public Serialize ( Stream outputStream ) : void | ||
outputStream | Stream | |
Résultat | void |
/// <summary> /// Constructor /// </summary> public FrontierSet(TraversalInfo startState) { if (!ZingerConfiguration.FrontierToDisk) { InMemoryCurrentGlobalFrontier = new ConcurrentQueue<FrontierNode>(); InMemoryNextGlobalFrontier = new ConcurrentDictionary<Fingerprint, FrontierNode>(); InMemoryNextGlobalFrontier.TryAdd(startState.Fingerprint, new FrontierNode(startState)); } else { currFrontierSet = new BlockingCollection<FrontierNode>(bufferSize); nextFrontierSet = new BlockingCollection<KeyValuePair<Fingerprint, FrontierNode>>(2 * bufferSize); nextFrontierSetHT = new HashSet<Fingerprint>(); readerWorkers = new Task[numOfRWThreads]; writerWorkers = new Task[numOfRWThreads]; counter = 0; currFrontierSet.Add(new FrontierNode(startState)); for (int i = 0; i < numOfRWThreads; i++) { File.Delete("i_" + i.ToString()); File.Delete("o_" + i.ToString()); } //put the start frontier onto disk var startFrontier = new FrontierNode(startState); Stream writeStream = File.Open("o_0", FileMode.Create); startFrontier.Serialize(writeStream); writeStream.Close(); } }