GetLength(0) && column < gameField.GetLength(1))
                        {
                            command = "turn";
                        }
                        else
                        {
                            command = "InvalidCoordinate";
                        }
                    }
                }

                switch (command)
                {
                    case "top":
                        PrintScores(topScores);
                        break;
                    case "restart":
                        gameField = CreateField();
                        bombs = CreateBombs();
                        DrawField(gameField);
                        hitMine = false;
                        initialization = false;
                        Console.Clear();
                        break;
                    case "exit":
                        Console.WriteLine("Bye, bye, bye!");
                        break;
                    case "turn":
                        if (bombs[row, column] != '*')
                        {
                            if (bombs[row, column] == '-')
                            {
                                PlayerAction(gameField, bombs, row, column);
                                actionCounter++;
                            }
                            if (MAX_SIZE_OF_FIELD == actionCounter)
                            {
                                gameIsWon = true;
                            }
                            else
                            {
                                DrawField(gameField);
                            }
                        }
                        else
                        {
                            hitMine = true;
                        }
                        break;
                    case "InvalidCoordinate":
                        Console.WriteLine("\nInvalid coordinate!\n");
                        break;
                    case "help":
                        HelpMenu();
                        break;
                    default:
                        Console.WriteLine("\nInvalid command!\n");
                        break;
                }
                if (hitMine)
                {
                    DrawField(bombs);
                    Console.Write("\nYou have ended your game with {0} actions. " +
                    "Enter your nickname : ", actionCounter);
                    string nickname = Console.ReadLine();
                    Score curowentScore = new Score(nickname, actionCounter);
                    if (topScores.Count < 5)
                    {
                        topScores.Add(curowentScore);
                    }
                    else
                    {
                        for (int i = 0; i < topScores.Count; i++)
                        {
                            if (topScores[i].Points < curowentScore.Points)
                            {
                                topScores.Insert(i, curowentScore);
                                topScores.RemoveAt(topScores.Count - 1);
                                break;
                            }
                        }
                    }
                    topScores.Sort((Score firstScore, Score secondScore) => secondScore.Name.CompareTo(firstScore.Name));
                    topScores.Sort((Score firstScore, Score secondScore) => secondScore.Points.CompareTo(firstScore.Points));

                    PrintScores(topScores);

                    gameField = CreateField();
                    bombs = CreateBombs();
                    actionCounter = 0;
                    hitMine = false;
                    initialization = true;
                }
                if (gameIsWon)
                {
                    Console.WriteLine("\nCongratulations you made it through the mine field!");
                    DrawField(bombs);
                    Console.WriteLine("Enter your nickname: ");
                    string nickName = Console.ReadLine();
                    Score curowentScore = new Score(nickName, actionCounter);
                    topScores.Add(curowentScore);
                    PrintScores(topScores);
                    gameField = CreateField();
                    bombs = CreateBombs();
                    actionCounter = 0;
                    gameIsWon = false;
                    initialization = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("Made in Bulgaria - Uauahahahahaha!");
            Console.Read();
        }
        public static void Main()
        {
            const int MaxScore = 35;

            List<Score> champions = new List<Score>(6);

            string command = string.Empty;
            char[,] board = CreateMineField();
            char[,] mineField = PlaceBombs();

            int score = 0;
            int row = 0;
            int col = 0;

            bool hitBomb = false;
            bool isNewGame = true;
            bool hasCompletedGame = false;

            do
            {
                if (isNewGame)
                {
                    Console.WriteLine("Lets play Minesweeper, try your luck finding the mines. The command \'top\' shows the Top Score, \'restart\' starts a New Game, \'exit\' quits the game!");
                    DisplayBoard(board);
                    isNewGame = false;
                }

                Console.Write("Enter row and colomn (separated by blankspace!) : ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                        int.TryParse(command[2].ToString(), out col) &&
                        row <= board.GetLength(0) && col <= board.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        TopScore(champions);
                        break;
                    case "restart":
                        board = CreateMineField();
                        mineField = PlaceBombs();
                        DisplayBoard(board);
                        hitBomb = false;
                        isNewGame = false;
                        break;
                    case "exit":
                        Console.WriteLine("Good bye!");
                        break;
                    case "turn":
                        if (mineField[row, col] != '*')
                        {
                            if (mineField[row, col] == '-')
                            {
                                NextTurn(board, mineField, row, col);
                                score++;
                            }

                            if (MaxScore == score)
                            {
                                hasCompletedGame = true;
                            }
                            else
                            {
                                DisplayBoard(board);
                            }
                        }
                        else
                        {
                            hitBomb = true;
                        }
                        break;
                    default:
                        Console.WriteLine("\nInvalid Command!\n");
                        break;
                }

                if (hitBomb)
                {
                    DisplayBoard(mineField);
                    Console.Write("\nBoom! You died. You have {0} points.", score);

                    Console.Write("Your nickname: ");
                    string name = Console.ReadLine();
                    Score playerScore = new Score(name, score);

                    if (champions.Count < 5)
                    {
                        champions.Add(playerScore);
                    }
                    else
                    {
                        for (int i = 0; i < champions.Count; i++)
                        {
                            if (champions[i].Points < playerScore.Points)
                            {
                                champions.Insert(i, playerScore);
                                champions.RemoveAt(champions.Count - 1);
                                break;
                            }
                        }
                    }

                    champions.Sort((Score first, Score second) => second.Name.CompareTo(first.Name));
                    champions.Sort((Score first, Score second) => second.Points.CompareTo(first.Points));
                    TopScore(champions);

                    board = CreateMineField();
                    mineField = PlaceBombs();
                    score = 0;
                    hitBomb = false;
                    isNewGame = true;
                }

                if (hasCompletedGame)
                {
                    Console.WriteLine("\nCongratulations, you won!");
                    DisplayBoard(mineField);
                    Console.WriteLine("Please enter your name: ");
                    string name = Console.ReadLine();
                    Score playerScores = new Score(name, score);
                    champions.Add(playerScores);
                    TopScore(champions);
                    board = CreateMineField();
                    mineField = PlaceBombs();
                    score = 0;
                    hasCompletedGame = false;
                    isNewGame = true;
                }
            } while (command != "exit");
            Console.Read();
        }
Exemple #12
0
        /// <summary>
        /// Standard program entry
        /// </summary>
        internal static void Main()
        {
            char[,] playField = CreatePlayField(FieldRows, FieldCols);
            char[,] mineField = CreateMineField(FieldRows, FieldCols, Mines);

            int  row         = 0;
            int  col         = 0;
            int  playerScore = 0;
            bool isStarting  = true;
            bool isHitMine   = false;

            bool         isWon      = false;
            string       command    = string.Empty;
            List <Score> bestScores = new List <Score>(TopResultsToKeep);

            do
            {
                if (isStarting)
                {
                    PrintStartText();
                    PrintGameInterface(playField);
                    isStarting = false;
                }

                Console.Write("Please input row and col : ");
                command = Console.ReadLine().Trim();

                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                        int.TryParse(command[2].ToString(), out col) &&
                        row <= playField.GetLength(0) && col <= playField.GetLength(1))
                    {
                        command = "checkField";
                    }
                }

                switch (command)
                {
                case "top":
                {
                    PrintTopScores(bestScores);
                    break;
                }

                case "restart":
                {
                    playField = CreatePlayField(FieldRows, FieldCols);
                    mineField = CreateMineField(FieldRows, FieldCols, Mines);
                    PrintGameInterface(playField);
                    isHitMine = false;
                    break;
                }

                case "exit":
                {
                    Console.WriteLine("The end. Bye Bye!");
                    break;
                }

                case "checkField":
                {
                    if (mineField[row, col] != '*')
                    {
                        if (mineField[row, col] == '-')
                        {
                            UpdateFields(playField, mineField, row, col);
                            playerScore++;
                        }

                        if (MaxScore == playerScore)
                        {
                            isWon = true;
                        }
                        else
                        {
                            PrintGameInterface(playField);
                        }
                    }
                    else
                    {
                        isHitMine = true;
                    }

                    break;
                }

                default:
                {
                    Console.WriteLine(Environment.NewLine +
                                      "Error! Invalid Command!" + Environment.NewLine);
                    break;
                }
                }

                if (isHitMine)
                {
                    PrintGameInterface(mineField);

                    Console.Write(Environment.NewLine + "You just hit mine. Game over! Your Score: {0}", playerScore);
                    Console.WriteLine("Please input your Name: ");

                    string playerName = Console.ReadLine();
                    Score  score      = new Score(playerName, playerScore);

                    if (bestScores.Count < TopResultsToKeep - 1)
                    {
                        bestScores.Add(score);
                    }
                    else
                    {
                        for (int i = 0; i < bestScores.Count; i++)
                        {
                            if (bestScores[i].Points < score.Points)
                            {
                                bestScores.Insert(i, score);
                                bestScores.RemoveAt(bestScores.Count - 1);
                                break;
                            }
                        }
                    }

                    bestScores.Sort((Score r1, Score r2) => r2.PlayerName.CompareTo(r1.PlayerName));
                    bestScores.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    PrintTopScores(bestScores);

                    playField   = CreatePlayField(FieldRows, FieldCols);
                    mineField   = CreateMineField(FieldRows, FieldCols, Mines);
                    playerScore = 0;
                    isHitMine   = false;
                    isStarting  = true;
                }

                if (isWon)
                {
                    Console.WriteLine(Environment.NewLine + "Congratulation!You Won!");
                    PrintGameInterface(mineField);

                    Console.WriteLine("Please input your name: ");
                    string playerName = Console.ReadLine();

                    Score currentScore = new Score(playerName, playerScore);
                    bestScores.Add(currentScore);
                    PrintTopScores(bestScores);

                    playField   = CreatePlayField(FieldRows, FieldCols);
                    mineField   = CreateMineField(FieldRows, FieldCols, Mines);
                    playerScore = 0;
                    isWon       = false;
                    isStarting  = true;
                }
            }while (command != "exit");
            PrintInfoText();
            Console.Read();
        }
        public static void Main()
        {
            const int MAXIMUM_CELLS = 35;

            string command = "";   //<--- Equals to string.Empty
            char[,] gamingField = CreateGamingField();
            char[,] mines = PlantBombs();
            int pointsCounter = 0;
            int rows = 0;
            int cols = 0;
            bool showGameIntro = true;
            bool gameOver = false;
            bool gameWon = false;
            List<Score> highScores = new List<Score>(6);

            do
            {
                if (showGameIntro)
                {
                    Console.WriteLine("Lets play Minesweeper!\nTry to find all fields without mines.\n" +
                        "Command 'top' shows the scoreboard.\nComand 'start' starts a new game.\n" +
                        "Command 'exit' terminates the game!\nHave fun Playing Minesweeper");
                    CreateGameBoard(gamingField);
                    showGameIntro = false;
                }

                Console.Write("Enter row and col separated by space or a command: ");
                command = Console.ReadLine().Trim();

                if (command.Length >= 3)
                {
                    if ((int.TryParse(command[0].ToString(), out rows)) &&
                        (int.TryParse(command[2].ToString(), out cols)) &&
                        (rows <= gamingField.GetLength(0) && cols <= gamingField.GetLength(1)))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        PrintRankList(highScores); break;

                    case "restart":
                        gamingField = CreateGamingField();
                        mines = PlantBombs();
                        CreateGameBoard(gamingField);
                        gameOver = false;
                        showGameIntro = false;break;

                    case "exit": Console.WriteLine("Farewell!"); break;

                    case "turn":
                        if (mines[rows, cols] != '*')
                        {
                            if (mines[rows, cols] == '-')
                            {
                                UpdatePlayBoard(gamingField, mines, rows, cols);
                                pointsCounter++;
                            }
                            if (MAXIMUM_CELLS == pointsCounter)
                            {
                                gameWon = true;
                            }
                            else
                            {
                                CreateGameBoard(gamingField);
                            }
                        }
                        else
                        {
                            gameOver = true;
                        }
                        break;

                    default:
                        Console.WriteLine("\nError! Invalid command\n"); break;
                }

                if (gameOver)
                {
                    CreateGameBoard(mines);
                    Console.Write("\nGame Over you died with {0} points. " + "Enter your nickname: ", pointsCounter);
                    string nickName = Console.ReadLine();
                    Score result = new Score(nickName, pointsCounter);

                    if (highScores.Count < 5)
                    {
                        highScores.Add(result);
                    }
                    else
                    {
                        for (int i = 0; i < highScores.Count; i++)
                        {
                            if (highScores[i]. < result.UserPoints)
Exemple #14
0
        private static void SavePlayerScore(Score currentPlayerScore)
        {
            if (TopScores.Count < TopScores.Capacity - 1)
            {
                TopScores.Add(currentPlayerScore);
            }
            else
            {
                for (int index = 0; index < TopScores.Count; index++)
                {
                    if (currentPlayerScore.Points > TopScores[index].Points)
                    {
                        TopScores.Insert(index, currentPlayerScore);
                        TopScores.RemoveAt(TopScores.Count - 1);
                        break;
                    }
                }
            }

            TopScores.Sort((Score s1, Score s2) => s2.Name.CompareTo(s1.Name));
            TopScores.Sort((Score s1, Score s2) => s2.Points.CompareTo(s1.Points));
        }
        public static void Main(string[] arguments)
        {
            const int MAXIMAL_NUMBER_OF_MOVES = 35;
            string command = string.Empty;
            char[,] gameField = CreateGameField();
            char[,] bombMap = MapBombs();
            int counter = 0;
            bool isBombExplode = false;
            List<Score> hightScore = new List<Score>(6);
            int row = 0;
            int column = 0;
            bool isStratOfTheGame = true;
            bool isSuccesfulFinishedTheGame = false;

            GameEngine engine = new GameEngine();

            do
            {
                if (isStratOfTheGame)
                {
                    Console.WriteLine("Hajde da igraem na “Mini4KI”. Probvaj si kasmeta da otkriesh poleteta bez mini4ki." +
                    " Komanda 'top' pokazva klasiraneto, 'restart' po4va nova igra, 'exit' izliza i hajde 4ao!");
                    PrintFieldOnConsole(gameField);
                    isStratOfTheGame = false;
                }
                Console.Write("Daj red i kolona : ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                    int.TryParse(command[2].ToString(), out column) &&
                        row <= gameField.GetLength(0) && column <= gameField.GetLength(1))
                    {
                        command = "turn";
                    }
                }
                switch (command)
                {
                    case "top":
                        ShowHightScores(hightScore);
                        break;
                    case "restart":
                        gameField = CreateGameField();
                        bombMap = MapBombs();
                        PrintFieldOnConsole(gameField);
                        isBombExplode = false;
                        isStratOfTheGame = false;
                        break;
                    case "exit":
                        Console.WriteLine("4a0, 4a0, 4a0!");
                        break;
                    case "turn":
                        if (bombMap[row, column] != '*')
                        {
                            if (bombMap[row, column] == '-')
                            {
                                EvaluatePredictionOfBombsNumberForCurrentField(gameField, bombMap, row, column);
                                counter++;
                            }

                            if (MAXIMAL_NUMBER_OF_MOVES == counter)
                            {
                                isSuccesfulFinishedTheGame = true;
                            }
                            else
                            {
                                PrintFieldOnConsole(gameField);
                            }
                        }
                        else
                        {
                            isBombExplode = true;
                        }
                        break;
                    default:
                        Console.WriteLine("\nGreshka! nevalidna Komanda\n");
                        break;
                }
                if (isBombExplode)
                {
                    PrintFieldOnConsole(bombMap);
                    Console.Write("\nHrrrrrr! Umria gerojski s {0} to4ki. " +
                        "Daj si niknejm: ", counter);
                    string niknejm = Console.ReadLine();
                    Score t = new Score(niknejm, counter);
                    if (hightScore.Count < 5)
                    {
                        hightScore.Add(t);
                    }
                    else
                    {
                        for (int i = 0; i < hightScore.Count; i++)
                        {
                            if (hightScore[i].Points < t.Points)
                            {
                                hightScore.Insert(i, t);
                                hightScore.RemoveAt(hightScore.Count - 1);
                                break;
                            }
                        }
                    }
                    hightScore.Sort((Score r1, Score r2) => r2.PlayerName.CompareTo(r1.PlayerName));
                    hightScore.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    ShowHightScores(hightScore);

                    gameField = CreateGameField();
                    bombMap = MapBombs();
                    counter = 0;
                    isBombExplode = false;
                    isStratOfTheGame = true;
                }
                if (isSuccesfulFinishedTheGame)
                {
                    Console.WriteLine("\nBRAVOOOS! Otvri 35 kletki bez kapka kryv.");
                    PrintFieldOnConsole(bombMap);
                    Console.WriteLine("Daj si imeto, batka: ");
                    string imeee = Console.ReadLine();
                    Score to4kii = new Score(imeee, counter);
                    hightScore.Add(to4kii);
                    ShowHightScores(hightScore);
                    gameField = CreateGameField();
                    bombMap = MapBombs();
                    counter = 0;
                    isSuccesfulFinishedTheGame = false;
                    isStratOfTheGame = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("Made in Bulgaria - Uauahahahahaha!");
            Console.WriteLine("AREEEEEEeeeeeee.");
            Console.Read();
        }
Exemple #16
0
        public static void Main(string[] args)
        {
            string inputCommand = string.Empty;

            char[,] playingField = CreatePlayingField();
            char[,] bombsField = PlaceBombsOnField();

            int personalScore = 0;

            bool isBombHit = false;

            List<Score> scoreBoardTopPlayers = new List<Score>(6);

            int row = 0;
            int col = 0;

            bool isNewGame = true;
            bool isWon = false;

            const int MaxScore = 35;

            do
            {
                if (isNewGame)
                {
                    Console.WriteLine("Let's play some Minesweeper! ");
                    Console.WriteLine("Find the cells without bombsField. If you hit a bomb the game ends.");
                    Console.WriteLine("++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++");
                    Console.WriteLine("Menu:");
                    Console.WriteLine("'top' - show the score board");
                    Console.WriteLine("'restart' - start a new game");
                    Console.WriteLine("'exit' - exit the game");
                    Console.WriteLine("'4x7' - example for entering row and col");
                    Console.WriteLine("++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++");
                    Console.WriteLine();

                    DrawPlayingField(playingField);

                    isNewGame = false;
                }

                Console.Write("Enter row and column : ");
                inputCommand = Console.ReadLine().Trim();

                if (inputCommand.Length >= 3)
                {
                    if (int.TryParse(inputCommand[0].ToString(), out row) &&
                        int.TryParse(inputCommand[2].ToString(), out col) &&
                        row <= playingField.GetLength(0) &&
                        col <= playingField.GetLength(1))
                    {
                        inputCommand = "turn";
                    }
                }

                switch (inputCommand)
                {
                    case "top":
                        ShowScoreBoard(scoreBoardTopPlayers);
                        break;
                    case "restart":
                        playingField = CreatePlayingField();

                        bombsField = PlaceBombsOnField();

                        DrawPlayingField(playingField);

                        isBombHit = false;
                        isNewGame = false;
                        break;
                    case "exit":
                        Console.WriteLine("Good bye.");
                        break;
                    case "turn":
                        if (bombsField[row, col] != '*')
                        {
                            if (bombsField[row, col] == '-')
                            {
                                SetSurroundingBombsCount(playingField, bombsField, row, col);
                                personalScore++;
                            }

                            if (MaxScore == personalScore)
                            {
                                isWon = true;
                            }
                            else
                            {
                                DrawPlayingField(playingField);
                            }
                        }
                        else
                        {
                            isBombHit = true;
                        }

                        break;
                    default:
                        Console.WriteLine("Wrong command.");
                        break;
                }

                if (isBombHit)
                {
                    DrawPlayingField(bombsField);
                    Console.WriteLine("You just hit a bomb. Sorry.");
                    Console.WriteLine("Enter your nickname for the score board: ", personalScore);
                    string nickname = Console.ReadLine();
                    Score playerPersonalScore = new Score(nickname, personalScore);
                    if (scoreBoardTopPlayers.Count < 5)
                    {
                        scoreBoardTopPlayers.Add(playerPersonalScore);
                    }
                    else
                    {
                        for (int i = 0; i < scoreBoardTopPlayers.Count; i++)
                        {
                            if (scoreBoardTopPlayers[i].PlayerPoints < playerPersonalScore.PlayerPoints)
                            {
                                scoreBoardTopPlayers.Insert(i, playerPersonalScore);
                                scoreBoardTopPlayers.RemoveAt(scoreBoardTopPlayers.Count - 1);
                                break;
                            }
                        }
                    }

                    scoreBoardTopPlayers.Sort((Score firstPlayer, Score secondPlayer) => secondPlayer.PlayerName.CompareTo(firstPlayer.PlayerName));
                    scoreBoardTopPlayers.Sort((Score firstPlayer, Score secondPlayer) => secondPlayer.PlayerPoints.CompareTo(firstPlayer.PlayerPoints));
                    ShowScoreBoard(scoreBoardTopPlayers);

                    playingField = CreatePlayingField();
                    bombsField = PlaceBombsOnField();

                    personalScore = 0;

                    isBombHit = false;
                    isNewGame = true;
                }

                if (isWon)
                {
                    Console.WriteLine("Congrats! You won the game!");

                    DrawPlayingField(bombsField);

                    Console.WriteLine("Enter your nickname for the score board: ");
                    string playerNickname = Console.ReadLine();

                    Score playerCurrentScore = new Score(playerNickname, personalScore);
                    scoreBoardTopPlayers.Add(playerCurrentScore);
                    ShowScoreBoard(scoreBoardTopPlayers);

                    playingField = CreatePlayingField();
                    bombsField = PlaceBombsOnField();
                    personalScore = 0;

                    isWon = false;
                    isNewGame = true;
                }
            }
            while (inputCommand != "exit");

            Console.WriteLine("Press any key to exit the game.");
            Console.Read();
        }
        public static void Main(string[] аргументи)
        {
            char[,] gameField = GenerateGameField();
            char[,] bombs = PlaceMines();
            List<Score> scoreBoard = new List<Score>(6);

            int row = 0;
            int col = 0;
            int currentScore = 0;

            bool isPlayerAtGameStart = true;
            bool hitMine = false;
            bool hasPlayerWon = false;

            string command = string.Empty;

            do
            {
                if (isPlayerAtGameStart)
                {
                    Console.WriteLine("Let's play “Minesweeper”. Try your luck finding out the fields without mines." +
                    " The command 'top' shows the scoreboard, 'restart' starts a new game and 'exit' quits the game.");
                    PrintField(gameField);

                    isPlayerAtGameStart = false;
                }

                Console.Write("Enter row and column: ");
                command = Console.ReadLine().Trim();

                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) && int.TryParse(command[2].ToString(), out col) &&
                        row <= gameField.GetLength(0) && col <= gameField.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        PrintScoreBoard(scoreBoard);
                        break;
                    case "restart":
                        gameField = GenerateGameField();
                        bombs = PlaceMines();

                        PrintField(gameField);

                        hitMine = false;
                        isPlayerAtGameStart = false;
                        break;
                    case "exit":
                        Console.WriteLine("Exiting..");
                        break;
                    case "turn":
                        if (bombs[row, col] != '*')
                        {
                            if (bombs[row, col] == '-')
                            {
                                PlayerTurn(gameField, bombs, row, col);
                                currentScore++;
                            }

                            if (MAX_SCORE == currentScore)
                            {
                                hasPlayerWon = true;
                            }
                            else
                            {
                                PrintField(gameField);
                            }
                        }
                        else
                        {
                            hitMine = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nError: invalid command given.\n");
                        break;
                }

                if (hitMine)
                {
                    PrintField(bombs);
                    Console.Write("\nYou died. Score: {0}. Please enter your nickname: ", currentScore);
                    string playerNickname = Console.ReadLine();

                    Score currentPlayerScore = new Score(playerNickname, currentScore);
                    if (scoreBoard.Count < 5)
                    {
                        scoreBoard.Add(currentPlayerScore);
                    }
                    else
                    {
                        for (int i = 0; i < scoreBoard.Count; i++)
                        {
                            if (scoreBoard[i].Points < currentPlayerScore.Points)
                            {
                                scoreBoard.Insert(i, currentPlayerScore);
                                scoreBoard.RemoveAt(scoreBoard.Count - 1);
                                break;
                            }
                        }
                    }

                    scoreBoard.Sort((Score firstPlayer, Score secondPlayer) => secondPlayer.Name.CompareTo(firstPlayer.Name));
                    scoreBoard.Sort((Score firstPlayer, Score secondPlayer) => secondPlayer.Points.CompareTo(firstPlayer.Points));
                    PrintScoreBoard(scoreBoard);

                    gameField = GenerateGameField();
                    bombs = PlaceMines();
                    currentScore = 0;
                    hitMine = false;
                    isPlayerAtGameStart = true;
                }

                if (hasPlayerWon)
                {
                    Console.WriteLine("\nCongratulation. You have won the game!.");
                    PrintField(bombs);
                    Console.WriteLine("Insert your nickname: ");
                    string playerNickname = Console.ReadLine();

                    Score currentPlayerScore = new Score(playerNickname, currentScore);
                    scoreBoard.Add(currentPlayerScore);

                    PrintScoreBoard(scoreBoard);

                    gameField = GenerateGameField();
                    bombs = PlaceMines();
                    currentScore = 0;
                    hasPlayerWon = false;
                    isPlayerAtGameStart = true;
                }
            }
            while (command != "exit");

            Console.Read();
        }
        static void Main()
        {
            string command = string.Empty;
            char[,] gameField = CreateGameField();
            char[,] minesPositions = PlaceMines();
            int pointsCounter = 0;
            bool mineExploded = false;
            List<PlayerDetails> championsList = new List<PlayerDetails>(6);
            int row = 0;
            int column = 0;
            bool newGame = true;
            const int MaxMines = 35;
            bool finishedGame = false;

            do
            {
                if (newGame)
                {
                    Console.WriteLine("Let's play Minesweeper. Try to find all cells without mines inside." +
                    " \nCommands: \n'top' shows champion's list, \n'restart' starts new game, \n'exit' exits and Bye Bye!");
                    UpdateField(gameField);
                    newGame = false;
                }

                Console.Write("Row and Column of cell to open : ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                    int.TryParse(command[2].ToString(), out column) &&
                        row <= gameField.GetLength(0) && column <= gameField.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        {
                            ShowScore(championsList);
                            break;
                        }

                    case "restart":
                        {
                            gameField = CreateGameField();
                            minesPositions = PlaceMines();
                            UpdateField(gameField);
                            mineExploded = false;
                            newGame = false;
                            break;
                        }

                    case "exit":
                        {
                            Console.WriteLine("Bye Bye!");
                            break;
                        }

                    case "turn":
                        {
                            if (minesPositions[row, column] != '*')
                            {
                                if (minesPositions[row, column] == '-')
                                {
                                    OpenCell(gameField, minesPositions, row, column);
                                    pointsCounter++;
                                }

                                if (MaxMines == pointsCounter)
                                {
                                    finishedGame = true;
                                }
                                else
                                {
                                    UpdateField(gameField);
                                }
                            }
                            else
                            {
                                mineExploded = true;
                            }
                            break;
                        }
                    default:
                        {
                            Console.WriteLine("\nError. Invalid command input\n");
                            break;
                        }
                }

                if (mineExploded)
                {
                    UpdateField(minesPositions);

                    Console.Write("\nHrrrrrr! Died a hero with {0} points. " +
                        "Nickname: ", pointsCounter);
                    string nickName = Console.ReadLine();
                    PlayerDetails t = new PlayerDetails(nickName, pointsCounter);

                    if (championsList.Count < 5)
                    {
                        championsList.Add(t);
                    }
                    else
                    {
                        for (int i = 0; i < championsList.Count; i++)
                        {
                            if (championsList[i].PointsField < t.PointsField)
                            {
                                championsList.Insert(i, t);
                                championsList.RemoveAt(championsList.Count - 1);
                                break;
                            }
                        }
                    }

                    championsList.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    championsList.Sort((Score r1, Score r2) => r2.PointsField.CompareTo(r1.PointsField));
                    ShowScore(championsList);

                    gameField = CreateGameField();
                    minesPositions = PlaceMines();
                    pointsCounter = 0;
                    mineExploded = false;
                    newGame = true;
                }

                if (finishedGame)
                {
                    Console.WriteLine("\nBRAVOOO! Opened all 35 cells and no blood was shed!");
                    UpdateField(minesPositions);
                    Console.WriteLine("Nickname: ");
                    string name = Console.ReadLine();
                    Score points = new Score(name, pointsCounter);
                    championsList.Add(points);
                    ShowScore(championsList);
                    gameField = CreateGameField();
                    minesPositions = PlaceMines();
                    pointsCounter = 0;
                    finishedGame = false;
                    newGame = true;
                }
            } while (command != "exit");

            Console.WriteLine("Made in Bulgaria - Uauahahahahaha!");
            Console.WriteLine("AREEEEEEeeeeeee.");
            Console.Read();
        }
        internal static void Main(string[] args)
        {
            const int ScoresTableRows = 5;

            int freeCellsCount = (BoardRows * BoardColumns) - MinesCount;
            string command = string.Empty;
            char[,] board = GenerateInitialBoard();
            char[,] mines = GenerateMines();
            int openedCells = 0;
            List<Score> championsTable = new List<Score>(ScoresTableRows + 1);
            int currentRow = 0;
            int currentCol = 0;
            bool isGameStart = true;
            bool isGameWon = false;
            bool isGameLost = false;

            do
            {
                if (isGameStart)
                {
                    Console.WriteLine(@"Това е играта “Minesweeper”. Опитайте да откриете полетата без мини.

            КОМАНДИ:
            Команда top - показва класирането,
            Команда restart - започва нова игра
            Команда exit - край на играта");
                    DrawCurrentBoard(board);
                    isGameStart = false;
                }

                Console.Write("Моля, команда или въведете ред и колона: ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out currentRow) &&
                        int.TryParse(command[2].ToString(), out currentCol) &&
                        currentRow < board.GetLength(0) &&
                        currentCol < board.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        DrawStandingsTable(championsTable);
                        break;
                    case "restart":
                        board = GenerateInitialBoard();
                        mines = GenerateMines();
                        DrawCurrentBoard(board);
                        isGameLost = false;
                        isGameStart = false;
                        break;
                    case "exit":
                        Console.WriteLine("Довиждане!");
                        break;
                    case "turn":
                        if (mines[currentRow, currentCol] != '*')
                        {
                            if (mines[currentRow, currentCol] == '-')
                            {
                                FillMinesCount(board, mines, currentRow, currentCol);
                                openedCells++;
                            }

                            if (freeCellsCount == openedCells)
                            {
                                isGameWon = true;
                            }
                            else
                            {
                                DrawCurrentBoard(board);
                            }
                        }
                        else
                        {
                            isGameLost = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nНевалидна команда!\n");
                        break;
                }

                if (isGameLost)
                {
                    DrawCurrentBoard(mines);
                    Console.Write("\nБуум! Стъпихте на мина и завършвате играта с {0} точки.\nМоля, въведете име: ", openedCells);
                    string playersName = Console.ReadLine();
                    Score currentScore = new Score(playersName, openedCells);
                    if (championsTable.Count < ScoresTableRows)
                    {
                        championsTable.Add(currentScore);
                    }
                    else
                    {
                        for (int i = 0; i < championsTable.Count; i++)
                        {
                            if (championsTable[i].Points < currentScore.Points)
                            {
                                championsTable.Insert(i, currentScore);
                                championsTable.RemoveAt(championsTable.Count - 1);
                                break;
                            }
                        }
                    }

                    championsTable.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    championsTable.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    DrawStandingsTable(championsTable);

                    board = GenerateInitialBoard();
                    mines = GenerateMines();
                    openedCells = 0;
                    isGameLost = false;
                    isGameStart = true;
                }

                if (isGameWon)
                {
                    Console.WriteLine("\nБраво! Отворихте 35 клетки без да стъпите на мина.");
                    DrawCurrentBoard(mines);
                    Console.WriteLine("Моля, въведете име: ");
                    string playersName = Console.ReadLine();
                    Score currentScore = new Score(playersName, openedCells);
                    championsTable.Add(currentScore);
                    DrawStandingsTable(championsTable);
                    board = GenerateInitialBoard();
                    mines = GenerateMines();
                    openedCells = 0;
                    isGameWon = false;
                    isGameStart = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("Натиснете клавиш за изход!");
            Console.Read();
        }
Exemple #20
0
        static void Main()
        {
            string command = string.Empty;
            char[,] board = CreateBoard();
            char[,] bombs = CreateBombs();
            int counter = 0;
            bool hasExpoded = false;
            List<Score> champions = new List<Score>(6);
            int row = 0;
            int col = 0;
            bool isGameStarting = true;
            const int MaxScore = 35;
            bool isGameCompleted = false;

            do
            {
                if (isGameStarting)
                {
                    Console.WriteLine("Lets play “Minesweeper”. Try your luck and find the places without bombs.");
                    Console.WriteLine("Commands:");
                    Console.WriteLine(" 'top' -> top players \n 'restart' -> new game \n 'exit' -> closes the program");
                    PrintBoard(board);
                    isGameStarting = false;
                }
                Console.Write("Enter row and column: ");

                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                        int.TryParse(command[2].ToString(), out col) &&
                        row <= board.GetLength(0) && col <= board.GetLength(1))
                    {
                        command = "turn";
                    }
                }
                switch (command)
                {
                    case "top":
                        DisplayScores(champions);
                        break;
                    case "restart":
                        board = CreateBoard();
                        bombs = CreateBombs();
                        PrintBoard(board);
                        hasExpoded = false;
                        isGameStarting = false;
                        break;
                    case "exit":
                        Console.WriteLine("Good Bye!");
                        break;
                    case "turn":
                        if (bombs[row, col] != '*')
                        {
                            if (bombs[row, col] == '-')
                            {
                                PlayTurn(board, bombs, row, col);
                                counter++;
                            }
                            if (MaxScore == counter)
                            {
                                isGameCompleted = true;
                            }
                            else
                            {
                                PrintBoard(board);
                            }
                        }
                        else
                        {
                            hasExpoded = true;
                        }
                        break;
                    default:
                        Console.WriteLine("\nError! Invalid command.\n");
                        break;
                }
                if (hasExpoded)
                {
                    PrintBoard(bombs);
                    Console.Write("\nOops! You died! Your score is {0} points. " +
                        "Enter your nickname: ", counter);
                    string nickname = Console.ReadLine();
                    Score score = new Score(nickname, counter);
                    if (champions.Count < 5)
                    {
                        champions.Add(score);
                    }
                    else
                    {
                        for (int i = 0; i < champions.Count; i++)
                        {
                            if (champions[i].Points < score.Points)
                            {
                                champions.Insert(i, score);
                                champions.RemoveAt(champions.Count - 1);
                                break;
                            }
                        }
                    }
                    champions.Sort((Score r1, Score r2) => r2.Name.CompareTo(r1.Name));
                    champions.Sort((Score r1, Score r2) => r2.Points.CompareTo(r1.Points));
                    DisplayScores(champions);

                    board = CreateBoard();
                    bombs = CreateBombs();
                    counter = 0;
                    hasExpoded = false;
                    isGameStarting = true;
                }
                if (isGameCompleted)
                {
                    Console.WriteLine("\nCongratulations!!! You cleared the field without hitting a bomb!");
                    PrintBoard(bombs);
                    Console.WriteLine("Enter your nickname, master: ");
                    string nickname = Console.ReadLine();
                    Score score = new Score(nickname, counter);
                    champions.Add(score);
                    DisplayScores(champions);

                    board = CreateBoard();
                    bombs = CreateBombs();
                    counter = 0;
                    isGameCompleted = false;
                    isGameStarting = true;
                }
            }
            while (command != "exit");

            Console.WriteLine("Made in Bulgaria!");
            Console.Read();
        }
Exemple #21
0
        public static void Main(string[] arguments)
        {
            string command = string.Empty;
            char[,] playField = CreatePlayField();
            char[,] bombField = CreateBombField();
            int personalScore = 0;
            bool hitBomb = false;
            List<Score> topScorers = new List<Score>(6);
            int row = 0;
            int col = 0;
            bool isNewGame = true;
            const int MaxScore = 35;
            bool isWon = false;

            do
            {
                if (isNewGame)
                {
                    Console.WriteLine("Let's play Minesweeper! :) ");
                    Console.WriteLine("Try your luck :) and find the cells without bombs or ...");
                    Console.WriteLine("...you will die :))))))");
                    Console.WriteLine("\n####################################");
                    Console.WriteLine("Menu:");
                    Console.WriteLine("'top' - show the rating");
                    Console.WriteLine("'restart' - start a new game");
                    Console.WriteLine("'exit' - exit the game");
                    Console.WriteLine("'4x7' - example for entering row and col");
                    Console.WriteLine("####################################");
                    DrawPlayField(playField);
                    isNewGame = false;
                }

                Console.Write("Enter row and col[row x col]: ");
                command = Console.ReadLine().Trim();
                if (command.Length >= 3)
                {
                    if (int.TryParse(command[0].ToString(), out row) &&
                    int.TryParse(command[2].ToString(), out col) &&
                        row <= playField.GetLength(0) && col <= playField.GetLength(1))
                    {
                        command = "turn";
                    }
                }

                switch (command)
                {
                    case "top":
                        GetRating(topScorers);
                        break;
                    case "restart":
                        playField = CreatePlayField();
                        bombField = CreateBombField();
                        DrawPlayField(playField);
                        hitBomb = false;
                        isNewGame = false;
                        break;
                    case "exit":
                        Console.WriteLine("Bye Bye! :)");
                        break;
                    case "turn":
                        if (bombField[row, col] != '*')
                        {
                            if (bombField[row, col] == '-')
                            {
                                EnterSurroundingBombCount(playField, bombField, row, col);
                                personalScore++;
                            }

                            if (MaxScore == personalScore)
                            {
                                isWon = true;
                            }
                            else
                            {
                                DrawPlayField(playField);
                            }
                        }
                        else
                        {
                            hitBomb = true;
                        }

                        break;
                    default:
                        Console.WriteLine("\nError: Invalid call\n");
                        break;
                }

                if (hitBomb)
                {
                    DrawPlayField(bombField);

                    Console.WriteLine("You hit a bomb and ... you are dead. You should try Again");
                    Console.Write("\nPersonal Score: {0} Enter your Nickname: ", personalScore);
                    string nickname = Console.ReadLine();
                    Score playerScore = new Score(nickname, personalScore);
                    if (topScorers.Count < 5)
                    {
                        topScorers.Add(playerScore);
                    }
                    else
                    {
                        for (int index = 0; index < topScorers.Count; index++)
                        {
                            if (topScorers[index].Points < playerScore.Points)
                            {
                                topScorers.Insert(index, playerScore);
                                topScorers.RemoveAt(topScorers.Count - 1);
                                break;
                            }
                        }
                    }

                    topScorers.Sort((Score firstPlayer, Score secondPlayer)
                        => secondPlayer.Nickname.CompareTo(firstPlayer.Nickname));
                    topScorers.Sort((Score firstPlayer, Score secondPlayer)
                        => secondPlayer.Points.CompareTo(firstPlayer.Points));
                    GetRating(topScorers);

                    playField = CreatePlayField();
                    bombField = CreateBombField();
                    personalScore = 0;
                    hitBomb = false;
                    isNewGame = true;
                }

                if (isWon)
                {
                    Console.WriteLine("\nBRAVO! You just beat the sh*t out of me! Max Score: {0} reached! ", MaxScore);
                    DrawPlayField(bombField);
                    Console.WriteLine("Enter your Nickname/probably MASTER :)/: ");
                    string nickname = Console.ReadLine();
                    Score playerScore = new Score(nickname, personalScore);
                    topScorers.Add(playerScore);
                    GetRating(topScorers);
                    playField = CreatePlayField();
                    bombField = CreateBombField();
                    personalScore = 0;
                    isWon = false;
                    isNewGame = true;
                }
            }
            while (command != "exit");
            Console.WriteLine("Have a nice day! :)");
            Console.WriteLine("Made in Bulgaria!");
            Console.WriteLine("Press any key to continue . . .");
            Console.ReadKey();
        }