public Sparrow(string userId, string mesh, float mass, float hull, float shields, float maxSpeed, float maxAfterSpeed,
                float acc, float afterAcc, float afterTime, float pitch, float roll, float yaw, GunType guns, Module[] modules)
 {
     UserId                  = userId;
     Mesh                    = mesh;
     Mass                    = mass;
     Hull                    = hull;
     Shields                 = shields;
     MaxSpeed                = maxSpeed;
     MaxAfterburnerSpeed     = maxAfterSpeed;
     Acceleration            = acc;
     AfterburnerAcceleration = afterAcc;
     AfterburnerTime         = afterTime;
     Pitch                   = pitch;
     Roll                    = roll;
     Yaw     = yaw;
     Guns    = guns;
     Modules = modules;
 }