Exemple #1
0
        public static void InitializeCircuit()
        {
            if (Settings.Debug)
            {
                try
                {
                    System.IO.Directory.Delete("debug/CircuitParts", true);
                }
                catch { }
                System.IO.Directory.CreateDirectory("debug/CircuitParts");
                IO.SaveEngine.SaveAll("debug/CircuitParts/autosave.sav");
            }

            SubCircuits.Clear();

            for (int i = 0; i < Joints.Count; i++)
            {
                Joints[i].IsInSubCircuit = false;
            }
            for (int i = 0; i < Wires.Count; i++)
            {
                Wires[i].IsUpdated = false;
            }


            for (int i = 0; i < Joints.Count; i++)
            {
                if (!Joints[i].IsInSubCircuit)
                {
                    if (Settings.Debug)
                    {
                        System.IO.Directory.CreateDirectory("debug/CircuitParts/" + SubCircuits.Count.ToString());
                    }
                    CircuitPart c = new CircuitPart();
                    c.Init(Joints[i]);
                    SubCircuits.Add(c);
                }
            }


            for (int i = 0; i < Joints.Count; i++)
            {
                Joints[i].IsInSubCircuit = false;
            }
            for (int i = 0; i < Wires.Count; i++)
            {
                Wires[i].IsUpdated = false;
            }
        }
Exemple #2
0
        public static void InitializeCircuit()
        {
            if (Settings.Debug)
            {
                try
                {
                    System.IO.Directory.Delete("debug/CircuitParts", true);
                }
                catch { }
                System.IO.Directory.CreateDirectory("debug/CircuitParts");
                IO.SaveEngine.SaveAll("debug/CircuitParts/autosave.sav");
            }

            SubCircuits.Clear();

            for (int i = 0; i < Joints.Count; i++)
            {
                Joints[i].IsInSubCircuit = false;
            }
            for (int i = 0; i < Wires.Count; i++)
            {
                Wires[i].IsUpdated = false;
            }

            for (int i = 0; i < Joints.Count; i++)
            {
                if (!Joints[i].IsInSubCircuit)
                {
                    if (Settings.Debug)
                        System.IO.Directory.CreateDirectory("debug/CircuitParts/" + SubCircuits.Count.ToString());
                    CircuitPart c = new CircuitPart();
                    c.Init(Joints[i]);
                    SubCircuits.Add(c);
                }
            }

            for (int i = 0; i < Joints.Count; i++)
            {
                Joints[i].IsInSubCircuit = false;
            }
            for (int i = 0; i < Wires.Count; i++)
            {
                Wires[i].IsUpdated = false;
            }
        }