public void Dispose_closes_connection() { var connection = new SQLiteConnection("Filename=:memory:"); connection.Open(); var raised = false; StateChangeEventHandler handler = (sender, e) => { raised = true; Assert.Equal(connection, sender); Assert.Equal(ConnectionState.Open, e.OriginalState); Assert.Equal(ConnectionState.Closed, e.CurrentState); }; connection.StateChange += handler; try { connection.Dispose(); Assert.True(raised); Assert.Equal(ConnectionState.Closed, connection.State); } finally { connection.StateChange -= handler; } }
public void Dispose_can_be_called_more_than_once() { var connection = new SQLiteConnection("Filename=:memory:"); connection.Open(); connection.Dispose(); connection.Dispose(); }
public void Open_can_be_called_when_disposed() { using (var connection = new SQLiteConnection("Filename=:memory:")) { connection.Dispose(); connection.Open(); } }