public void Init(Transform gamePanelRoot, Transform menuPanelRoot, Transform popPanelRoot) { PopPanelRoot = popPanelRoot; GamePanelRoot = gamePanelRoot; MenuPanelRoot = menuPanelRoot; Instance = this; }
public void Init(Transform gamePanelRoot, Transform menuPanelRoot, Transform popPanelRoot) { PopPanelRoot = popPanelRoot; GamePanelRoot = gamePanelRoot; MenuPanelRoot = menuPanelRoot; Instance = this; MG_SaveManager.Current_GamePanel = -1; }