Exemple #1
0
 public Chunk(MineGame g, int x, int y, int z)
 {
     this.chunk_x = x;
     this.chunk_y = y;
     this.chunk_z = z;
     this.game = g;
     this.blocks = new Block[MineGame.chunk_size, MineGame.chunk_size, MineGame.chunk_size];
 }
Exemple #2
0
 public Chunk(MineGame g, int x, int y, int z)
 {
     this.chunk_x = x;
     this.chunk_y = y;
     this.chunk_z = z;
     this.game    = g;
     this.blocks  = new Block[MineGame.chunk_size, MineGame.chunk_size, MineGame.chunk_size];
 }
Exemple #3
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 static void Main()
 {
     using (var game = new MineGame())
         game.Run();
 }
Exemple #4
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 static void Main()
 {
     using (var game = new MineGame())
         game.Run();
 }