protected static void FindSkinAndTheme(out Skin skin, out Theme theme)
 {
   IScreenManager screenManager = ServiceRegistration.Get<IScreenManager>();
   ISkinResourceBundle bundle = screenManager.CurrentSkinResourceBundle;
   theme = bundle as Theme;
   skin = bundle as Skin;
   if (theme != null)
     skin = bundle.InheritedSkinResources as Skin;
 }
Exemple #2
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 /// <summary>
 /// Adds the resources and themes in the specified directory.
 /// </summary>
 /// <param name="skinDirectoryPath">Path to a directory whose contents should be added
 /// to the file cache.</param>
 protected override void LoadDirectory(string skinDirectoryPath)
 {
   base.LoadDirectory(skinDirectoryPath);
   ILogger logger = ServiceRegistration.Get<ILogger>();
   // Add themes
   string themesDirectoryPath = Path.Combine(skinDirectoryPath, THEMES_DIRECTORY);
   if (Directory.Exists(themesDirectoryPath))
     foreach (string themeDirectoryPath in Directory.GetDirectories(themesDirectoryPath))
     { // Iterate over all themes subdirectories
       string themeName = Path.GetFileName(themeDirectoryPath);
       if (themeName == null || themeName.StartsWith("."))
         continue;
       Theme theme;
       if (_themes.ContainsKey(themeName))
         theme = _themes[themeName];
       else
       {
         logger.Debug("Skin '{0}': Adding theme '{1}'", _name, themeName);
         theme = _themes[themeName] = new Theme(themeName, this);
       }
       theme.AddRootDirectory(themeDirectoryPath);
     }
 }