public override void Execute()
 {
     using (this.SceneViewModel.DisableUpdateChildrenOnAddAndRemove())
     {
         using (SceneEditTransaction editTransaction = this.SceneViewModel.CreateEditTransaction(StringTable.UndoUnitConvertToPath, false))
         {
             PathCommandHelper.ConvertSelectionToPath(this.SceneViewModel.ElementSelectionSet);
             editTransaction.Commit();
         }
     }
 }