//public Point3D? IntersectionWith(Plane plane, double tolerance = 4.94066e-324);
 //public Line3D ProjectOn(Plane plane);
 public bool IsParallelTo(Line3D other);
 public bool IsParallelTo(Line3D other, double angleTolerance);
 public bool Equals(Line3D other);
 public Tuple <Point3D, Point3D> ClosestPointsBetween(Line3D other, bool mustBeOnSegments);
 public Tuple <Point3D, Point3D> ClosestPointsBetween(Line3D other);
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 public Line3D Project(Line3D line3DToProject);
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 public Point3D?IntersectionWith(Line3D line, double tolerance = 1.4013e-045);