/// <summary>
        /// Constructor for ToolWindowPane.
        /// Initialization that depends on the package or that requires access
        /// to VS services should be done in OnToolWindowCreated.
        /// </summary>
        public DynamicWindowPane()
            : base(null)
        {
            // Set the image that will appear on the tab of the window frame when docked with another window.
            // KnownMonikers is a set of image monkiers that are globablly recognized by VS. These images can be
            // used in any project without needing to include the source image.
            BitmapImageMoniker = Microsoft.VisualStudio.Imaging.KnownMonikers.Search;

            // Creating the user control that will be displayed in the window
            control = new DynamicWindowWPFControl();
            Content = control;
        }
        /// <summary>
        /// Constructor for ToolWindowPane.
        /// Initialization that depends on the package or that requires access
        /// to VS services should be done in OnToolWindowCreated.
        /// </summary>
        public DynamicWindowPane()
            : base(null)
        {
            // Set the image that will appear on the tab of the window frame when docked with another window.
            // KnownMonikers is a set of image monkiers that are globablly recognized by VS. These images can be
            // used in any project without needing to include the source image.
            BitmapImageMoniker = Microsoft.VisualStudio.Imaging.KnownMonikers.Search;

            // Creating the user control that will be displayed in the window
            control = new DynamicWindowWPFControl();
            Content = control;
        }
Exemple #3
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        /// <summary>
        /// Constructor for ToolWindowPane.
        /// Initialization that depends on the package or that requires access
        /// to VS services should be done in OnToolWindowCreated.
        /// </summary>
        public DynamicWindowPane()
            : base(null)
        {
            // Set the image that will appear on the tab of the window frame
            // when docked with another window.
            // The resource ID corresponds to the one defined in Resources.resx,
            // while the Index is the offset in the bitmap strip. Each image in
            // the strip is 16x16.
            this.BitmapResourceID = 301;
            this.BitmapIndex      = 1;

            // Creating the user control that will be displayed in the window
            control      = new DynamicWindowWPFControl();
            this.Content = control;
        }
        /// <summary>
        /// Constructor for ToolWindowPane.
        /// Initialization that depends on the package or that requires access
        /// to VS services should be done in OnToolWindowCreated.
        /// </summary>
        public DynamicWindowPane()
            : base(null)
        {
            // Set the image that will appear on the tab of the window frame
            // when docked with another window.
            // The resource ID corresponds to the one defined in Resources.resx,
            // while the Index is the offset in the bitmap strip. Each image in
            // the strip is 16x16.
            this.BitmapResourceID = 301;
            this.BitmapIndex = 1;

            // Creating the user control that will be displayed in the window
            control = new DynamicWindowWPFControl();
            this.Content = control;
        }
Exemple #5
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        /// <summary>
        /// Constructor for ToolWindowPane.
        /// Initialization that depends on the package or that requires access
        /// to VS services should be done in OnToolWindowCreated.
        /// </summary>
        public DynamicWindowPane()
            : base(null)
        {
            Trace.WriteLine(String.Format(CultureInfo.CurrentCulture, "Entering constructor for class {0}.", this.GetType().Name));

            // Set the image that will appear on the tab of the window frame
            // when docked with another window.
            // The resource ID corresponds to the one defined in Resources.resx,
            // while the Index is the offset in the bitmap strip. Each image in
            // the strip is 16x16.
            this.BitmapResourceID = 301;
            this.BitmapIndex      = 1;

            // Creating the user control that will be displayed in the window
            control      = new DynamicWindowWPFControl();
            this.Content = control;
        }