public Board(Minesweeper minesweeper, GridDimensions gridDimensions, int mines) { Minesweeper = minesweeper; GridDimensions = gridDimensions; Mines = mines; Cells = new Cell[gridDimensions.Rows, gridDimensions.Colums]; UnopenedCells = gridDimensions.Rows * gridDimensions.Colums; }
public Board(Minesweeper minesweeper, int width, int height, int mines) { this.Minesweeper = minesweeper; this.Width = width; this.Height = height; this.NumMines = mines; this.Cells = new Cell[width, height]; }