Exemple #1
0
        public void OnPointerClick(PointerEventData eventData)
        {
            if (isOpen == true)
            {
                panelAnimator.Play("Friends Panel Out");
                bManager.BlurOutAnim();
                isOpen = false;
            }

            else
            {
                panelAnimator.Play("Friends Panel In");
                bManager.BlurInAnim();
                isOpen = true;
            }
        }
Exemple #2
0
        void Start()
        {
            panelAnimator = gameObject.GetComponent <Animator>();
            cg            = gameObject.GetComponent <CanvasGroup>();
            bManager      = gameObject.GetComponent <BlurManager>();
            bManager.BlurOutAnim();

            if (isMobile == true)
            {
                cg.interactable = false;
            }
        }