private static void Game_OnGameUpdate(EventArgs args) { Q.MinHitChance = HitchanceCheck(menu.Item("seth").GetValue <Slider>().Value); if (Player.IsDead) { return; } // KsIgnite(); if (menu.Item("combokey").GetValue <KeyBind>().Active) { Combo(); } if (menu.Item("wardjump").GetValue <KeyBind>().Active) { WardJump.jump(); } if (menu.Item("jungleclearkey").GetValue <KeyBind>().Active) { JungleClear(); } if (menu.Item("Harrash key").GetValue <KeyBind>().Active) { Harrash(); } if (menu.Item("Starcombokey").GetValue <KeyBind>().Active) { StarCombo(); } else { steps = "One"; } if (menu.Item("InstaFlashRkey").GetValue <KeyBind>().Active) { MasterOfInsec.Insec.updateInsecFlash(); } if (menu.Item("inseckey").GetValue <KeyBind>().Active) { MasterOfInsec.Insec.updateInsec(); // Insec(); } else { MasterOfInsec.Insec.ResetInsecStats(); oldPositionbool = true; } }