Exemple #1
0
 private void RemovePartStatus(PartsModel.PartsGroup parts, SceneNode node)
 {
     if (!parts.CanClearStatus())
     {
         return;
     }
     foreach (PartInPartsExplorer partInPartsExplorer in (List <PartInPartsExplorer>)parts)
     {
         partInPartsExplorer.Status = PartStatus.Unused;
     }
     this.UpdateElementTimelineItem(node as SceneElement, parts[0]);
 }