/// <summary> /// /// </summary> /// <param name="Words"></param> /// <param name="Text"></param> /// <param name="Data"></param> /// <returns></returns> protected static ChatCommandTempSafe ParseTempSafe(string[] Words, string Text, DataController Data) { ChatCommandTempSafe command = null; if (Words == null || Words.Length < 2) return command; string text = String.Join(DELIMITER.ToString(), Words, 1, Words.Length - 1); if (text != null) text = text.Trim(); switch (text) { case ON: command = new ChatCommandTempSafe(true); break; case OFF: command = new ChatCommandTempSafe(false); break; } return command; }
/// <summary> /// /// </summary> /// <param name="Words"></param> /// <param name="Text"></param> /// <param name="Data"></param> /// <returns></returns> protected static ChatCommandTell ParseTell(string[] Words, string Text, DataController Data) { Tuple<int, int, string> quote = null; ChatCommandTell command = null; OnlinePlayer player = null; string prefix = null; List<OnlinePlayer> list = null; int num = 0; if (Words == null || Words.Length < 2) return null; // extract quoted name if second word starts with " // this is necessary to not care about quoted text (t someone "yes yes") // but only for quoted names (t "mister x" hello!) if (Words[1].Length > 0 && Words[1][0] == QUOTECHAR) quote = Text.GetQuote(); /********* QUOTED NAME *********/ if (quote != null) { // try get exact match for quoted name player = Data.OnlinePlayers.GetItemByName(quote.Item3); if (player != null) { // startindex of actual text int idx = Words[0].Length + quote.Item2 + 2; // correct tell if (idx < Text.Length) { command = new ChatCommandTell( player.ID, Text.Substring(idx, Text.Length - idx)); } // empty text else { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "Can't send empty message.")); } } // no player with that name else { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "No player with name: " + quote.Item3)); } } /********* UNQUOTED NAME *********/ else { prefix = Words[1]; list = Data.OnlinePlayers.GetItemsByNamePrefix(prefix); // extend prefix with more words // until there is only one or zero matches found // or until there is only one more word left (supposed minimal text) num = 2; while (list.Count > 1 && num < Words.Length - 1) { prefix += DELIMITER + Words[num]; list = Data.OnlinePlayers.GetItemsByNamePrefix(prefix); num++; } if (list.Count == 1) { // startindex of actual text int idx = Words[0].Length + prefix.Length + 2; if (idx < Text.Length) { command = new ChatCommandTell( list[0].ID, Text.Substring(idx, Text.Length - idx)); } else { // empty text Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "Can't send empty message.")); } } // still more than one player with max. prefix else if (list.Count > 1) { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "More than one player with prefix: " + prefix)); } // no player with that prefix else { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "No player with prefix: " + prefix)); } } return command; }
/// <summary> /// Parses a ChatCommand instance from string input and available data. /// </summary> /// <param name="Text">Text input to parse</param> /// <param name="DataController">Reference to DataController instance</param> /// <param name="Config">Reference to Config instance</param> /// <returns></returns> public static ChatCommand Parse(string Text, DataController DataController, Config Config) { string command = null; string lower = null; string text = null; string alias = null; string[] splitted = null; ChatCommand returnValue = null; /**********************************************************************/ // checks if (Text == null || DataController == null || Config == null) return null; lower = Text.Trim(); if (String.Equals(lower, String.Empty)) return null; /**********************************************************************/ // resolve aliases int idx = lower.IndexOf(DELIMITER); if (idx == -1) { // only one word which might be an alias KeyValuePairString aliascmd = Config.Aliases.GetItemByKey(lower); if (aliascmd != null) lower = aliascmd.Value; } else { // first word might be alias, but there is more alias = lower.Substring(0, idx); KeyValuePairString aliascmd = Config.Aliases.GetItemByKey(alias); if (aliascmd != null) lower = aliascmd.Value + lower.Substring(idx + 1); } /**********************************************************************/ // split up by delimiter splitted = lower.Split(DELIMITER); // check if (splitted.Length == 0) return null; // command is first argument command = splitted[0]; // select command switch (command) { case ChatCommandSay.KEY1: case ChatCommandSay.KEY2: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandSay(text); } break; case ChatCommandEmote.KEY1: case ChatCommandEmote.KEY2: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandEmote(text); } break; case ChatCommandYell.KEY1: case ChatCommandYell.KEY2: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandYell(text); } break; case ChatCommandBroadcast.KEY1: case ChatCommandBroadcast.KEY2: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandBroadcast(text); } break; case ChatCommandGuild.KEY1: case ChatCommandGuild.KEY2: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandGuild(text); } break; case ChatCommandTell.KEY1: case ChatCommandTell.KEY2: returnValue = ParseTell(splitted, lower, DataController); break; case ChatCommandCast.KEY1: case ChatCommandCast.KEY2: returnValue = ParseCast(splitted, lower, DataController); break; case ChatCommandDeposit.KEY1: if (splitted.Length == 2) { uint amount = 0; if (UInt32.TryParse(splitted[1], out amount)) returnValue = new ChatCommandDeposit(amount); } break; case ChatCommandWithDraw.KEY1: if (splitted.Length == 2) { uint amount = 0; if (UInt32.TryParse(splitted[1], out amount)) returnValue = new ChatCommandWithDraw(amount); } break; case ChatCommandSuicide.KEY1: if (splitted.Length == 1) { returnValue = new ChatCommandSuicide(); } break; case ChatCommandDM.KEY1: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandDM(text); } break; case ChatCommandGo.KEY1: case ChatCommandGo.KEY2: if (splitted.Length > 1) { text = String.Join(DELIMITER.ToString(), splitted, 1, splitted.Length - 1); returnValue = new ChatCommandGo(text); } break; case ChatCommandGoPlayer.KEY1: returnValue = ParseGoPlayer(splitted, lower, DataController); break; case ChatCommandGetPlayer.KEY1: returnValue = ParseGetPlayer(splitted, lower, DataController); break; case ChatCommandRest.KEY1: returnValue = new ChatCommandRest(); break; case ChatCommandStand.KEY1: returnValue = new ChatCommandStand(); break; case ChatCommandQuit.KEY1: returnValue = new ChatCommandQuit(); break; #if !VANILLA case ChatCommandTempSafe.KEY1: returnValue = ParseTempSafe(splitted, lower, DataController); break; case ChatCommandGrouping.KEY1: returnValue = ParseGrouping(splitted, lower, DataController); break; #endif } return returnValue; }
/// <summary> /// Almost exactly like ParseGoPlayer /// </summary> /// <param name="Words"></param> /// <param name="Text"></param> /// <param name="Data"></param> /// <returns></returns> protected static ChatCommandCast ParseCast(string[] Words, string Text, DataController Data) { Tuple<int, int, string> quote = null; ChatCommandCast command = null; SpellObject spell = null; string prefix = null; List<SpellObject> list = null; int num = 0; if (Words == null || Words.Length < 2) return null; // extract quoted name if second word starts with " // this is necessary to not care about quoted text (t someone "yes yes") // but only for quoted names (t "mister x" hello!) if (Words[1].Length > 0 && Words[1][0] == QUOTECHAR) quote = Text.GetQuote(); /********* QUOTED NAME *********/ if (quote != null) { // try get exact match for quoted name spell = Data.SpellObjects.GetItemByName(quote.Item3, false); if (spell != null) command = new ChatCommandCast(spell); // no player with that name else { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "No spell with name: " + quote.Item3)); } } /********* UNQUOTED NAME *********/ else { prefix = Words[1]; list = Data.SpellObjects.GetItemsByNamePrefix(prefix); // extend prefix with more words // until there is only one or zero matches found // or until there is only one more word left (supposed minimal text) num = 2; while (list.Count > 1 && num < Words.Length) { prefix += DELIMITER + Words[num]; list = Data.SpellObjects.GetItemsByNamePrefix(prefix); num++; } if (list.Count == 1) command = new ChatCommandCast(list[0]); // still more than one player with max. prefix else if (list.Count > 1) { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "More than one spell with prefix: " + prefix)); } // no spell with that prefix else { Data.ChatMessages.Add(ChatMessage.GetChatMessageForString( "No spell with prefix: " + prefix)); } } return command; }