public void Update()
        {
            AABB a;

            for (int i = 0; i < collisions.Count; i++)
            {
                if (CollisionChecker.AreColliding(collisions[i].c1, collisions[i].c2, out a))
                {
                    collisions[i].c1.InvokeColliding(collisions[i]);
                    collisions[i].c2.InvokeColliding(collisions[i]);
                    collisions[i].intersection = a;
                }
                else
                {
                    collisions[i].c1.InvokeCollisionEnded(collisions[i]);
                    collisions[i].c2.InvokeCollisionEnded(collisions[i]);
                    if (onCollidionEnded != null)
                    {
                        onCollidionEnded.Invoke(collisions[i]);
                    }

                    collisions.RemoveAt(i);
                    i--;
                }
            }
        }
        public void OnColliderMoved(Collider c)
        {
            AABB a;

            for (int i = 0; i < colliders.Count; i++)
            {
                if (colliders[i] != c && ColliderGroupManager.CanCollide(c.Group, colliders[i].Group) && c.ShouldCheckForCollision(colliders[i]))
                {
                    if (CollisionChecker.AreColliding(c, colliders[i], out a))
                    {
                        RegisterCollision(c, colliders[i], a);
                    }
                }
            }
        }