Exemple #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="args"></param>
        /// <param name="parametrsModel"></param>
        /// <param name="unityContainer"></param>
        /// <returns></returns>
        public static bool TryParse(string[] args, out ParametrsModel parametrsModel, UnityContainer unityContainer)
        {
            Dictionary <string, string> parametrs;

            if (TryParseArguments(args, out parametrs))
            {
                return(IsParametrsValid(parametrs, out parametrsModel, unityContainer));
            }

            parametrsModel = null;
            return(false);
        }
Exemple #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="parametrs"></param>
        /// <param name="parametrsModel"></param>
        /// <returns></returns>
        private static bool IsParametrsValid(Dictionary <string, string> parametrs, out ParametrsModel parametrsModel, UnityContainer unityContainer)
        {
            parametrsModel = new ParametrsModel();
            foreach (var parametr in parametrs)
            {
                switch (parametr.Key)
                {
                case "uri":
                    parametrsModel.Uri = parametr.Value;
                    break;

                case "dir":
                    parametrsModel.Directory = parametr.Value;
                    break;

                case "ext":
                    parametrsModel.Extensions = parametr.Value.Split(',');
                    break;

                case "l":
                    int level;
                    if (!int.TryParse(parametr.Value, out level))
                    {
                        Console.WriteLine(
                            $"The level parametr {parametr} is not a number. The default value = 0 was selected");
                        parametrsModel.Level = 0;
                    }
                    parametrsModel.Level = level;
                    break;

                case "d":
                    bool isDomain;
                    if (!bool.TryParse(parametr.Value, out isDomain))
                    {
                        Console.WriteLine(
                            $"The level parametr {parametr} is not a number. The default value = 0 was selected");
                        parametrsModel.IsDomain = false;
                    }
                    parametrsModel.IsDomain = isDomain;
                    break;

                case "log":
                    var container = new UnityContainer();
                    switch (parametr.Value)
                    {
                    case "event":
                        parametrsModel.IsEventLogger = true;
                        break;

                    case "app":
                        parametrsModel.IsEventLogger = false;
                        break;

                    default:
                        Console.WriteLine(
                            $"The log parametr {parametr} doesn't exist. The appropriate values: event/app");
                        return(false);
                    }
                    break;

                default:
                    Console.WriteLine($"The {parametr.Key} command doesn't exist. The command pattern is: -(name of the parametr):value");
                    return(false);
                }
            }
            return(true);
        }