void Setup() { int count = 0; if (GraphInst.InputNodes.Count > 0) { count = GraphInst.InputNodes.Count; for (int i = 0; i < count; i++) { string id = GraphInst.InputNodes[i]; Node n; if (GraphInst.NodeLookup.TryGetValue(id, out n)) { InputNode inp = (InputNode)n; NodeInput np = new NodeInput(NodeType.Color | NodeType.Gray, this, inp.Name); inp.SetInput(np); Inputs.Add(np); } } } if (GraphInst.OutputNodes.Count > 0) { count = GraphInst.OutputNodes.Count; for (int i = 0; i < count; i++) { string id = GraphInst.OutputNodes[i]; Node n; if (GraphInst.NodeLookup.TryGetValue(id, out n)) { OutputNode op = (OutputNode)n; NodeOutput ot; ot = new NodeOutput(NodeType.Color | NodeType.Gray, n, op.Name); //we add to our graph instance outputs so things can actually connect //to the output Outputs.Add(ot); op.SetOutput(ot); n.OnUpdate += N_OnUpdate; } } } //name map used in parameter mapping for quicker lookup count = GraphInst.CustomParameters.Count; for (int i = 0; i < count; i++) { var param = GraphInst.CustomParameters[i]; nameMap[param.Name] = param; } }
void Setup() { if (GraphInst.InputNodes.Count > 0) { foreach (string id in GraphInst.InputNodes) { Node n; if (GraphInst.NodeLookup.TryGetValue(id, out n)) { InputNode inp = (InputNode)n; NodeInput np = new NodeInput(NodeType.Color | NodeType.Gray, this, inp.Name); inp.SetInput(np); Inputs.Add(np); } } } if (GraphInst.OutputNodes.Count > 0) { foreach (string id in GraphInst.OutputNodes) { Node n; if (GraphInst.NodeLookup.TryGetValue(id, out n)) { OutputNode op = (OutputNode)n; NodeOutput ot; ot = new NodeOutput(NodeType.Color | NodeType.Gray, n, op.Name); //we add to our graph instance outputs so things can actually connect //to the output Outputs.Add(ot); op.SetOutput(ot); n.OnUpdate += N_OnUpdate; } } } //TODO: //setup paramater links later }
void Setup() { var inputsConnections = GetParentConnections(); var outputConnections = GetConnections(); List <NodeInput> previousInputs = new List <NodeInput>(); List <NodeOutput> previousOutputs = new List <NodeOutput>(); foreach (NodeInput inp in Inputs) { inp.Reference?.Remove(inp); previousInputs.Add(inp); } foreach (NodeOutput op in Outputs) { previousOutputs.Add(op); RemovedOutput(op); } Inputs.Clear(); Outputs.Clear(); int count = 0; if (GraphInst.InputNodes.Count > 0) { count = GraphInst.InputNodes.Count; for (int i = 0; i < count; ++i) { string id = GraphInst.InputNodes[i]; Node n; if (GraphInst.NodeLookup.TryGetValue(id, out n)) { InputNode inp = (InputNode)n; inp.Inputs.Clear(); NodeInput np = new NodeInput(NodeType.Color | NodeType.Gray, this, inp, inp.Name); Inputs.Add(np); inp.Inputs.Add(np); } } } if (GraphInst.OutputNodes.Count > 0) { count = GraphInst.OutputNodes.Count; for (int i = 0; i < count; ++i) { string id = GraphInst.OutputNodes[i]; Node n; if (GraphInst.NodeLookup.TryGetValue(id, out n)) { OutputNode op = (OutputNode)n; op.Outputs.Clear(); NodeOutput ot = new NodeOutput(NodeType.Color | NodeType.Gray, n, this, op.Name); Outputs.Add(ot); op.Outputs.Add(ot); } } } //name map used in parameter mapping for quicker lookup count = GraphInst.CustomParameters.Count; for (int i = 0; i < count; ++i) { var param = GraphInst.CustomParameters[i]; nameMap[param.Name] = param; } SetConnections(parentGraph.NodeLookup, outputConnections, true); //set individual input connections from parent node foreach (var con in inputsConnections) { Node n = null; if (parentGraph.NodeLookup.TryGetValue(con.parent, out n)) { n.SetConnection(this, con, true); } } count = Inputs.Count; for (int i = 0; i < count; ++i) { if (i < previousInputs.Count) { AddedInput(Inputs[i], previousInputs[i]); } else { AddedInput(Inputs[i]); } } if (count < previousInputs.Count) { for (int i = count; i < previousInputs.Count; ++i) { RemovedInput(previousInputs[i]); } } count = Outputs.Count; for (int i = 0; i < count; ++i) { if (i < previousOutputs.Count) { AddedOutput(Outputs[i], previousOutputs[i]); } else { AddedOutput(Outputs[i]); } } }