private static void OnStartGame()
 {
     MechanicsStationOptions.Reload();
     MachinerySpeedModifier.SetValue(MechanicsStationOptions.Instance.MachinerySpeedModifier / 100);
     CraftingSpeedModifier.SetValue(MechanicsStationOptions.Instance.CraftingSpeedModifier / 100);
     MachineTinkerEffect.duration = MechanicsStationOptions.Instance.MachineTinkerEffectDuration * Constants.SECONDS_PER_CYCLE;
 }
Exemple #2
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 internal static void LoadOptions()
 {
     MechanicsStationOptions.Reload();
     MachinerySpeedModifier.SetValue(MechanicsStationOptions.Instance.machinery_speed_modifier / 100);
     CraftingSpeedModifier.SetValue(MechanicsStationOptions.Instance.crafting_speed_modifier / 100);
     MachineTinkerEffect.duration           = MechanicsStationOptions.Instance.machine_tinker_effect_duration * Constants.SECONDS_PER_CYCLE;
     MachineTinkerEffectDuration.multiplier = MechanicsStationOptions.Instance.machine_tinker_effect_duration_per_skill / 100;
 }