public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            hector_uav_msgs.LandingActionFeedback other = (hector_uav_msgs.LandingActionFeedback)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= feedback.Equals(other.feedback);
            return(ret);
        }
Exemple #2
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        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            control_msgs.PointHeadActionResult other = (Messages.control_msgs.PointHeadActionResult)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= result.Equals(other.result);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }
Exemple #3
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        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            control_msgs.FollowJointTrajectoryActionFeedback other = (Messages.control_msgs.FollowJointTrajectoryActionFeedback)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= feedback.Equals(other.feedback);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            hector_uav_msgs.TakeoffActionResult other = (hector_uav_msgs.TakeoffActionResult)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= result.Equals(other.result);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            object_recognition_msgs.ObjectRecognitionActionFeedback other = (Messages.object_recognition_msgs.ObjectRecognitionActionFeedback)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= feedback.Equals(other.feedback);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }
Exemple #6
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        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            tf2_msgs.LookupTransformActionFeedback other = (Messages.tf2_msgs.LookupTransformActionFeedback)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= feedback.Equals(other.feedback);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            humanoid_nav_msgs.ExecFootstepsActionResult other = (Messages.humanoid_nav_msgs.ExecFootstepsActionResult)____other;

            ret &= header.Equals(other.header);
            ret &= status.Equals(other.status);
            ret &= result.Equals(other.result);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }