Exemple #1
0
        private void toolStripExtractMEMMenuItem(MeType gameType)
        {
            using (OpenFileDialog modFile = new OpenFileDialog())
            {
                modFile.Title       = "Please select Mod file";
                modFile.Filter      = "MEM mod file | *.mem";
                modFile.Multiselect = true;
                if (modFile.ShowDialog() != DialogResult.OK)
                {
                    return;
                }

                using (FolderBrowserDialog modDir = new FolderBrowserDialog())
                {
                    modDir.Description = "Please select destination directory for MEM extraction";
                    if (modDir.ShowDialog() != DialogResult.OK)
                    {
                        return;
                    }

                    enableGameDataMenu(false);
                    GameData.gameType = gameType;

                    string   errors        = "";
                    string   log           = "";
                    string[] files         = modFile.FileNames;
                    long     diskFreeSpace = Misc.getDiskFreeSpace(modDir.SelectedPath);
                    long     diskUsage     = 0;
                    foreach (string file in files)
                    {
                        diskUsage += new FileInfo(file).Length;
                    }
                    diskUsage = (long)(diskUsage * 2.5);
                    if (diskUsage >= diskFreeSpace)
                    {
                        MessageBox.Show("You have not enough disk space remaining. You need about " + Misc.getBytesFormat(diskUsage) + " free.");
                    }
                    else
                    {
                        Misc.startTimer();
                        foreach (string file in files)
                        {
                            string outDir = Path.Combine(modDir.SelectedPath, Path.GetFileNameWithoutExtension(file));
                            Directory.CreateDirectory(outDir);
                            updateStatusLabel("MOD: " + file + " - extracting...");
                            updateStatusLabel2("");
                            errors += new MipMaps().extractTextureMod(file, outDir, null, null, ref log);
                        }
                        var time = Misc.stopTimer();
                        updateStatusLabel("MODs extracted. Process total time: " + Misc.getTimerFormat(time));
                        updateStatusLabel2("");
                        if (errors != "")
                        {
                            MessageBox.Show("WARNING: Some errors have occured!");
                        }
                    }
                }
            }
            enableGameDataMenu(true);
        }
Exemple #2
0
 public Installer()
 {
     InitializeComponent();
     Text            = "MEM Installer v" + Application.ProductVersion + " for ALOT";
     mipMaps         = new MipMaps();
     treeScan        = new TreeScan();
     cachePackageMgr = new CachePackageMgr(null, this);
 }
        private void replaceTexture()
        {
            if (listViewTextures.SelectedItems.Count == 0)
            {
                return;
            }

            using (OpenFileDialog selectDDS = new OpenFileDialog())
            {
                selectDDS.Title  = "Please select DDS file";
                selectDDS.Filter = "DDS file|*.dds";
                if (selectDDS.ShowDialog() != DialogResult.OK)
                {
                    return;
                }

                DDSImage image = new DDSImage(selectDDS.FileName);
                if (!image.checkExistAllMipmaps())
                {
                    MessageBox.Show("This texture has not all the required mipmaps, canceling...");
                    return;
                }

                bool loadMod  = loadMODsToolStripMenuItem.Enabled;
                bool clearMod = clearMODsToolStripMenuItem.Enabled;
                bool packMod  = packMODToolStripMenuItem.Enabled;
                EnableMenuOptions(false);

                PackageTreeNode node  = (PackageTreeNode)treeViewPackages.SelectedNode;
                ListViewItem    item  = listViewTextures.FocusedItem;
                int             index = Convert.ToInt32(item.Name);

                MipMaps mipMaps = new MipMaps();
                richTextBoxInfo.Text = mipMaps.replaceTexture(image, node.textures[index].list, cachePackageMgr, node.textures[index].name, node.textures[index].crc);
                if (richTextBoxInfo.Text != "")
                {
                    richTextBoxInfo.Show();
                    pictureBoxPreview.Hide();
                    MessageBox.Show("WARNING: Some errors have occured!");
                }

                cachePackageMgr.CloseAllWithSave();

                EnableMenuOptions(true);
                loadMODsToolStripMenuItem.Enabled  = loadMod;
                clearMODsToolStripMenuItem.Enabled = clearMod;
                packMODToolStripMenuItem.Enabled   = packMod;
                listViewTextures.Focus();
                item.Selected = false;
                item.Selected = true;
                item.Focused  = true;
            }
        }
        public string PrepareListOfTextures(TexExplorer texEplorer, CachePackageMgr cachePackageMgr, MainWindow mainWindow, Installer installer, ref string log, bool force = false)
        {
            string errors = "";

            treeScan = null;

            List <FoundTexture> textures = new List <FoundTexture>();
            string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
                                       Assembly.GetExecutingAssembly().GetName().Name);

            if (!Directory.Exists(path))
            {
                Directory.CreateDirectory(path);
            }
            string filename = Path.Combine(path, "me" + (int)GameData.gameType + "map.bin");

            if (force && File.Exists(filename))
            {
                File.Delete(filename);
            }

            if (File.Exists(filename))
            {
                using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.ReadWrite))
                {
                    uint tag     = fs.ReadUInt32();
                    uint version = fs.ReadUInt32();
                    if (tag != TexExplorer.textureMapBinTag || version != TexExplorer.textureMapBinVersion)
                    {
                        if (mainWindow != null)
                        {
                            MessageBox.Show("Wrong " + filename + " file!");
                            mainWindow.updateStatusLabel("");
                            mainWindow.updateStatusLabel2("");
                            texEplorer.Close();
                        }
                        fs.Close();
                        log += "Wrong " + filename + " file!" + Environment.NewLine;
                        return("Wrong " + filename + " file!" + Environment.NewLine);
                    }

                    uint countTexture = fs.ReadUInt32();
                    for (int i = 0; i < countTexture; i++)
                    {
                        FoundTexture texture = new FoundTexture();
                        texture.name        = fs.ReadStringASCIINull();
                        texture.crc         = fs.ReadUInt32();
                        texture.packageName = fs.ReadStringASCIINull();
                        uint countPackages = fs.ReadUInt32();
                        texture.list = new List <MatchedTexture>();
                        for (int k = 0; k < countPackages; k++)
                        {
                            MatchedTexture matched = new MatchedTexture();
                            matched.exportID = fs.ReadInt32();
                            matched.path     = fs.ReadStringASCIINull();
                            texture.list.Add(matched);
                        }
                        textures.Add(texture);
                    }
                    if (fs.Position < new FileInfo(filename).Length)
                    {
                        List <string> packages    = new List <string>();
                        int           numPackages = fs.ReadInt32();
                        for (int i = 0; i < numPackages; i++)
                        {
                            string pkgPath = fs.ReadStringASCIINull();
                            pkgPath = GameData.GamePath + pkgPath;
                            packages.Add(pkgPath);
                        }
                        for (int i = 0; i < packages.Count; i++)
                        {
                            if (GameData.packageFiles.Find(s => s.Equals(packages[i], StringComparison.OrdinalIgnoreCase)) == null)
                            {
                                if (mainWindow != null)
                                {
                                    MessageBox.Show("Detected removal of game files since last game data scan." +
                                                    "\n\nYou need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods." +
                                                    "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                                    return("");
                                }
                                else if (!force)
                                {
                                    errors += "Detected removal of game files since last game data scan." + Environment.NewLine + Environment.NewLine +
                                              "You need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods.";
                                    return("");
                                }
                            }
                        }
                        for (int i = 0; i < GameData.packageFiles.Count; i++)
                        {
                            if (packages.Find(s => s.Equals(GameData.packageFiles[i], StringComparison.OrdinalIgnoreCase)) == null)
                            {
                                if (mainWindow != null)
                                {
                                    MessageBox.Show("Detected additional game files not present in latest game data scan." +
                                                    "\n\nYou need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods." +
                                                    "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                                    return("");
                                }
                                else if (!force)
                                {
                                    errors += "Detected additional game files not present in latest game data scan." + Environment.NewLine + Environment.NewLine +
                                              "You need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods.";
                                    return("");
                                }
                            }
                        }
                    }
                    else
                    {
                        fs.SeekEnd();
                        fs.WriteInt32(GameData.packageFiles.Count);
                        for (int i = 0; i < GameData.packageFiles.Count; i++)
                        {
                            fs.WriteStringASCIINull(GameData.RelativeGameData(GameData.packageFiles[i]));
                        }
                    }
                    treeScan = textures;
                    if (mainWindow != null)
                    {
                        mainWindow.updateStatusLabel("");
                        mainWindow.updateStatusLabel2("");
                    }
                    return(errors);
                }
            }


            if (File.Exists(filename))
            {
                File.Delete(filename);
            }

            if (Misc.detectBrokenMod(GameData.gameType))
            {
                if (mainWindow != null)
                {
                    MessageBox.Show("Detected ME1 Controller or/and Faster Elevators mod!\nMEM will not work properly due broken content in mod.");
                }
                return("");
            }

            if (MipMaps.checkGameDataModded(cachePackageMgr))
            {
                if (mainWindow != null)
                {
                    MessageBox.Show("Detected modded game. Can not continue." +
                                    "\n\nYou need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods." +
                                    "\n\nThen start Texture Manager again.");
                    return("");
                }
                else if (!force)
                {
                    errors += "Detected modded game. Can not continue." + Environment.NewLine + Environment.NewLine +
                              "You need to restore the game to vanilla state and reinstall vanilla DLCs and DLC mods.";
                    return("");
                }
            }

            if (mainWindow != null)
            {
                DialogResult result = MessageBox.Show("Replacing textures and creating mods requires generating a map of the game's textures.\n" +
                                                      "You only need to do it once.\n\n" +
                                                      "IMPORTANT! Your game needs to be in vanilla state and have all original DLCs and DLC mods installed.\n\n" +
                                                      "Are you sure you want to proceed?", "Textures mapping", MessageBoxButtons.YesNo);
                if (result == DialogResult.No)
                {
                    texEplorer.Close();
                    return("");
                }
            }

            GameData.packageFiles.Sort();
            if (mainWindow != null)
            {
                Misc.startTimer();
            }
            for (int i = 0; i < GameData.packageFiles.Count; i++)
            {
                if (mainWindow != null)
                {
                    mainWindow.updateStatusLabel("Finding textures in package " + (i + 1) + " of " + GameData.packageFiles.Count + " - " + GameData.packageFiles[i]);
                }
                if (installer != null)
                {
                    installer.updateStatusScan("Progress... " + (i * 100 / GameData.packageFiles.Count) + " % ");
                }
                errors += FindTextures(textures, GameData.packageFiles[i], cachePackageMgr, ref log);
            }

            using (FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write))
            {
                fs.WriteUInt32(TexExplorer.textureMapBinTag);
                fs.WriteUInt32(TexExplorer.textureMapBinVersion);
                fs.WriteInt32(textures.Count);
                for (int i = 0; i < textures.Count; i++)
                {
                    fs.WriteStringASCIINull(textures[i].name);
                    fs.WriteUInt32(textures[i].crc);
                    fs.WriteStringASCIINull(textures[i].packageName);
                    fs.WriteInt32(textures[i].list.Count);
                    for (int k = 0; k < textures[i].list.Count; k++)
                    {
                        fs.WriteInt32(textures[i].list[k].exportID);
                        fs.WriteStringASCIINull(textures[i].list[k].path);
                    }
                }
                fs.WriteInt32(GameData.packageFiles.Count);
                for (int i = 0; i < GameData.packageFiles.Count; i++)
                {
                    fs.WriteStringASCIINull(GameData.RelativeGameData(GameData.packageFiles[i]));
                }
            }

            if (mainWindow != null)
            {
                MipMaps mipmaps = new MipMaps();
                if (GameData.gameType == MeType.ME1_TYPE)
                {
                    errors += mipmaps.removeMipMapsME1(1, textures, null, mainWindow, null);
                    errors += mipmaps.removeMipMapsME1(2, textures, null, mainWindow, null);
                }
                else
                {
                    errors += mipmaps.removeMipMapsME2ME3(textures, null, mainWindow, null);
                }

                var time = Misc.stopTimer();
                mainWindow.updateStatusLabel("Done. Process total time: " + Misc.getTimerFormat(time));
                mainWindow.updateStatusLabel2("");
            }
            treeScan = textures;
            return(errors);
        }
        static private string convertDataModtoMem(string inputDir, string memFilePath)
        {
            string errors = "";

            string[] files = null;

            Console.WriteLine("Mods conversion started...");

            List <string> list = Directory.GetFiles(inputDir, "*.tpf").Where(item => item.EndsWith(".tpf", StringComparison.OrdinalIgnoreCase)).ToList();

            list.AddRange(Directory.GetFiles(inputDir, "*.mod").Where(item => item.EndsWith(".mod", StringComparison.OrdinalIgnoreCase)));
            list.AddRange(Directory.GetFiles(inputDir, "*.dds").Where(item => item.EndsWith(".dds", StringComparison.OrdinalIgnoreCase)));
            list.Sort();
            files = list.ToArray();

            int    result;
            string fileName = "";
            uint   dstLen   = 0;

            string[] ddsList    = null;
            ulong    numEntries = 0;
            List <TexExplorer.BinaryMod> mods = new List <TexExplorer.BinaryMod>();

            foreach (string file in files)
            {
                if (file.EndsWith(".mod", StringComparison.OrdinalIgnoreCase))
                {
                    try
                    {
                        using (FileStream fs = new FileStream(file, FileMode.Open, FileAccess.Read))
                        {
                            string package = "";
                            int    len     = fs.ReadInt32();
                            string version = fs.ReadStringASCII(len); // version
                            if (version.Length < 5)                   // legacy .mod
                            {
                                fs.SeekBegin();
                            }
                            numEntries = fs.ReadUInt32();
                            for (uint i = 0; i < numEntries; i++)
                            {
                                TexExplorer.BinaryMod mod = new TexExplorer.BinaryMod();
                                len = fs.ReadInt32();
                                string desc = fs.ReadStringASCII(len); // description
                                len = fs.ReadInt32();
                                string scriptLegacy = fs.ReadStringASCII(len);
                                string path         = "";
                                if (desc.Contains("Binary Replacement"))
                                {
                                    try
                                    {
                                        Misc.ParseME3xBinaryScriptMod(scriptLegacy, ref package, ref mod.exportId, ref path);
                                        if (mod.exportId == -1 || package == "" || path == "")
                                        {
                                            throw new Exception();
                                        }
                                    }
                                    catch
                                    {
                                        len = fs.ReadInt32();
                                        fs.Skip(len);
                                        errors += "Skipping not compatible content, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                        continue;
                                    }
                                    mod.packagePath = GameData.RelativeGameData(Path.Combine(path, package));
                                    mod.binaryMod   = true;
                                    len             = fs.ReadInt32();
                                    mod.data        = fs.ReadToBuffer(len);
                                }
                                else
                                {
                                    string       textureName = desc.Split(' ').Last();
                                    FoundTexture f;
                                    try
                                    {
                                        f = Misc.ParseLegacyMe3xScriptMod(textures, scriptLegacy, textureName);
                                        mod.textureCrc = f.crc;
                                        if (mod.textureCrc == 0)
                                        {
                                            throw new Exception();
                                        }
                                    }
                                    catch
                                    {
                                        len = fs.ReadInt32();
                                        fs.Skip(len);
                                        errors += "Skipping not compatible content, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                        continue;
                                    }
                                    textureName     = f.name;
                                    mod.textureName = textureName;
                                    mod.binaryMod   = false;
                                    len             = fs.ReadInt32();
                                    mod.data        = fs.ReadToBuffer(len);
                                    DDSImage image = new DDSImage(new MemoryStream(mod.data));
                                    if (!image.checkExistAllMipmaps())
                                    {
                                        errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", f.crc) + " This texture has not all the required mipmaps, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                        continue;
                                    }
                                    Package pkg     = new Package(GameData.GamePath + f.list[0].path);
                                    Texture texture = new Texture(pkg, f.list[0].exportID, pkg.getExportData(f.list[0].exportID));

                                    if (texture.mipMapsList.Count > 1 && image.mipMaps.Count() <= 1)
                                    {
                                        errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", f.crc) + " This texture must have mipmaps, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                        continue;
                                    }

                                    string    fmt       = texture.properties.getProperty("Format").valueName;
                                    DDSFormat ddsFormat = DDSImage.convertFormat(fmt);
                                    if (image.ddsFormat != ddsFormat)
                                    {
                                        errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", f.crc) + " This texture has wrong texture format, should be: " + ddsFormat + ", skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                        continue;
                                    }

                                    if (image.mipMaps[0].origWidth / image.mipMaps[0].origHeight !=
                                        texture.mipMapsList[0].width / texture.mipMapsList[0].height)
                                    {
                                        errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", f.crc) + " This texture has wrong aspect ratio, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                        continue;
                                    }
                                }
                                mods.Add(mod);
                            }
                        }
                    }
                    catch
                    {
                        errors += "Mod is not compatible: " + file + Environment.NewLine;
                        continue;
                    }
                }
                else if (file.EndsWith(".tpf", StringComparison.OrdinalIgnoreCase))
                {
                    IntPtr handle = IntPtr.Zero;
                    try
                    {
                        byte[] buffer = File.ReadAllBytes(file);
                        handle = ZlibHelper.Zip.Open(buffer, ref numEntries, 1);
                        if (ZlibHelper.Zip.LocateFile(handle, "texmod.def") != 0)
                        {
                            throw new Exception();
                        }
                        result = ZlibHelper.Zip.GetCurrentFileInfo(handle, ref fileName, ref dstLen);
                        if (result != 0)
                        {
                            throw new Exception();
                        }
                        byte[] listText = new byte[dstLen];
                        result = ZlibHelper.Zip.ReadCurrentFile(handle, listText, dstLen);
                        if (result != 0)
                        {
                            throw new Exception();
                        }
                        ddsList = Encoding.ASCII.GetString(listText).Trim('\0').Replace("\r", "").TrimEnd('\n').Split('\n');

                        result = ZlibHelper.Zip.GoToFirstFile(handle);
                        if (result != 0)
                        {
                            throw new Exception();
                        }

                        for (uint i = 0; i < numEntries; i++)
                        {
                            TexExplorer.BinaryMod mod = new TexExplorer.BinaryMod();
                            try
                            {
                                uint crc = 0;
                                result = ZlibHelper.Zip.GetCurrentFileInfo(handle, ref fileName, ref dstLen);
                                if (result != 0)
                                {
                                    throw new Exception();
                                }
                                string filename = Path.GetFileName(fileName);
                                foreach (string dds in ddsList)
                                {
                                    string ddsFile = dds.Split('|')[1];
                                    if (ddsFile.ToLowerInvariant() != filename.ToLowerInvariant())
                                    {
                                        continue;
                                    }
                                    crc = uint.Parse(dds.Split('|')[0].Substring(2), System.Globalization.NumberStyles.HexNumber);
                                    break;
                                }
                                if (crc == 0)
                                {
                                    if (filename != "texmod.def")
                                    {
                                        errors += "Skipping file: " + filename + " not founded in texmod.def, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    }
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }

                                List <FoundTexture> foundCrcList = textures.FindAll(s => s.crc == crc);
                                if (foundCrcList.Count == 0)
                                {
                                    errors += "Texture skipped. File " + filename + string.Format(" - 0x{0:X8}", crc) + " is not present in your game setup - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }

                                string textureName = foundCrcList[0].name;
                                mod.textureName = textureName;
                                mod.binaryMod   = false;
                                mod.textureCrc  = crc;
                                mod.data        = new byte[dstLen];
                                result          = ZlibHelper.Zip.ReadCurrentFile(handle, mod.data, dstLen);
                                if (result != 0)
                                {
                                    errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", crc) + ", skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }
                                uint tag = BitConverter.ToUInt32(mod.data, 0);
                                if (tag != 0x20534444) // DDS
                                {
                                    errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", crc) + " This texture is not in DDS format, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }
                                DDSImage image = new DDSImage(new MemoryStream(mod.data));
                                if (!image.checkExistAllMipmaps())
                                {
                                    errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", crc) + " This texture has not all the required mipmaps, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }
                                Package pkg     = new Package(GameData.GamePath + foundCrcList[0].list[0].path);
                                Texture texture = new Texture(pkg, foundCrcList[0].list[0].exportID, pkg.getExportData(foundCrcList[0].list[0].exportID));

                                if (texture.mipMapsList.Count > 1 && image.mipMaps.Count() <= 1)
                                {
                                    errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", crc) + " This texture must have mipmaps, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }

                                string    fmt       = texture.properties.getProperty("Format").valueName;
                                DDSFormat ddsFormat = DDSImage.convertFormat(fmt);
                                if (image.ddsFormat != ddsFormat)
                                {
                                    errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", crc) + " This texture has wrong texture format, should be: " + ddsFormat + ", skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }

                                if (image.mipMaps[0].origWidth / image.mipMaps[0].origHeight !=
                                    texture.mipMapsList[0].width / texture.mipMapsList[0].height)
                                {
                                    errors += "Error in texture: " + textureName + string.Format("_0x{0:X8}", crc) + " This texture has wrong aspect ratio, skipping texture, entry: " + (i + 1) + " - mod: " + file + Environment.NewLine;
                                    ZlibHelper.Zip.GoToNextFile(handle);
                                    continue;
                                }
                                mods.Add(mod);
                            }
                            catch
                            {
                                errors += "Skipping not compatible content, entry: " + (i + 1) + " file: " + fileName + " - mod: " + file + Environment.NewLine;
                            }
                            ZlibHelper.Zip.GoToNextFile(handle);
                        }
                        ZlibHelper.Zip.Close(handle);
                        handle = IntPtr.Zero;
                    }
                    catch
                    {
                        errors += "Mod is not compatible: " + file + Environment.NewLine;
                        if (handle != IntPtr.Zero)
                        {
                            ZlibHelper.Zip.Close(handle);
                        }
                        handle = IntPtr.Zero;
                        continue;
                    }
                }
                else if (file.EndsWith(".dds", StringComparison.OrdinalIgnoreCase))
                {
                    TexExplorer.BinaryMod mod = new TexExplorer.BinaryMod();
                    string filename           = Path.GetFileNameWithoutExtension(file).ToLowerInvariant();
                    if (!filename.Contains("0x"))
                    {
                        errors += "Texture filename not valid: " + Path.GetFileName(file) + " Texture filename must include texture CRC (0xhhhhhhhh). Skipping texture..." + Environment.NewLine;
                        continue;
                    }
                    int idx = filename.IndexOf("0x");
                    if (filename.Length - idx < 10)
                    {
                        errors += "Texture filename not valid: " + Path.GetFileName(file) + " Texture filename must include texture CRC (0xhhhhhhhh). Skipping texture..." + Environment.NewLine;
                        continue;
                    }
                    uint   crc;
                    string crcStr = filename.Substring(idx + 2, 8);
                    try
                    {
                        crc = uint.Parse(crcStr, System.Globalization.NumberStyles.HexNumber);
                    }
                    catch
                    {
                        errors += "Texture filename not valid: " + Path.GetFileName(file) + " Texture filename must include texture CRC (0xhhhhhhhh). Skipping texture..." + Environment.NewLine;
                        continue;
                    }

                    List <FoundTexture> foundCrcList = textures.FindAll(s => s.crc == crc);
                    if (foundCrcList.Count == 0)
                    {
                        errors += "Texture skipped. Texture " + Path.GetFileName(file) + " is not present in your game setup." + Environment.NewLine;
                        continue;
                    }

                    using (FileStream fs = new FileStream(file, FileMode.Open, FileAccess.Read))
                    {
                        mod.data = fs.ReadToBuffer((int)fs.Length);
                        DDSImage image = new DDSImage(new MemoryStream(mod.data));
                        if (!image.checkExistAllMipmaps())
                        {
                            errors += "Error in texture: " + Path.GetFileName(file) + " This texture has not all the required mipmaps, skipping texture..." + Environment.NewLine;
                            continue;
                        }

                        Package pkg     = new Package(GameData.GamePath + foundCrcList[0].list[0].path);
                        Texture texture = new Texture(pkg, foundCrcList[0].list[0].exportID, pkg.getExportData(foundCrcList[0].list[0].exportID));

                        if (texture.mipMapsList.Count > 1 && image.mipMaps.Count() <= 1)
                        {
                            errors += "Error in texture: " + Path.GetFileName(file) + " This texture must have mipmaps, skipping texture..." + Environment.NewLine;
                            continue;
                        }

                        string    fmt       = texture.properties.getProperty("Format").valueName;
                        DDSFormat ddsFormat = DDSImage.convertFormat(fmt);
                        if (image.ddsFormat != ddsFormat)
                        {
                            errors += "Error in texture: " + Path.GetFileName(file) + " This texture has wrong texture format, should be: " + ddsFormat + ", skipping texture..." + Environment.NewLine;
                            continue;
                        }

                        if (image.mipMaps[0].origWidth / image.mipMaps[0].origHeight !=
                            texture.mipMapsList[0].width / texture.mipMapsList[0].height)
                        {
                            errors += "Error in texture: " + Path.GetFileName(file) + " This texture has wrong aspect ratio, skipping texture..." + Environment.NewLine;
                            continue;
                        }

                        mod.textureName = foundCrcList[0].name;
                        mod.binaryMod   = false;
                        mod.textureCrc  = crc;
                        mods.Add(mod);
                    }
                }
            }

            if (mods.Count == 0)
            {
                Console.WriteLine("Mods conversion failed");
                return(errors);
            }

            Console.WriteLine("Saving to MEM file... " + memFilePath);
            List <MipMaps.FileMod> modFiles = new List <MipMaps.FileMod>();
            FileStream             outFs;

            if (File.Exists(memFilePath))
            {
                File.Delete(memFilePath);
            }

            using (outFs = new FileStream(memFilePath, FileMode.Create, FileAccess.Write))
            {
                outFs.WriteUInt32(TexExplorer.TextureModTag);
                outFs.WriteUInt32(TexExplorer.TextureModVersion);
                outFs.WriteInt64(0); // filled later

                for (int l = 0; l < mods.Count; l++)
                {
                    MipMaps.FileMod fileMod = new MipMaps.FileMod();
                    Stream          dst     = MipMaps.compressData(mods[l].data);
                    dst.SeekBegin();
                    fileMod.offset = outFs.Position;
                    fileMod.size   = dst.Length;

                    if (mods[l].binaryMod)
                    {
                        fileMod.tag  = MipMaps.FileBinaryTag;
                        fileMod.name = Path.GetFileNameWithoutExtension(mods[l].packagePath) + "_" + mods[l].exportId + ".bin";

                        outFs.WriteInt32(mods[l].exportId);
                        outFs.WriteStringASCIINull(mods[l].packagePath);
                    }
                    else
                    {
                        fileMod.tag  = MipMaps.FileTextureTag;
                        fileMod.name = mods[l].textureName + string.Format("_0x{0:X8}", mods[l].textureCrc) + ".dds";
                        outFs.WriteStringASCIINull(mods[l].textureName);
                        outFs.WriteUInt32(mods[l].textureCrc);
                    }
                    outFs.WriteFromStream(dst, dst.Length);
                    modFiles.Add(fileMod);
                }

                long pos = outFs.Position;
                outFs.SeekBegin();
                outFs.WriteUInt32(TexExplorer.TextureModTag);
                outFs.WriteUInt32(TexExplorer.TextureModVersion);
                outFs.WriteInt64(pos);
                outFs.JumpTo(pos);
                outFs.WriteUInt32((uint)GameData.gameType);
                outFs.WriteInt32(modFiles.Count);
                for (int i = 0; i < modFiles.Count; i++)
                {
                    outFs.WriteUInt32(modFiles[i].tag);
                    outFs.WriteStringASCIINull(modFiles[i].name);
                    outFs.WriteInt64(modFiles[i].offset);
                    outFs.WriteInt64(modFiles[i].size);
                }
            }

            Console.WriteLine("Mods conversion process completed");
            return(errors);
        }
        private bool generateBuiltinMapFiles = false; // change to true to enable map files generation

        public string PrepareListOfTextures(TexExplorer texEplorer, CachePackageMgr cachePackageMgr,
                                            MainWindow mainWindow, Installer installer, ref string log, bool force = false)
        {
            string errors = "";

            treeScan = null;

            List <FoundTexture> textures = new List <FoundTexture>();
            string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
                                       Assembly.GetExecutingAssembly().GetName().Name);

            if (!Directory.Exists(path))
            {
                Directory.CreateDirectory(path);
            }
            string filename = Path.Combine(path, "me" + (int)GameData.gameType + "map.bin");

            if (force && File.Exists(filename))
            {
                File.Delete(filename);
            }

            if (File.Exists(filename))
            {
                using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.ReadWrite))
                {
                    uint tag     = fs.ReadUInt32();
                    uint version = fs.ReadUInt32();
                    if (tag != TexExplorer.textureMapBinTag || version != TexExplorer.textureMapBinVersion)
                    {
                        if (mainWindow != null)
                        {
                            MessageBox.Show("Detected wrong or old version of textures scan file!" +
                                            "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                            "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                            mainWindow.updateStatusLabel("");
                            mainWindow.updateStatusLabel2("");
                            texEplorer.Close();
                        }
                        fs.Close();
                        log += "Detected wrong or old version of textures scan file!" + Environment.NewLine;
                        log += "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine;
                        log += "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine;
                        return("Detected wrong or old version of textures scan file!" + Environment.NewLine +
                               "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine +
                               "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine);
                    }

                    uint countTexture = fs.ReadUInt32();
                    for (int i = 0; i < countTexture; i++)
                    {
                        FoundTexture texture = new FoundTexture();
                        int          len     = fs.ReadInt32();
                        texture.name = fs.ReadStringASCII(len);
                        texture.crc  = fs.ReadUInt32();
                        uint countPackages = fs.ReadUInt32();
                        texture.list = new List <MatchedTexture>();
                        for (int k = 0; k < countPackages; k++)
                        {
                            MatchedTexture matched = new MatchedTexture();
                            matched.exportID     = fs.ReadInt32();
                            matched.linkToMaster = fs.ReadInt32();
                            len          = fs.ReadInt32();
                            matched.path = fs.ReadStringASCII(len);
                            texture.list.Add(matched);
                        }
                        textures.Add(texture);
                    }

                    List <string> packages    = new List <string>();
                    int           numPackages = fs.ReadInt32();
                    for (int i = 0; i < numPackages; i++)
                    {
                        int    len     = fs.ReadInt32();
                        string pkgPath = fs.ReadStringASCII(len);
                        pkgPath = GameData.GamePath + pkgPath;
                        packages.Add(pkgPath);
                    }
                    for (int i = 0; i < packages.Count; i++)
                    {
                        if (GameData.packageFiles.Find(s => s.Equals(packages[i], StringComparison.OrdinalIgnoreCase)) == null)
                        {
                            if (mainWindow != null)
                            {
                                MessageBox.Show("Detected removal of game files since last game data scan." +
                                                "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                                "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                                return("");
                            }
                            else if (!force)
                            {
                                errors += "Detected removal of game files since last game data scan." + Environment.NewLine + Environment.NewLine +
                                          "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods.";
                                return("");
                            }
                        }
                    }
                    for (int i = 0; i < GameData.packageFiles.Count; i++)
                    {
                        if (packages.Find(s => s.Equals(GameData.packageFiles[i], StringComparison.OrdinalIgnoreCase)) == null)
                        {
                            if (mainWindow != null)
                            {
                                MessageBox.Show("Detected additional game files not present in latest game data scan." +
                                                "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                                "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                                return("");
                            }
                            else if (!force)
                            {
                                errors += "Detected additional game files not present in latest game data scan." + Environment.NewLine + Environment.NewLine +
                                          "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods.";
                                return("");
                            }
                        }
                    }

                    treeScan = textures;
                    if (mainWindow != null)
                    {
                        mainWindow.updateStatusLabel("");
                        mainWindow.updateStatusLabel2("");
                    }
                    return(errors);
                }
            }


            if (File.Exists(filename))
            {
                File.Delete(filename);
            }

            if (mainWindow != null)
            {
                List <string> badMods = Misc.detectBrokenMod(GameData.gameType);
                if (badMods.Count != 0)
                {
                    errors = "";
                    for (int l = 0; l < badMods.Count; l++)
                    {
                        errors += badMods[l] + Environment.NewLine;
                    }
                    MessageBox.Show("Detected not compatible mods: \n\n" + errors);
                    return("");
                }
            }

            if (MipMaps.checkGameDataModded(cachePackageMgr))
            {
                if (mainWindow != null)
                {
                    MessageBox.Show("Detected modded game. Can not continue." +
                                    "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                    "\n\nThen start Texture Manager again.");
                    return("");
                }
                else if (!force)
                {
                    errors += "Detected modded game. Can not continue." + Environment.NewLine + Environment.NewLine +
                              "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods.";
                    return("");
                }
            }

            if (mainWindow != null)
            {
                DialogResult result = MessageBox.Show("Replacing textures and creating mods requires generating a map of the game's textures.\n" +
                                                      "You only need to do it once.\n\n" +
                                                      "IMPORTANT! Your game needs to be in vanilla state and have optional DLC/PCC mods installed.\n\n" +
                                                      "Are you sure you want to proceed?", "Textures mapping", MessageBoxButtons.YesNo);
                if (result == DialogResult.No)
                {
                    texEplorer.Close();
                    return("");
                }
            }

            GameData.packageFiles.Sort();
            if (mainWindow != null)
            {
                Misc.startTimer();
            }
            for (int i = 0; i < GameData.packageFiles.Count; i++)
            {
                if (mainWindow != null)
                {
                    mainWindow.updateStatusLabel("Finding textures in package " + (i + 1) + " of " + GameData.packageFiles.Count + " - " + GameData.packageFiles[i]);
                }
                if (installer != null)
                {
                    installer.updateStatusScan("Scanning textures " + (i * 100 / GameData.packageFiles.Count) + "% ");
                }
                errors += FindTextures(textures, GameData.packageFiles[i], cachePackageMgr, ref log);
            }

            if (GameData.gameType == MeType.ME1_TYPE)
            {
                for (int k = 0; k < textures.Count; k++)
                {
                    for (int t = 0; t < textures[k].list.Count; t++)
                    {
                        uint mipmapOffset = textures[k].list[t].mipmapOffset;
                        if (textures[k].list[t].slave)
                        {
                            MatchedTexture slaveTexture = textures[k].list[t];
                            string         basePkgName  = slaveTexture.basePackageName;
                            if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant())
                            {
                                throw new Exception();
                            }
                            bool found = false;
                            for (int j = 0; j < textures[k].list.Count; j++)
                            {
                                if (!textures[k].list[j].slave &&
                                    textures[k].list[j].mipmapOffset == mipmapOffset &&
                                    textures[k].list[j].packageName == basePkgName)
                                {
                                    slaveTexture.linkToMaster = j;
                                    textures[k].list[t]       = slaveTexture;
                                    found = true;
                                    break;
                                }
                            }
                            if (!found)
                            {
                                log += "Error: not able match 'slave' texture: + " + textures[k].name + " to 'master'.";
                            }
                        }
                    }
                    if (!textures[k].list.Exists(s => s.slave) &&
                        textures[k].list.Exists(s => s.weakSlave))
                    {
                        List <MatchedTexture> texList = new List <MatchedTexture>();
                        for (int t = 0; t < textures[k].list.Count; t++)
                        {
                            MatchedTexture tex = textures[k].list[t];
                            if (tex.weakSlave)
                            {
                                texList.Add(tex);
                            }
                            else
                            {
                                texList.Insert(0, tex);
                            }
                        }
                        FoundTexture f = textures[k];
                        f.list      = texList;
                        textures[k] = f;
                        if (textures[k].list[0].weakSlave)
                        {
                            continue;
                        }

                        for (int t = 0; t < textures[k].list.Count; t++)
                        {
                            if (textures[k].list[t].weakSlave)
                            {
                                MatchedTexture slaveTexture = textures[k].list[t];
                                string         basePkgName  = slaveTexture.basePackageName;
                                if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant())
                                {
                                    throw new Exception();
                                }
                                for (int j = 0; j < textures[k].list.Count; j++)
                                {
                                    if (!textures[k].list[j].weakSlave &&
                                        textures[k].list[j].packageName == basePkgName)
                                    {
                                        slaveTexture.linkToMaster = j;
                                        textures[k].list[t]       = slaveTexture;
                                        break;
                                    }
                                }
                            }
                        }
                    }
                }
            }

            using (FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write))
            {
                MemoryStream mem = new MemoryStream();
                mem.WriteUInt32(TexExplorer.textureMapBinTag);
                mem.WriteUInt32(TexExplorer.textureMapBinVersion);
                mem.WriteInt32(textures.Count);
                for (int i = 0; i < textures.Count; i++)
                {
                    mem.WriteInt32(textures[i].name.Length);
                    mem.WriteStringASCII(textures[i].name);
                    mem.WriteUInt32(textures[i].crc);
                    if (generateBuiltinMapFiles)
                    {
                        mem.WriteInt32(textures[i].width);
                        mem.WriteInt32(textures[i].height);
                        mem.WriteInt32((int)textures[i].pixfmt);
                        mem.WriteInt32(textures[i].alphadxt1 ? 1 : 0);
                        mem.WriteInt32(textures[i].numMips);
                    }
                    mem.WriteInt32(textures[i].list.Count);
                    for (int k = 0; k < textures[i].list.Count; k++)
                    {
                        mem.WriteInt32(textures[i].list[k].exportID);
                        mem.WriteInt32(textures[i].list[k].linkToMaster);
                        mem.WriteInt32(textures[i].list[k].path.Length);
                        mem.WriteStringASCII(textures[i].list[k].path);
                    }
                }
                if (!generateBuiltinMapFiles)
                {
                    mem.WriteInt32(GameData.packageFiles.Count);
                    for (int i = 0; i < GameData.packageFiles.Count; i++)
                    {
                        string s = GameData.RelativeGameData(GameData.packageFiles[i]);
                        mem.WriteInt32(s.Length);
                        mem.WriteStringASCII(s);
                    }
                }
                mem.SeekBegin();

                if (generateBuiltinMapFiles)
                {
                    fs.WriteUInt32(0x504D5443);
                    fs.WriteUInt32((uint)mem.Length);
                    byte[] compressed = new ZlibHelper.Zlib().Compress(mem.ToArray(), 9);
                    fs.WriteUInt32((uint)compressed.Length);
                    fs.WriteFromBuffer(compressed);
                }
                else
                {
                    fs.WriteFromStream(mem, mem.Length);
                }
            }

            if (mainWindow != null)
            {
                if (!generateBuiltinMapFiles)
                {
                    MipMaps mipmaps = new MipMaps();
                    if (GameData.gameType == MeType.ME1_TYPE)
                    {
                        errors += mipmaps.removeMipMapsME1(1, textures, null, mainWindow, null);
                        errors += mipmaps.removeMipMapsME1(2, textures, null, mainWindow, null);
                    }
                    else
                    {
                        errors += mipmaps.removeMipMapsME2ME3(textures, null, mainWindow, null);
                    }
                }

                var time = Misc.stopTimer();
                mainWindow.updateStatusLabel("Done. Process total time: " + Misc.getTimerFormat(time));
                mainWindow.updateStatusLabel2("");
            }
            treeScan = textures;
            return(errors);
        }
Exemple #7
0
        public string PrepareListOfTextures(MeType gameId, TexExplorer texEplorer, MainWindow mainWindow, Installer installer, ref string log, bool ipc)
        {
            string errors = "";

            treeScan = null;
            Misc.MD5FileEntry[] md5Entries;
            if (gameId == MeType.ME1_TYPE)
            {
                pkgs       = Program.tablePkgsME1;
                md5Entries = Program.entriesME1;
            }
            else if (gameId == MeType.ME2_TYPE)
            {
                pkgs       = Program.tablePkgsME2;
                md5Entries = Program.entriesME2;
            }
            else
            {
                pkgs       = Program.tablePkgsME3;
                md5Entries = Program.entriesME3;
            }

            List <FoundTexture> textures = new List <FoundTexture>();
            string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
                                       Assembly.GetExecutingAssembly().GetName().Name);

            if (!Directory.Exists(path))
            {
                Directory.CreateDirectory(path);
            }
            string filename = Path.Combine(path, "me" + (int)gameId + "map.bin");

            if (mainWindow != null)
            {
                if (File.Exists(filename))
                {
                    using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.ReadWrite))
                    {
                        uint tag     = fs.ReadUInt32();
                        uint version = fs.ReadUInt32();
                        if (tag != textureMapBinTag || version != textureMapBinVersion)
                        {
                            MessageBox.Show("Detected wrong or old version of textures scan file!" +
                                            "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                            "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                            mainWindow.updateStatusLabel("");
                            mainWindow.updateStatusLabel2("");
                            texEplorer.Close();
                            fs.Close();
                            log += "Detected wrong or old version of textures scan file!" + Environment.NewLine;
                            log += "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine;
                            log += "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine;
                            return("Detected wrong or old version of textures scan file!" + Environment.NewLine +
                                   "You need to restore the game to vanilla state then reinstall optional DLC/PCC mods." + Environment.NewLine +
                                   "Then from the main menu, select 'Remove Textures Scan File' and start Texture Manager again." + Environment.NewLine);
                        }

                        uint countTexture = fs.ReadUInt32();
                        for (int i = 0; i < countTexture; i++)
                        {
                            FoundTexture texture = new FoundTexture();
                            int          len     = fs.ReadInt32();
                            texture.name = fs.ReadStringASCII(len);
                            texture.crc  = fs.ReadUInt32();
                            uint countPackages = fs.ReadUInt32();
                            texture.list = new List <MatchedTexture>();
                            for (int k = 0; k < countPackages; k++)
                            {
                                MatchedTexture matched = new MatchedTexture();
                                matched.exportID     = fs.ReadInt32();
                                matched.linkToMaster = fs.ReadInt32();
                                len          = fs.ReadInt32();
                                matched.path = fs.ReadStringASCII(len);
                                texture.list.Add(matched);
                            }
                            textures.Add(texture);
                        }

                        List <string> packages    = new List <string>();
                        int           numPackages = fs.ReadInt32();
                        for (int i = 0; i < numPackages; i++)
                        {
                            int    len     = fs.ReadInt32();
                            string pkgPath = fs.ReadStringASCII(len);
                            pkgPath = GameData.GamePath + pkgPath;
                            packages.Add(pkgPath);
                        }
                        for (int i = 0; i < packages.Count; i++)
                        {
                            if (GameData.packageFiles.Find(s => s.Equals(packages[i], StringComparison.OrdinalIgnoreCase)) == null)
                            {
                                MessageBox.Show("Detected removal of game files since last game data scan." +
                                                "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                                "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                                return("");
                            }
                        }
                        for (int i = 0; i < GameData.packageFiles.Count; i++)
                        {
                            if (packages.Find(s => s.Equals(GameData.packageFiles[i], StringComparison.OrdinalIgnoreCase)) == null)
                            {
                                MessageBox.Show("Detected additional game files not present in latest game data scan." +
                                                "\n\nYou need to restore the game to vanilla state then reinstall optional DLC/PCC mods." +
                                                "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                                return("");
                            }
                        }

                        treeScan = textures;
                        mainWindow.updateStatusLabel("");
                        mainWindow.updateStatusLabel2("");
                    }
                    if (!texEplorer.verifyGameDataEmptyMipMapsRemoval())
                    {
                        MessageBox.Show("Detected empty mips in game files." +
                                        "\n\nYou need the game in vanilla state and optional DLC/PCC mods." +
                                        "\n\nThen from the main menu, select 'Remove Textures Scan File' and start Texture Manager again.");
                        return("");
                    }
                    return(errors);
                }

                if (mainWindow != null)
                {
                    List <string> badMods = Misc.detectBrokenMod(GameData.gameType);
                    if (badMods.Count != 0)
                    {
                        errors = "";
                        for (int l = 0; l < badMods.Count; l++)
                        {
                            errors += badMods[l] + Environment.NewLine;
                        }
                        MessageBox.Show("Detected not compatible mods: \n\n" + errors);
                        return("");
                    }

                    List <string> mods = Misc.detectMods(GameData.gameType);
                    if (mods.Count != 0 && GameData.gameType == MeType.ME1_TYPE && GameData.FullScanME1Game)
                    {
                        errors = "";
                        for (int l = 0; l < mods.Count; l++)
                        {
                            errors += mods[l] + Environment.NewLine;
                        }
                        DialogResult resp = MessageBox.Show("Detected NOT compatible/supported mods with this version of game: \n\n" + errors +
                                                            "\n\nPress Cancel to abort or press Ok button to continue.", "Warning !", MessageBoxButtons.OKCancel);
                        if (resp == DialogResult.Cancel)
                        {
                            return("");
                        }
                    }
                }

                DialogResult result = MessageBox.Show("Replacing textures and creating mods requires generating a map of the game's textures.\n" +
                                                      "You only need to do it once.\n\n" +
                                                      "IMPORTANT! Your game needs to be in vanilla state and have optional DLC/PCC mods installed.\n\n" +
                                                      "Are you sure you want to proceed?", "Textures mapping", MessageBoxButtons.YesNo);
                if (result == DialogResult.No)
                {
                    texEplorer.Close();
                    return("");
                }

                Misc.startTimer();
            }

            if (!GameData.FullScanME1Game)
            {
                int count = GameData.packageFiles.Count;
                for (int i = 0; i < count; i++)
                {
                    if (GameData.packageFiles[i].Contains("_IT.") ||
                        GameData.packageFiles[i].Contains("_FR.") ||
                        GameData.packageFiles[i].Contains("_ES.") ||
                        GameData.packageFiles[i].Contains("_DE.") ||
                        GameData.packageFiles[i].Contains("_RA.") ||
                        GameData.packageFiles[i].Contains("_RU.") ||
                        GameData.packageFiles[i].Contains("_PLPC.") ||
                        GameData.packageFiles[i].Contains("_DEU.") ||
                        GameData.packageFiles[i].Contains("_FRA.") ||
                        GameData.packageFiles[i].Contains("_ITA.") ||
                        GameData.packageFiles[i].Contains("_POL."))
                    {
                        GameData.packageFiles.Add(GameData.packageFiles[i]);
                        GameData.packageFiles.RemoveAt(i--);
                        count--;
                    }
                }
            }

            if (!generateBuiltinMapFiles && !GameData.FullScanME1Game)
            {
                List <string> addedFiles    = new List <string>();
                List <string> modifiedFiles = new List <string>();

                loadTexturesMap(gameId, textures);

                List <string> sortedFiles = new List <string>();
                for (int i = 0; i < GameData.packageFiles.Count; i++)
                {
                    sortedFiles.Add(GameData.RelativeGameData(GameData.packageFiles[i]).ToLowerInvariant());
                }
                sortedFiles.Sort();

                for (int k = 0; k < textures.Count; k++)
                {
                    for (int t = 0; t < textures[k].list.Count; t++)
                    {
                        string pkgPath = textures[k].list[t].path.ToLowerInvariant();
                        if (sortedFiles.BinarySearch(pkgPath) >= 0)
                        {
                            continue;
                        }
                        MatchedTexture f = textures[k].list[t];
                        f.path = "";
                        textures[k].list[t] = f;
                    }
                }

                if (installer != null)
                {
                    installer.updateProgressStatus("Scanning packages");
                }
                if (mainWindow != null)
                {
                    mainWindow.updateStatusLabel("Scanning packages...");
                }
                if (ipc)
                {
                    Console.WriteLine("[IPC]STAGE_CONTEXT STAGE_SCAN");
                    Console.Out.Flush();
                }
                for (int i = 0; i < GameData.packageFiles.Count; i++)
                {
                    int    index       = -1;
                    bool   modified    = true;
                    bool   foundPkg    = false;
                    string package     = GameData.RelativeGameData(GameData.packageFiles[i].ToLowerInvariant());
                    long   packageSize = new FileInfo(GameData.packageFiles[i]).Length;
                    for (int p = 0; p < md5Entries.Length; p++)
                    {
                        if (package == md5Entries[p].path.ToLowerInvariant())
                        {
                            foundPkg = true;
                            if (packageSize == md5Entries[p].size)
                            {
                                modified = false;
                                break;
                            }
                            index = p;
                        }
                    }
                    if (foundPkg && modified)
                    {
                        modifiedFiles.Add(md5Entries[index].path);
                    }
                    else if (!foundPkg)
                    {
                        addedFiles.Add(GameData.RelativeGameData(GameData.packageFiles[i]));
                    }
                }

                int lastProgress   = -1;
                int totalPackages  = modifiedFiles.Count + addedFiles.Count;
                int currentPackage = 0;
                if (ipc)
                {
                    Console.WriteLine("[IPC]STAGE_WEIGHT STAGE_SCAN " +
                                      string.Format("{0:0.000000}", ((float)totalPackages / GameData.packageFiles.Count)));
                    Console.Out.Flush();
                }
                for (int i = 0; i < modifiedFiles.Count; i++, currentPackage++)
                {
                    if (installer != null)
                    {
                        installer.updateProgressStatus("Scanning textures " + ((currentPackage + 1) * 100) / totalPackages + "% ");
                    }
                    if (mainWindow != null)
                    {
                        mainWindow.updateStatusLabel("Finding textures in package " + (currentPackage + 1) + " of " + totalPackages + " - " + modifiedFiles[i]);
                    }
                    if (ipc)
                    {
                        Console.WriteLine("[IPC]PROCESSING_FILE " + modifiedFiles[i]);
                        int newProgress = currentPackage * 100 / totalPackages;
                        if (lastProgress != newProgress)
                        {
                            Console.WriteLine("[IPC]TASK_PROGRESS " + newProgress);
                            lastProgress = newProgress;
                        }
                        Console.Out.Flush();
                    }
                    errors += FindTextures(gameId, textures, modifiedFiles[i], true, ref log);
                }

                for (int i = 0; i < addedFiles.Count; i++, currentPackage++)
                {
                    if (installer != null)
                    {
                        installer.updateProgressStatus("Scanning textures " + ((currentPackage + 1) * 100) / totalPackages + "% ");
                    }
                    if (mainWindow != null)
                    {
                        mainWindow.updateStatusLabel("Finding textures in package " + (currentPackage + 1) + " of " + totalPackages + " - " + addedFiles[i]);
                    }
                    if (ipc)
                    {
                        Console.WriteLine("[IPC]PROCESSING_FILE " + addedFiles[i]);
                        int newProgress = currentPackage * 100 / totalPackages;
                        if (lastProgress != newProgress)
                        {
                            Console.WriteLine("[IPC]TASK_PROGRESS " + newProgress);
                            lastProgress = newProgress;
                        }
                        Console.Out.Flush();
                    }
                    errors += FindTextures(gameId, textures, addedFiles[i], false, ref log);
                }

                for (int k = 0; k < textures.Count; k++)
                {
                    bool found = false;
                    for (int t = 0; t < textures[k].list.Count; t++)
                    {
                        if (textures[k].list[t].path != "")
                        {
                            found = true;
                            break;
                        }
                    }
                    if (!found)
                    {
                        textures[k].list.Clear();
                        textures.Remove(textures[k]);
                        k--;
                    }
                }
            }
            else
            {
                int lastProgress = -1;
                for (int i = 0; i < GameData.packageFiles.Count; i++)
                {
                    if (installer != null)
                    {
                        installer.updateProgressStatus("Scanning textures " + ((i + 1) * 100) / GameData.packageFiles.Count + "% ");
                    }
                    if (mainWindow != null)
                    {
                        mainWindow.updateStatusLabel("Finding textures in package " + (i + 1) + " of " + GameData.packageFiles.Count + " - " + GameData.packageFiles[i]);
                    }
                    if (ipc)
                    {
                        Console.WriteLine("[IPC]PROCESSING_FILE " + GameData.packageFiles[i]);
                        int newProgress = i * 100 / GameData.packageFiles.Count;
                        if (lastProgress != newProgress)
                        {
                            Console.WriteLine("[IPC]TASK_PROGRESS " + newProgress);
                            lastProgress = newProgress;
                        }
                        Console.Out.Flush();
                    }
                    FindTextures(gameId, textures, GameData.RelativeGameData(GameData.packageFiles[i]), false, ref log);
                }
            }

            if (gameId == MeType.ME1_TYPE)
            {
                for (int k = 0; k < textures.Count; k++)
                {
                    for (int t = 0; t < textures[k].list.Count; t++)
                    {
                        uint mipmapOffset = textures[k].list[t].mipmapOffset;
                        if (textures[k].list[t].slave)
                        {
                            MatchedTexture slaveTexture = textures[k].list[t];
                            string         basePkgName  = slaveTexture.basePackageName;
                            if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant())
                            {
                                throw new Exception();
                            }
                            for (int j = 0; j < textures[k].list.Count; j++)
                            {
                                if (!textures[k].list[j].slave &&
                                    textures[k].list[j].mipmapOffset == mipmapOffset &&
                                    textures[k].list[j].packageName == basePkgName)
                                {
                                    slaveTexture.linkToMaster = j;
                                    slaveTexture.slave        = true;
                                    textures[k].list[t]       = slaveTexture;
                                    break;
                                }
                            }
                        }
                    }
                    if (!textures[k].list.Exists(s => s.slave) &&
                        textures[k].list.Exists(s => s.weakSlave))
                    {
                        List <MatchedTexture> texList = new List <MatchedTexture>();
                        for (int t = 0; t < textures[k].list.Count; t++)
                        {
                            MatchedTexture tex = textures[k].list[t];
                            if (tex.weakSlave)
                            {
                                texList.Add(tex);
                            }
                            else
                            {
                                texList.Insert(0, tex);
                            }
                        }
                        FoundTexture f = textures[k];
                        f.list      = texList;
                        textures[k] = f;
                        if (textures[k].list[0].weakSlave)
                        {
                            continue;
                        }

                        for (int t = 0; t < textures[k].list.Count; t++)
                        {
                            if (textures[k].list[t].weakSlave)
                            {
                                MatchedTexture slaveTexture = textures[k].list[t];
                                string         basePkgName  = slaveTexture.basePackageName;
                                if (basePkgName == Path.GetFileNameWithoutExtension(slaveTexture.path).ToUpperInvariant())
                                {
                                    throw new Exception();
                                }
                                for (int j = 0; j < textures[k].list.Count; j++)
                                {
                                    if (!textures[k].list[j].weakSlave &&
                                        textures[k].list[j].packageName == basePkgName)
                                    {
                                        slaveTexture.linkToMaster = j;
                                        slaveTexture.slave        = true;
                                        textures[k].list[t]       = slaveTexture;
                                        break;
                                    }
                                }
                            }
                        }
                    }
                }
            }


            if (File.Exists(filename))
            {
                File.Delete(filename);
            }

            using (FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write))
            {
                MemoryStream mem = new MemoryStream();
                mem.WriteUInt32(textureMapBinTag);
                mem.WriteUInt32(textureMapBinVersion);
                mem.WriteInt32(textures.Count);

                for (int i = 0; i < textures.Count; i++)
                {
                    if (generateBuiltinMapFiles)
                    {
                        mem.WriteByte((byte)textures[i].name.Length);
                    }
                    else
                    {
                        mem.WriteInt32(textures[i].name.Length);
                    }
                    mem.WriteStringASCII(textures[i].name);
                    mem.WriteUInt32(textures[i].crc);
                    if (generateBuiltinMapFiles)
                    {
                        mem.WriteInt16((short)textures[i].width);
                        mem.WriteInt16((short)textures[i].height);
                        mem.WriteByte((byte)textures[i].pixfmt);
                        mem.WriteByte((byte)textures[i].flags);

                        mem.WriteInt16((short)textures[i].list.Count);
                    }
                    else
                    {
                        mem.WriteInt32(textures[i].list.Count);
                    }
                    for (int k = 0; k < textures[i].list.Count; k++)
                    {
                        mem.WriteInt32(textures[i].list[k].exportID);
                        if (generateBuiltinMapFiles)
                        {
                            if (GameData.gameType == MeType.ME1_TYPE)
                            {
                                mem.WriteInt16((short)textures[i].list[k].linkToMaster);
                                if (textures[i].list[k].linkToMaster != -1)
                                {
                                    mem.WriteStringASCIINull(textures[i].list[k].basePackageName);
                                }
                            }
                            mem.WriteByte(textures[i].list[k].removeEmptyMips ? (byte)1 : (byte)0);
                            mem.WriteByte((byte)textures[i].list[k].numMips);
                            mem.WriteInt16((short)pkgs.IndexOf(textures[i].list[k].path));
                        }
                        else
                        {
                            mem.WriteInt32(textures[i].list[k].linkToMaster);
                            mem.WriteInt32(textures[i].list[k].path.Length);
                            mem.WriteStringASCII(textures[i].list[k].path);
                        }
                    }
                }
                if (!generateBuiltinMapFiles)
                {
                    mem.WriteInt32(GameData.packageFiles.Count);
                    for (int i = 0; i < GameData.packageFiles.Count; i++)
                    {
                        string s = GameData.RelativeGameData(GameData.packageFiles[i]);
                        mem.WriteInt32(s.Length);
                        mem.WriteStringASCII(s);
                    }
                }
                mem.SeekBegin();

                if (generateBuiltinMapFiles)
                {
                    fs.WriteUInt32(0x504D5443);
                    fs.WriteUInt32((uint)mem.Length);
                    byte[] compressed = new ZlibHelper.Zlib().Compress(mem.ToArray(), 9);
                    fs.WriteUInt32((uint)compressed.Length);
                    fs.WriteFromBuffer(compressed);
                }
                else
                {
                    fs.WriteFromStream(mem, mem.Length);
                }
            }

            if (mainWindow != null)
            {
                if (!generateBuiltinMapFiles)
                {
                    MipMaps mipmaps = new MipMaps();
                    if (GameData.gameType == MeType.ME1_TYPE)
                    {
                        errors += mipmaps.removeMipMapsME1(1, textures, mainWindow, null, false);
                        errors += mipmaps.removeMipMapsME1(2, textures, mainWindow, null, false);
                    }
                    else
                    {
                        errors += mipmaps.removeMipMapsME2ME3(textures, mainWindow, null, false, false);
                    }
                    if (GameData.gameType == MeType.ME3_TYPE)
                    {
                        TOCBinFile.UpdateAllTOCBinFiles();
                    }
                }
            }

            treeScan = textures;

            if (mainWindow != null)
            {
                var time = Misc.stopTimer();
                mainWindow.updateStatusLabel("Done. Process total time: " + Misc.getTimerFormat(time));
                mainWindow.updateStatusLabel2("");
            }

            return(errors);
        }
Exemple #8
0
        void toolStripCreateBinaryMod(MeType gameType)
        {
            enableGameDataMenu(false);
            GameData gameData = new GameData(gameType, _configIni);

            if (!Directory.Exists(GameData.GamePath))
            {
                MessageBox.Show("Game path is wrong!");
                enableGameDataMenu(true);
                return;
            }
            updateStatusLabel("Finding packages in game setup...");
            gameData.getPackages();
            updateStatusLabel("");

            using (FolderBrowserDialog modDir = new FolderBrowserDialog())
            {
                modDir.Description = "Please select source directory of modded package files";
                if (modDir.ShowDialog() != DialogResult.OK)
                {
                    updateStatusLabel("");
                    enableGameDataMenu(true);
                    return;
                }

                List <string> exe = Directory.GetFiles(modDir.SelectedPath, "*.*",
                                                       SearchOption.AllDirectories).Where(s => s.EndsWith(".exe",
                                                                                                          StringComparison.OrdinalIgnoreCase)).ToList();
                if (exe.Count != 0)
                {
                    MessageBox.Show("The source directory doesn't seems right, aborting...");
                    updateStatusLabel("");
                    enableGameDataMenu(true);
                    return;
                }

                List <string> mods = Directory.GetFiles(modDir.SelectedPath, "*.*",
                                                        SearchOption.AllDirectories).Where(s =>
                                                                                           s.EndsWith(".upk", StringComparison.OrdinalIgnoreCase) ||
                                                                                           s.EndsWith(".u", StringComparison.OrdinalIgnoreCase) ||
                                                                                           s.EndsWith(".pcc", StringComparison.OrdinalIgnoreCase) ||
                                                                                           s.EndsWith(".sfm", StringComparison.OrdinalIgnoreCase)).ToList();

                for (int i = 0; i < mods.Count; i++)
                {
                    try
                    {
                        using (FileStream fs = new FileStream(mods[i], FileMode.Open, FileAccess.Read))
                        {
                            fs.SeekEnd();
                            fs.Seek(-Package.MEMendFileMarker.Length, SeekOrigin.Current);
                            string marker = fs.ReadStringASCII(Package.MEMendFileMarker.Length);
                            if (marker == Package.MEMendFileMarker)
                            {
                                MessageBox.Show("Mod files must be based on vanilla game data, aborting...");
                                updateStatusLabel("");
                                enableGameDataMenu(true);
                                return;
                            }
                        }
                    }
                    catch
                    {
                    }
                }

                updateStatusLabel("Scanning mods...");
                List <string> files = Directory.GetFiles(modDir.SelectedPath, "*.*",
                                                         SearchOption.AllDirectories).Where(s =>
                                                                                            s.EndsWith(".upk", StringComparison.OrdinalIgnoreCase) ||
                                                                                            s.EndsWith(".u", StringComparison.OrdinalIgnoreCase) ||
                                                                                            s.EndsWith(".pcc", StringComparison.OrdinalIgnoreCase) ||
                                                                                            s.EndsWith(".sfm", StringComparison.OrdinalIgnoreCase)).ToList();
                List <BinaryMod> modFiles = new List <BinaryMod>();
                for (int i = 0; i < mods.Count; i++)
                {
                    Package vanillaPkg = null;
                    Package modPkg     = null;
                    bool    found      = false;
                    try
                    {
                        for (int v = 0; v < GameData.packageFiles.Count; v++)
                        {
                            if (Path.GetFileName(mods[i]).ToLowerInvariant() == Path.GetFileName(GameData.packageFiles[v]).ToLowerInvariant())
                            {
                                modPkg     = new Package(mods[i]);
                                vanillaPkg = new Package(GameData.packageFiles[v]);
                                if (modPkg.exportsTable.Count != vanillaPkg.exportsTable.Count ||
                                    modPkg.namesTable.Count != vanillaPkg.namesTable.Count ||
                                    modPkg.importsTable.Count != vanillaPkg.importsTable.Count)
                                {
                                    found = true;
                                    vanillaPkg.Dispose();
                                    vanillaPkg = null;
                                    continue;
                                }
                                found = true;
                                break;
                            }
                        }
                        if (found && vanillaPkg == null)
                        {
                            modPkg.Dispose();
                            MessageBox.Show("Package file not compatible: " + mods[i] + ", aborting...");
                            updateStatusLabel("");
                            enableGameDataMenu(true);
                            return;
                        }
                    }
                    catch
                    {
                        MessageBox.Show("Problem opening file: " + mods[i] + ", aborting...");
                        updateStatusLabel("");
                        enableGameDataMenu(true);
                        return;
                    }
                    if (!found)
                    {
                        MessageBox.Show("Package not present in vanilla game data: " + mods[i] + ", aborting...");
                        updateStatusLabel("");
                        enableGameDataMenu(true);
                        return;
                    }

                    for (int e = 0; e < modPkg.exportsTable.Count; e++)
                    {
                        byte[] vanillaExport = vanillaPkg.getExportData(e);
                        byte[] modExport     = modPkg.getExportData(e);
                        if (vanillaExport.Length == modExport.Length)
                        {
                            if (StructuralComparisons.StructuralEqualityComparer.Equals(vanillaExport, modExport))
                            {
                                continue;
                            }
                        }

                        BinaryMod mod = new BinaryMod();
                        mod.packagePath = GameData.RelativeGameData(vanillaPkg.packagePath);
                        mod.exportId    = e;

                        if (vanillaExport.Length == modExport.Length)
                        {
                            mod.data          = new Xdelta3Helper.Xdelta3().Compress(vanillaExport, modExport);
                            mod.binaryModType = 2;
                        }
                        else
                        {
                            mod.data = new byte[modExport.Length];
                            Array.Copy(modExport, mod.data, modExport.Length);
                            mod.binaryModType = 1;
                        }

                        string name;
                        if (mod.packagePath.Contains("\\DLC\\"))
                        {
                            string dlcName = mod.packagePath.Split('\\')[3];
                            name = "D" + dlcName.Length + "-" + dlcName + "-";
                        }
                        else
                        {
                            name = "B";
                        }
                        name += Path.GetFileName(mod.packagePath).Length + "-" +
                                Path.GetFileName(mod.packagePath) + "-E" + mod.exportId;
                        if (mod.binaryModType == 1)
                        {
                            name += ".bin";
                        }
                        else if (mod.binaryModType == 2)
                        {
                            name += ".xdelta";
                        }

                        mod.textureName = name;
                        modFiles.Add(mod);
                    }
                    vanillaPkg.Dispose();
                    modPkg.Dispose();
                }

                if (modFiles.Count == 0)
                {
                    MessageBox.Show("Nothing to mod, exiting...");
                    updateStatusLabel("");
                    enableGameDataMenu(true);
                    return;
                }

                updateStatusLabel("Creating mem...");
                using (SaveFileDialog modFile = new SaveFileDialog())
                {
                    modFile.Title  = "Please selecct new MEM mod file";
                    modFile.Filter = "MEM mod file | *.mem";
                    if (modFile.ShowDialog() != DialogResult.OK)
                    {
                        updateStatusLabel("");
                        enableGameDataMenu(true);
                        return;
                    }

                    if (File.Exists(modFile.FileName))
                    {
                        File.Delete(modFile.FileName);
                    }

                    using (FileStream outFs = new FileStream(modFile.FileName, FileMode.CreateNew, FileAccess.Write))
                    {
                        outFs.WriteUInt32(TreeScan.TextureModTag);
                        outFs.WriteUInt32(TreeScan.TextureModVersion);
                        outFs.WriteInt64(0); // filled later

                        for (int i = 0; i < modFiles.Count; i++)
                        {
                            Stream dst = MipMaps.compressData(modFiles[i].data);
                            dst.SeekBegin();
                            BinaryMod bmod = modFiles[i];
                            bmod.offset = outFs.Position;
                            bmod.size   = dst.Length;
                            modFiles[i] = bmod;
                            outFs.WriteInt32(modFiles[i].exportId);
                            outFs.WriteStringASCIINull(modFiles[i].packagePath);
                            outFs.WriteFromStream(dst, dst.Length);
                        }

                        long pos = outFs.Position;
                        outFs.SeekBegin();
                        outFs.WriteUInt32(TreeScan.TextureModTag);
                        outFs.WriteUInt32(TreeScan.TextureModVersion);
                        outFs.WriteInt64(pos);
                        outFs.JumpTo(pos);
                        outFs.WriteUInt32((uint)gameType);
                        outFs.WriteInt32(modFiles.Count);

                        for (int i = 0; i < modFiles.Count; i++)
                        {
                            if (modFiles[i].binaryModType == 1)
                            {
                                outFs.WriteUInt32(MipMaps.FileBinaryTag);
                            }
                            else if (modFiles[i].binaryModType == 2)
                            {
                                outFs.WriteUInt32(MipMaps.FileXdeltaTag);
                            }
                            outFs.WriteStringASCIINull(modFiles[i].textureName);
                            outFs.WriteInt64(modFiles[i].offset);
                            outFs.WriteInt64(modFiles[i].size);
                        }
                    }
                }
            }
            updateStatusLabel("Finished");
            enableGameDataMenu(true);
        }
Exemple #9
0
        public void applyModules()
        {
            for (int i = 0; i < memFiles.Count; i++)
            {
                log += "Mod: " + (i + 1) + " of " + memFiles.Count + " started: " + Path.GetFileName(memFiles[i]) + Environment.NewLine;
                using (FileStream fs = new FileStream(memFiles[i], FileMode.Open, FileAccess.Read))
                {
                    uint tag     = fs.ReadUInt32();
                    uint version = fs.ReadUInt32();
                    if (tag != TexExplorer.TextureModTag || version != TexExplorer.TextureModVersion)
                    {
                        if (version != TexExplorer.TextureModVersion)
                        {
                            errors += "File " + memFiles[i] + " was made with an older version of MEM, skipping..." + Environment.NewLine;
                            log    += "File " + memFiles[i] + " was made with an older version of MEM, skipping..." + Environment.NewLine;
                        }
                        else
                        {
                            errors += "File " + memFiles[i] + " is not a valid MEM mod, skipping..." + Environment.NewLine;
                            log    += "File " + memFiles[i] + " is not a valid MEM mod, skipping..." + Environment.NewLine;
                        }
                        continue;
                    }
                    else
                    {
                        uint gameType = 0;
                        fs.JumpTo(fs.ReadInt64());
                        gameType = fs.ReadUInt32();
                        if ((MeType)gameType != GameData.gameType)
                        {
                            errors += "File " + memFiles[i] + " is not a MEM mod valid for this game, skipping..." + Environment.NewLine;
                            log    += "File " + memFiles[i] + " is not a MEM mod valid for this game, skipping..." + Environment.NewLine;
                            continue;
                        }
                    }
                    int numFiles = fs.ReadInt32();
                    List <MipMaps.FileMod> modFiles = new List <MipMaps.FileMod>();
                    for (int k = 0; k < numFiles; k++)
                    {
                        MipMaps.FileMod fileMod = new MipMaps.FileMod();
                        fileMod.tag    = fs.ReadUInt32();
                        fileMod.name   = fs.ReadStringASCIINull();
                        fileMod.offset = fs.ReadInt64();
                        fileMod.size   = fs.ReadInt64();
                        modFiles.Add(fileMod);
                    }
                    numFiles = modFiles.Count;
                    for (int l = 0; l < numFiles; l++)
                    {
                        string name = "";
                        uint   crc = 0;
                        long   size = 0, dstLen = 0;
                        int    exportId = -1;
                        string pkgPath  = "";
                        byte[] dst      = null;
                        fs.JumpTo(modFiles[l].offset);
                        size = modFiles[l].size;
                        if (modFiles[l].tag == MipMaps.FileTextureTag)
                        {
                            name = fs.ReadStringASCIINull();
                            crc  = fs.ReadUInt32();
                        }
                        else if (modFiles[l].tag == MipMaps.FileBinaryTag)
                        {
                            name     = modFiles[l].name;
                            exportId = fs.ReadInt32();
                            pkgPath  = fs.ReadStringASCIINull();
                        }

                        dst    = MipMaps.decompressData(fs, size);
                        dstLen = dst.Length;

                        updateStatusTextures("Mod: " + (i + 1) + " of " + memFiles.Count + " - in progress: " + ((l + 1) * 100 / numFiles) + " % ");

                        if (modFiles[l].tag == MipMaps.FileTextureTag)
                        {
                            FoundTexture foundTexture;
                            foundTexture = textures.Find(s => s.crc == crc);
                            if (foundTexture.crc != 0)
                            {
                                DDSImage image = new DDSImage(new MemoryStream(dst, 0, (int)dstLen));
                                if (!image.checkExistAllMipmaps())
                                {
                                    errors += "Error in texture: " + name + string.Format("_0x{0:X8}", crc) + " Texture skipped. This texture has not all the required mipmaps" + Environment.NewLine;
                                    log    += "Error in texture: " + name + string.Format("_0x{0:X8}", crc) + " Texture skipped. This texture has not all the required mipmaps" + Environment.NewLine;
                                    continue;
                                }
                                errors += mipMaps.replaceTexture(image, foundTexture.list, cachePackageMgr, foundTexture.name, crc);
                            }
                            else
                            {
                                log += "Texture skipped. Texture " + name + string.Format("_0x{0:X8}", crc) + " is not present in your game setup" + Environment.NewLine;
                            }
                        }
                        else if (modFiles[l].tag == MipMaps.FileBinaryTag)
                        {
                            string path = GameData.GamePath + pkgPath;
                            if (!File.Exists(path))
                            {
                                log += "Warning: File " + path + " not exists in your game setup." + Environment.NewLine;
                                continue;
                            }
                            Package pkg = cachePackageMgr.OpenPackage(path);
                            pkg.setExportData(exportId, dst);
                        }
                        else
                        {
                            errors += "Unknown tag for file: " + name + Environment.NewLine;
                            log    += "Unknown tag for file: " + name + Environment.NewLine;
                        }
                    }
                }
            }
        }