/// <summary>
        /// CreatePrefab
        /// </summary>
        /// <param name="hudLabelText"></param>
        /// <param name="objBuilder"></param>
        /// <returns></returns>
        public MyPrefabBase CreatePrefab(string hudLabelText, MyPrefabContainer prefabContainer, MyMwcObjectBuilder_PrefabBase prefabBuilder)
        {
            Render.MyRender.GetRenderProfiler().StartProfilingBlock("MyPrefabFactory.CreatePrefab");

            MyPrefabConfiguration config = MyPrefabConstants.GetPrefabConfiguration(prefabBuilder.GetObjectBuilderType(), prefabBuilder.GetObjectBuilderId().Value);
            Vector3 relativePosition = MyPrefabContainer.GetRelativePositionInAbsoluteCoords(prefabBuilder.PositionInContainer);
            Matrix prefabLocalOrientation = Matrix.CreateFromYawPitchRoll(prefabBuilder.AnglesInContainer.X, prefabBuilder.AnglesInContainer.Y, prefabBuilder.AnglesInContainer.Z);

            MyPrefabBase prefab = null;
            if (config is MyPrefabConfigurationKinematic)
            {
                prefab = new MyPrefabKinematic(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationLight)
            {
                prefab = new MyPrefabLight(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationLargeWeapon)
            {
                prefab = new MyPrefabLargeWeapon(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationSound)
            {
                prefab = new MyPrefabSound(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationParticles)
            {
                prefab = new MyPrefabParticles(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationLargeShip)
            {
                prefab = new MyPrefabLargeShip(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationHangar)
            {
                prefab = new MyPrefabHangar(prefabContainer);                
            }
            else if(config is MyPrefabConfigurationFoundationFactory)
            {
                prefab = new MyPrefabFoundationFactory(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationSecurityControlHUB) 
            {
                prefab = new MyPrefabSecurityControlHUB(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationBankNode) 
            {
                prefab = new MyPrefabBankNode(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationGenerator) 
            {
                prefab = new MyPrefabGenerator(prefabContainer);                
            }
            else if (config is MyPrefabConfigurationScanner) 
            {
                prefab = new MyPrefabScanner(prefabContainer);
            }
            else if (config is MyPrefabConfigurationCamera)
            {
                prefab = new MyPrefabCamera(prefabContainer);
            }
            else if (config is MyPrefabConfigurationAlarm)
            {
                prefab = new MyPrefabAlarm(prefabContainer);
            }            
            else
            {
                prefab = new MyPrefab(prefabContainer);
                //prefab.Init(hudLabelText, relativePosition, prefabLocalOrientation, prefabBuilder, config);
            }
            prefab.Init(hudLabelText, relativePosition, prefabLocalOrientation, prefabBuilder, config);

            Render.MyRender.GetRenderProfiler().EndProfilingBlock();

            return prefab;
        }
        public void SwitchControlOfCamera(MyPrefabCamera prefabCamera)
        {
            if (ControlledEntity != null)
            {
                ControlledEntity.Visible = true;
            }

            //if (m_detachNotification != null)
            //{
            //    m_detachNotification.Disappear();
            //}

            TakeControlOfCamera(prefabCamera);
        }
        public MyGuiControlPrefabCameraUse(IMyGuiControlsParent parent, MyPrefabCamera prefabCamera, MyTexture2D texture)
            : base(parent, prefabCamera, texture)
        {

        }
        public void TakeControlOfCamera(MyPrefabCamera camera)
        {
            camera.Visible = false;
            CameraAttachedTo = MyCameraAttachedToEnum.Camera;
            ControlledCamera = camera;
            MyGuiManager.GetRemoteViewCameraTextures();
            MyAudio.AddCue2D(MySoundCuesEnum.SfxAcquireCameraOn);
            MySession.PlayerShip.StopSounds();
            if (m_idleVehicleCue.HasValue && m_idleVehicleCue.Value.IsPlaying)
            {
                m_idleVehicleCue.Value.Stop(SharpDX.XACT3.StopFlags.Release);
            }
            m_idleVehicleCue = MyAudio.AddCue2D(MySoundCuesEnum.VehLoopCamera);

            AddSwitchingNotification();

            AddCameraDetachingNotification();
        }
 public MyGuiControlPrefabCameraUse(IMyGuiControlsParent parent, MyPrefabCamera prefabCamera)
     : base(parent, prefabCamera) 
 {
     
 }