public LobbyScreen(ContentManager Content) { content = new ContentManager(Content.ServiceProvider, "Content"); // TODO has to be disposed pixel = content.Load <Texture2D>("pixel"); players = new Dictionary <string, LobbyPlayer>(); int i = 0; guis = new List <MenuGuiManager>(); foreach (KeyValuePair <PlayerControllerIndex, InputController> kvp in Input.Controllers) { PlayerControllerIndex index = kvp.Key; MenuGuiManager gui = new MenuGuiManager(index); guis.Add(gui); string inputButtonText = (index == PlayerControllerIndex.Keyboard) ? "[Enter]" : "(A)"; int y = 200 + i * 75; Button button = new Button(100, y, 150, 60, $"Press {inputButtonText} to join"); gui.AddButton(button); button.Click += (source, args) => { gui.RemoveButton(button); client.RequestNewPlayer((int)index); }; i++; } }
public void Initialize(GraphicsDevice GraphicsDevice, ContentManager Content) { gui = new MenuGuiManager(); gui.AddButton(new Button(100, 100, 230, 110, "create")); gui.AddButton(new Button(100, 250, 230, 110, "join")); gui.AddButton(new Button(350, 250, 115, 55, "pathfinding")); gui.AddButton(new Button(490, 250, 115, 55, "biomes")); gui.AddButton(new Button(120, 400, 115, 55, "quit game")); gui.GetButton(0).NextButtonUp = gui.GetButton(4); gui.GetButton(0).NextButtonDown = gui.GetButton(1); gui.GetButton(0).Click += (source, args) => ScreenManager.PushScreen(new ServerLobbyScreen(Content)); gui.GetButton(1).NextButtonUp = gui.GetButton(0); gui.GetButton(1).NextButtonDown = gui.GetButton(4); gui.GetButton(1).NextButtonRight = gui.GetButton(2); gui.GetButton(1).NextButtonLeft = gui.GetButton(3); gui.GetButton(1).Click += (source, args) => ScreenManager.PushScreen(new LobbyScreen(Content)); gui.GetButton(2).NextButtonLeft = gui.GetButton(1); gui.GetButton(2).NextButtonRight = gui.GetButton(3); gui.GetButton(2).Click += (source, args) => ScreenManager.PushScreen(new PathfinderScreen()); gui.GetButton(3).NextButtonLeft = gui.GetButton(2); gui.GetButton(3).NextButtonRight = gui.GetButton(1); gui.GetButton(3).Click += (source, args) => ScreenManager.PushScreen(new BiomeDrawScreen()); gui.GetButton(4).NextButtonUp = gui.GetButton(1); gui.GetButton(4).NextButtonDown = gui.GetButton(0); gui.GetButton(4).Click += (source, args) => System.Environment.Exit(0); }
public void Initialize(GraphicsDevice GraphicsDevice, ContentManager Content) { gui = new MenuGuiManager(); gui.AddButton(new Button(300, 350, 200, 90, "Back to the lobby")); void BackToLobby(object source, EventArgs args) { ScreenManager.PopScreen(); } gui.BackButtonPressed += BackToLobby; gui.GetButton(0).Click += BackToLobby; }
public void Initialize(GraphicsDevice GraphicsDevice, ContentManager Content) { gui = new MenuGuiManager(); gui.AddButton(new Button(100, 200, 230, 110, buttonStr)); gui.GetButton(0).Click += (source, args) => ScreenManager.GoBackToMainMenu(); }