Exemple #1
0
        public void SetParameter(int index, float value)
        {
            Parameters[index].Value = value;
            if (Name.Equals("Reverb"))
            {
                DSPReverbEffect effect = (DSPReverbEffect)Effect;

                // Apply the value to the parameter
                if (index == 17)
                {
                    effect.SetGain(Parameters[index].Value);
                }
                else if (index == 18)
                {
                    effect.SetDecayTime(Parameters[index].Value);
                }
                else if (index == 19)
                {
                    effect.SetDensity(Parameters[index].Value);
                }
                else
                {
                    throw new Exception("DSP parameter unhandled: " + index.ToString());
                }
            }
            else
            {
                throw new Exception("DSP type unknown: " + Name);
            }
        }
Exemple #2
0
        public DSPPreset(
            bool global,
            DSPParameter[] parameters
            )
        {
            IsGlobal   = global;
            Parameters = parameters;

            // FIXME: Did XACT ever go past Reverb? -flibit
            Effect = new DSPReverbEffect(Parameters);
        }
Exemple #3
0
        public DSPPreset(
            string name,
            bool global,
            DSPParameter[] parameters
            )
        {
            Name       = name;
            IsGlobal   = global;
            Parameters = parameters;

            if (Name.Equals("Reverb"))
            {
                Effect = new DSPReverbEffect(Parameters);
            }
            else
            {
                throw new Exception("DSP type unknown: " + Name);
            }
        }
Exemple #4
0
        public DSPPreset(
			bool global,
			DSPParameter[] parameters
		)
        {
            IsGlobal = global;
            Parameters = parameters;

            // FIXME: Did XACT ever go past Reverb? -flibit
            Effect = new DSPReverbEffect(Parameters);
        }
Exemple #5
0
        public void SetParameter(int index, float value)
        {
            Parameters[index].Value = value;
            DSPReverbEffect effect = (DSPReverbEffect)Effect;

            // Apply the value to the parameter
            if (index == 0)
            {
                effect.SetReflectionsDelay(Parameters[index].Value);
            }
            else if (index == 1)
            {
                effect.SetReverbDelay(Parameters[index].Value);
            }
            else if (index == 2)
            {
                effect.SetPositionLeft(Parameters[index].Value);
            }
            else if (index == 3)
            {
                effect.SetPositionRight(Parameters[index].Value);
            }
            else if (index == 4)
            {
                effect.SetPositionLeftMatrix(Parameters[index].Value);
            }
            else if (index == 5)
            {
                effect.SetPositionRightMatrix(Parameters[index].Value);
            }
            else if (index == 6)
            {
                effect.SetEarlyDiffusion(Parameters[index].Value);
            }
            else if (index == 7)
            {
                effect.SetLateDiffusion(Parameters[index].Value);
            }
            else if (index == 8)
            {
                effect.SetLowEQGain(Parameters[index].Value);
            }
            else if (index == 9)
            {
                effect.SetLowEQCutoff(Parameters[index].Value);
            }
            else if (index == 10)
            {
                effect.SetHighEQGain(Parameters[index].Value);
            }
            else if (index == 11)
            {
                effect.SetHighEQCutoff(Parameters[index].Value);
            }
            else if (index == 12)
            {
                effect.SetRearDelay(Parameters[index].Value);
            }
            else if (index == 13)
            {
                effect.SetRoomFilterFrequency(Parameters[index].Value);
            }
            else if (index == 14)
            {
                effect.SetRoomFilterMain(Parameters[index].Value);
            }
            else if (index == 15)
            {
                effect.SetRoomFilterHighFrequency(Parameters[index].Value);
            }
            else if (index == 16)
            {
                effect.SetReflectionsGain(Parameters[index].Value);
            }
            else if (index == 17)
            {
                effect.SetReverbGain(Parameters[index].Value);
            }
            else if (index == 18)
            {
                effect.SetDecayTime(Parameters[index].Value);
            }
            else if (index == 19)
            {
                effect.SetDensity(Parameters[index].Value);
            }
            else if (index == 20)
            {
                effect.SetRoomSize(Parameters[index].Value);
            }
            else if (index == 21)
            {
                effect.SetWetDryMix(Parameters[index].Value);
            }
            else
            {
                throw new Exception("DSP parameter unhandled: " + index.ToString());
            }
        }