public Sparrow(string userId, string mesh, float mass, float hull, float shields, float maxSpeed, float maxAfterSpeed, float acc, float afterAcc, float afterTime, float pitch, float roll, float yaw, GunType guns, Module[] modules) { UserId = userId; Mesh = mesh; Mass = mass; Hull = hull; Shields = shields; MaxSpeed = maxSpeed; MaxAfterburnerSpeed = maxAfterSpeed; Acceleration = acc; AfterburnerAcceleration = afterAcc; AfterburnerTime = afterTime; Pitch = pitch; Roll = roll; Yaw = yaw; Guns = guns; Modules = modules; }