public MainScreen(MazeMaster parent) : base(parent) { iH = new InputHandler(); startButtonBound = new Rectangle(250 * MazeMaster.ScreenMultiplier, 100 * MazeMaster.ScreenMultiplier, 100 * MazeMaster.ScreenMultiplier, 30 * MazeMaster.ScreenMultiplier); tutorialButtonBound = new Rectangle(250 * MazeMaster.ScreenMultiplier, 150 * MazeMaster.ScreenMultiplier, 100 * MazeMaster.ScreenMultiplier, 30 * MazeMaster.ScreenMultiplier); }
public GameScreen(MazeMaster parent) : base(parent) { iH = new InputHandler(); PrepareTargetDraw(); TotalTime = 0; HighestRPM = 0; TotalRansom = 0; }
public TutorialScreen(MazeMaster parent) : base(parent) { iH = new InputHandler(); index = 0; }