public void OnMetronomeEvent() { MetronomeEventArgs me = new MetronomeEventArgs(++runningCount); if (MetronomeEvent != null) MetronomeEvent(this, me); }
public void OnMetronomeEvent() { MetronomeEventArgs me = new MetronomeEventArgs(++runningCount); if (MetronomeEvent != null) { MetronomeEvent(this, me); } }
private void metronomeHandler(object sender, MetronomeEventArgs me) { mySoundPlayer.Play(); }
private void metronomeHandler(object sender, MetronomeEventArgs me) { time.Text = me.Time; time.Refresh(); }
private void metronomeHandler(object sender, MetronomeEventArgs me) { nUpDown.Value = me.Count; nUpDown.Refresh(); }