public BaseGame() : base() { _graphics = new GraphicsDeviceManager(this); _graphics.IsFullScreen = true; Resolution.Init(ref _graphics); Components = new ComponentStore(); GameScreenService = new GameScreenService(); }
public BaseGame() : base() { _graphics = new GraphicsDeviceManager(this); _graphics.IsFullScreen = true; Resolution.Init(ref _graphics); Components = new ComponentStore(); GameScreenService = new GameScreenService(); }