Exemple #1
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 public string GetVersionOptionsPath(Modules.Version version)
 {
     return(PathManager.GetVersionOptionsPath(VersionIsolation, GameRootPath, version));
 }
Exemple #2
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 public string GetAssetsPath(JAssetsInfo assetsInfo)
 {
     return(PathManager.GetAssetsPath(GameRootPath, assetsInfo));
 }
Exemple #3
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 public string GetAIJarPath()
 {
     return(PathManager.GetAIJarPath(GameRootPath));
 }
Exemple #4
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 public string GetJarPath(string id)
 {
     return(PathManager.GetJarPath(GameRootPath, id));
 }
Exemple #5
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 public string GetAssetsIndexPath(string assetsID)
 {
     return(PathManager.GetAssetsIndexPath(GameRootPath, assetsID));
 }
Exemple #6
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 public string GetJarPath(Modules.Version ver)
 {
     return(PathManager.GetJarPath(GameRootPath, ver));
 }
Exemple #7
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 public string GetJsonPath(string ID)
 {
     return(PathManager.GetJsonPath(GameRootPath, ID));
 }
Exemple #8
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 public string GetNativePath(Native native)
 {
     return(PathManager.GetNativePath(GameRootPath, native));
 }
Exemple #9
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 public string GetLibraryPath(Modules.Library lib)
 {
     return(PathManager.GetLibraryPath(GameRootPath, lib));
 }
Exemple #10
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 public string GetGameVersionRootDir(Modules.Version ver)
 {
     return(PathManager.GetGameVersionRootDir(VersionIsolation, GameRootPath, ver));
 }