public FlverWriteFunc_SubmeshInfo(FlverSubmesh submesh,
                                          List <FlverMaterial> materialList,
                                          List <FlverVertexGroup> vertexGroupList,
                                          List <FlverFaceSet> faceSetList)
        {
            MaterialIndex = MiscUtil.AddTolistAndReturnIndex(materialList, submesh.Material);

            MiscUtil.IterateIndexList(VertexGroupIndices, vertexGroupList, submesh.VertexGroups);
            MiscUtil.IterateIndexList(FaceSetIndices, faceSetList, submesh.FaceSets);

            BoneIndices = submesh.BoneIndices;
        }
Exemple #2
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 public FlverVertexGroup(FlverSubmesh ContainingSubmesh)
 {
     this.ContainingSubmesh = ContainingSubmesh;
 }