public void ShouldFindCheeseWhenCheese() { var maze = new MazeEngine(true); var foundIt = maze.FoundCheese(); Check.That(foundIt).IsTrue(); }
public void ShouldNotFindCheeseWhenNoCheese() { var maze = new MazeEngine(false); var foundIt = maze.FoundCheese(); Check.That(foundIt).IsFalse(); }