public void Disconnect(string reason) { if (Connected) connection.Disconnect(); subBotHandler.onDisconnect(reason); if (chatSayer != null) { lock (chatSayer) { chatSayer.onDisconnect(); chatSayer = null; } } }
public bool Connect(string roomId) { if (LoggedIn) { client.Multiplayer.CreateJoinRoom( roomId, "Everybodyedits190", true, null, null, delegate(PlayerIOClient.Connection tempConnection) { connection = tempConnection; connection.Send("init"); connection.AddOnDisconnect(new DisconnectEventHandler(onDisconnect)); connection.AddOnMessage(new MessageReceivedEventHandler(onMessage)); chatSayer = new ChatSayer(this); subBotHandler.onConnect(); SafeInvoke.Invoke(mainForm, new Action(() => { mainForm.onConnectFinished(true); })); }, delegate(PlayerIOError tempError) { SafeInvoke.Invoke(mainForm, new Action(() => { mainForm.onConnectFinished(false); })); MessageBox.Show(tempError.ToString()); }); return true; } return false; }