public MazePartDefinition() { validNorth = new Matchable(true); validEast = new Matchable(true); validSouth = new Matchable(true); validWest = new Matchable(true); }
public MazePartDefinition(MazePartDefinition data, int r, int c) { prefabName = data.prefabName; generationWeight = data.generationWeight; willGenerate = data.willGenerate; validNorth = data.validNorth; validEast = data.validEast; validSouth = data.validSouth; validWest = data.validWest; pattern = data.pattern; rotation = data.rotation; row = r; column = c; }