private void Btn_Start_Click(object sender, RoutedEventArgs e) { grid = new MemoryGrid(Speelveld, rowCount, colCount); Btn_Start.IsEnabled = false; }
public MainWindow() { InitializeComponent(); grid = new MemoryGrid(GameGrid, rowCount, colCount); }
private void Btn_Start_Click(object sender, RoutedEventArgs e) { grid = new MemoryGrid(Speelveld, rowCount, colCount); Btn_Start.IsEnabled = false; }
public MainWindow() { InitializeComponent(); grid = new MemoryGrid(GameGrid, rowCount, colCount); }