private void TextCommand(SceneTextCommandInfo command) { var obj = new HandlerText(command, Entities); obj.Start(); var name = command.Name ?? Guid.NewGuid().ToString(); if (!objects.ContainsKey(name)) { objects.Add(name, obj); } }
private void TextCommand(SceneTextCommandInfo command) { var obj = new HandlerText(command, Entities); obj.Start(); var name = command.Name ?? Guid.NewGuid().ToString(); if (!objects.ContainsKey(name)) objects.Add(name, obj); }