public PlayerFortuneInfo CopyTo()
        {
            PlayerFortuneInfo infoB = new PlayerFortuneInfo()
            {
                Exp                           = this.Exp,
                CreditValue                   = this.CreditValue,
                FreezingDiamonds              = this.FreezingDiamonds,
                FreezingStones                = this.FreezingStones,
                GoldCoin                      = this.GoldCoin,
                MinersCount                   = this.MinersCount,
                MinesCount                    = this.MinesCount,
                RMB                           = this.RMB,
                FreezingRMB                   = this.FreezingRMB,
                TempOutputStonesStartTime     = this.TempOutputStonesStartTime,
                StockOfDiamonds               = this.StockOfDiamonds,
                StockOfStones                 = this.StockOfStones,
                StonesReserves                = this.StonesReserves,
                TempOutputStones              = this.TempOutputStones,
                TotalProducedStonesCount      = this.TotalProducedStonesCount,
                UserName                      = this.UserName,
                FirstRechargeGoldCoinAward    = this.FirstRechargeGoldCoinAward,
                StoneSellQuan                 = this.StoneSellQuan,
                ShoppingCreditsEnabled        = this.ShoppingCreditsEnabled,
                ShoppingCreditsFreezed        = this.ShoppingCreditsFreezed,
                UserRemoteServerValidStopTime = this.UserRemoteServerValidStopTime,
                IsLongTermRemoteServiceUser   = this.IsLongTermRemoteServiceUser,
                UserRemoteServiceValidTimes   = this.UserRemoteServiceValidTimes,
                MakeAVowToGodTime_DayofYear   = this.MakeAVowToGodTime_DayofYear,
                MakeAVowToGodTimesLastDay     = this.MakeAVowToGodTimesLastDay,
            };

            return(infoB);
        }
 public void CopyFrom(PlayerFortuneInfo fortuneInfo)
 {
     this.Exp                           = fortuneInfo.Exp;
     this.CreditValue                   = fortuneInfo.CreditValue;
     this.FreezingDiamonds              = fortuneInfo.FreezingDiamonds;
     this.FreezingStones                = fortuneInfo.FreezingStones;
     this.GoldCoin                      = fortuneInfo.GoldCoin;
     this.MinersCount                   = fortuneInfo.MinersCount;
     this.MinesCount                    = fortuneInfo.MinesCount;
     this.RMB                           = fortuneInfo.RMB;
     this.FreezingRMB                   = fortuneInfo.FreezingRMB;
     this.TempOutputStonesStartTime     = fortuneInfo.TempOutputStonesStartTime;
     this.StockOfDiamonds               = fortuneInfo.StockOfDiamonds;
     this.StockOfStones                 = fortuneInfo.StockOfStones;
     this.StonesReserves                = fortuneInfo.StonesReserves;
     this.TempOutputStones              = fortuneInfo.TempOutputStones;
     this.TotalProducedStonesCount      = fortuneInfo.TotalProducedStonesCount;
     this.UserName                      = fortuneInfo.UserName;
     this.FirstRechargeGoldCoinAward    = fortuneInfo.FirstRechargeGoldCoinAward;
     this.StoneSellQuan                 = fortuneInfo.StoneSellQuan;
     this.ShoppingCreditsEnabled        = fortuneInfo.ShoppingCreditsEnabled;
     this.ShoppingCreditsFreezed        = fortuneInfo.ShoppingCreditsFreezed;
     this.UserRemoteServerValidStopTime = fortuneInfo.UserRemoteServerValidStopTime;
     this.IsLongTermRemoteServiceUser   = fortuneInfo.IsLongTermRemoteServiceUser;
     this.UserRemoteServiceValidTimes   = fortuneInfo.UserRemoteServiceValidTimes;
     this.MakeAVowToGodTime_DayofYear   = fortuneInfo.MakeAVowToGodTime_DayofYear;
     this.MakeAVowToGodTimesLastDay     = fortuneInfo.MakeAVowToGodTimesLastDay;
 }
Exemple #3
0
 public void UpdatePlayerFortuneInfo(MetaData.User.PlayerFortuneInfo fortuneInfo, string actionPassword)
 {
     this._invoker.Invoke <bool>(this._context, "UpdatePlayerFortuneInfo", this.UpdatePlayerFortuneInfoCompleted, GlobalData.Token, actionPassword, fortuneInfo);
 }