void OnEnable()
        {
            LoadTextures();

            window = this;
            setWindowSize();
            this.wantsMouseMove = true;
            loadAnimatorData();
            oData = AMOptionsFile.loadFile();
            // set up here
        }
 void OnDisable()
 {
     window = null;
     justSet = false;
     key = null;
     track = null;
     aData = null;
 }