public AdvancedSearch()
        {
            stockIcons = new StockIcons();

            documentsStockIcon = stockIcons.DocumentAssociated;
            videosStockIcon = stockIcons.VideoFiles;
            musicStockIcon = stockIcons.AudioFiles;
            picturesStockIcon = stockIcons.ImageFiles;

            InitializeComponent();

            // Set our default
            DocumentsRadioButton.IsChecked = true;

            // 
            prop1prop2OperationComboBox.SelectedIndex = 0;

            // Because the search can take some time, using a background thread.
            // This timer will check if that thread is still alive and accordingly update
            // the cursor
            DispatcherTimer timer = new DispatcherTimer();
            timer.Interval = new TimeSpan(0, 0, 1);
            timer.IsEnabled = true;
            timer.Tick += new EventHandler(timer_Tick);
        }
        public Window1()
        {
            InitializeComponent();

            // Initialize our default collection of StockIcons.
            // We will reuse this collection and only change certain properties as needed
            stockIcons = new StockIcons();

            // Select large size
            comboBox1.SelectedIndex = 1;
        }
Exemple #3
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        static void Main(string[] args)
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);

            string filename = "";
            if (args.Length > 0)
                filename = args[0];

            Form1 f = new Form1(filename);
            StockIcons sicons = new StockIcons();
            f.Icon = sicons.AudioFiles.Icon;
            Application.Run(f);
        }
        public void StockIconsNotNull()
        {
            PropertyInfo[] infos = typeof(StockIcons).GetType().GetProperties(BindingFlags.Public);

            // BUG: This (StockIcons) doesn't follow the same pattern as most of the other factory style patterned classes?
            StockIcons icons = new StockIcons();
            
            foreach (PropertyInfo info in infos)
            {
                if (info.PropertyType == typeof(StockIcon))
                {                    
                    Assert.DoesNotThrow(new Assert.ThrowsDelegate(() =>
                    {
                        StockIcon test = (StockIcon)info.GetValue(icons, null);
                    }));
                }
            }
        }
        public void StockIconsContainedInAllCollection()
        {
            // TODO: Redesign test, this is a pretty redundant test with the way the class is designed.

            StockIcons icons = new StockIcons();

            PropertyInfo[] infos = typeof(StockIcons).GetType().GetProperties(BindingFlags.Public);
            foreach (var info in infos)
            {
                if (info.PropertyType != typeof(StockIcon)) continue;

                StockIcon icon = null;
                try
                {
                    //this will throw an exception if the icon does not exist on the system
                    icon = (StockIcon)info.GetValue(icons, null);
                }
                catch { continue; }
                
                Assert.Contains<StockIcon>(icon, icons.AllStockIcons);
            }
        }