public void rightClickButton(object sender, RoutedEventArgs e)
        {
            Button pressed    = (Button)sender;
            int    index      = ButtonGrid.Children.IndexOf(pressed);
            int    pressedRow = index / table.Columns;
            int    pressedCol = index % table.Columns;

            if (!table.getFields()[pressedRow, pressedCol].IsFlaged)
            {
                buttons[pressedRow, pressedCol].Background = Brushes.Red;
                remainingMines.Content = --table.Mines;
                table.getFields()[pressedRow, pressedCol].IsFlaged = true;
            }
            else
            {
                buttons[pressedRow, pressedCol].Background = Brushes.LightGray;
                remainingMines.Content = ++table.Mines;
                table.getFields()[pressedRow, pressedCol].IsFlaged = false;
            }

            if (checkFlaggedWin())
            {
                timer.Stop();
                Score window = new Score(seconds, Level);
                window.Show();
                this.Close();
            }
        }
        public void hitButton(object sender, RoutedEventArgs e)
        {
            Button pressed    = (Button)sender;
            int    index      = ButtonGrid.Children.IndexOf(pressed);
            int    pressedRow = index / table.Columns;
            int    pressedCol = index % table.Columns;

            buttonClicked(pressedRow, pressedCol);
            if (checkEverythingRevealedWin())
            {
                timer.Stop();
                Score window = new Score(seconds, Level);
                window.Show();
                this.Close();
            }
        }