Exemple #1
0
        public void TestTLKs()
        {
            GlobalTest.Init();

            Console.WriteLine(@"Testing TLK operations");
            var tlksDir = Path.Combine(GlobalTest.FindDirectoryInParentDirectories(GlobalTest.TESTDATA_FOLDER_NAME), "tlk", "me3");

            var tlksToTestOn = Directory.GetFiles(tlksDir, "*.tlk", SearchOption.AllDirectories);

            foreach (var tlk in tlksToTestOn)
            {
                TalkFile talkFileMe2 = new TalkFile();
                talkFileMe2.LoadTlkData(tlk);
                var tlkStream   = ME3ExplorerCore.TLK.ME2ME3.HuffmanCompression.SaveToTlkStream(talkFileMe2.StringRefs);
                var reloadedTlk = new TalkFile();
                tlkStream.Position = 0;
                reloadedTlk.LoadTlkDataFromStream(tlkStream);

                foreach (var v in talkFileMe2.StringRefs)
                {
                    var fd = reloadedTlk.findDataById(v.StringID);

                    if (fd == "\"Male\"")
                    {
                        continue;                   //Male/Female, we don't have way to distinguish these
                    }
                    Assert.AreEqual($"\"{v.Data}\"", fd);
                }
            }
        }
        public void ValidateArchiveModLoading()
        {
            GlobalTest.Init();

            Console.WriteLine("Fetching third party services");
            App.ThirdPartyImportingService      = OnlineContent.FetchThirdPartyImportingService();
            App.ThirdPartyIdentificationService = OnlineContent.FetchThirdPartyIdentificationManifest();

            var        compressedModsDirectory = Path.Combine(GlobalTest.FindDirectoryInParentDirectories(GlobalTest.TESTDATA_FOLDER_NAME), "compressedmods");
            List <Mod> modsFoundInArchive      = new List <Mod>();

            void addModCallback(Mod m)
            {
                Console.WriteLine($"Found mod in archive: {m.ModName}");
                modsFoundInArchive.Add(m);
            }

            void failedModCallback(Mod m)
            {
                Console.WriteLine($"A mod failed to load. This may be expected: {m.ModName}");
            }

            void logMessageCallback(string m)
            {
                Console.WriteLine(m);
            }

            foreach (var archive in Directory.GetFiles(compressedModsDirectory))
            {
                modsFoundInArchive.Clear();
                var realArchiveInfo = GlobalTest.ParseRealArchiveAttributes(archive);
                Console.WriteLine($"Inspecting archive: { archive}");
                ModArchiveImporter.InspectArchive(archive, addModCallback, failedModCallback, logMessageCallback, forcedMD5: realArchiveInfo.md5, forcedSize: realArchiveInfo.size);
                Assert.AreEqual(realArchiveInfo.nummodsexpected, modsFoundInArchive.Count(x => x.ValidMod), $"{archive} did not parse correct amount of mods.");

                foreach (var v in modsFoundInArchive)
                {
                    var cookedName = v.Game == MEGame.ME3 ? @"CookedPCConsole" : "CookedPC";
                    // Check nothing has FilesToInstall containing two 'CookedPCConsole' items in the string.
                    // This is fun edge case due to TESTPATCH having two names DLC_TestPatch and TESTPATCH

                    foreach (var mj in v.InstallationJobs)
                    {
                        foreach (var fti in mj.FilesToInstall)
                        {
                            var numAppearances = Regex.Matches(fti.Key, cookedName).Count;
                            if (numAppearances > 1)
                            {
                                Assert.Fail($@"Found more than 1 instance of {cookedName} in FilesToInstall targetpath item {fti.Key}! This indicates queue building was wrong. Mod: {v.ModName}, file {archive}");
                            }
                        }
                    }
                }
            }
        }
Exemple #3
0
        public void InitialUILoadTest()
        {
            GlobalTest.Init();
            App app = new App(); //Pre boot

            var xamlPaths = Path.Combine(GlobalTest.FindDirectoryInParentDirectories("MassEffectModManagerCore"), "modmanager", "localizations");
            var files     = Directory.GetFiles(xamlPaths, "*.xaml");

            foreach (var filepath in files)
            {
                // Will throw exception if there's an error loading the file
                Console.WriteLine($@"Loading localization file {filepath}");
                XamlReader.Load(new XmlTextReader(filepath));
            }

            //Thread thread = new Thread(() =>
            //{
            //    app.InitializeComponent();
            //    app.Run();
            //});
            //thread.SetApartmentState(ApartmentState.STA);
            //thread.Start();
            //thread.Join();
            //var shutdownTimer = new System.Timers.Timer();
            //shutdownTimer.Interval = 15000;
            //shutdownTimer.Elapsed += (o, e) =>
            //{
            //    app.Shutdown();
            //    app = null;

            //};

            //shutdownTimer.Start();
            //while (app != null)
            //{
            //    Thread.Sleep(1000);
            //}
        }
        public void ValidateArchiveModLoading()
        {
            GlobalTest.Init();

            Console.WriteLine("Fetching third party services");
            App.ThirdPartyImportingService      = OnlineContent.FetchThirdPartyImportingService();
            App.ThirdPartyIdentificationService = OnlineContent.FetchThirdPartyIdentificationManifest();

            var        compressedModsDirectory = Path.Combine(GlobalTest.FindDirectoryInParentDirectories(GlobalTest.TESTDATA_FOLDER_NAME), "compressedmods");
            List <Mod> modsFoundInArchive      = new List <Mod>();

            void addModCallback(Mod m)
            {
                Console.WriteLine($"Found mod in archive: {m.ModName}");
                modsFoundInArchive.Add(m);
            }

            void failedModCallback(Mod m)
            {
                Console.WriteLine($"A mod failed to load. This may be expected: {m.ModName}");
            }

            void logMessageCallback(string m)
            {
                Console.WriteLine(m);
            }

            foreach (var archive in Directory.GetFiles(compressedModsDirectory))
            {
                modsFoundInArchive.Clear();
                var realArchiveInfo = GlobalTest.ParseRealArchiveAttributes(archive);
                Console.WriteLine($"Inspecting archive: { archive}");
                ModArchiveImporter.InspectArchive(archive, addModCallback, failedModCallback, logMessageCallback, forcedMD5: realArchiveInfo.md5, forcedSize: realArchiveInfo.size);
                Assert.AreEqual(realArchiveInfo.nummodsexpected, modsFoundInArchive.Count(x => x.ValidMod), $"{archive} did not parse correct amount of mods.");
            }
        }
        public void TestBuildingExtractionQueues()
        {
            GlobalTest.Init();

            Console.WriteLine("Fetching third party services");
            App.ThirdPartyImportingService      = OnlineContent.FetchThirdPartyImportingService();
            App.ThirdPartyIdentificationService = OnlineContent.FetchThirdPartyIdentificationManifest();

            var        compressedModsDirectory = Path.Combine(GlobalTest.FindDirectoryInParentDirectories(GlobalTest.TESTDATA_FOLDER_NAME), "compressedmods");
            List <Mod> modsFoundInArchive      = new List <Mod>();

            void addModCallback(Mod m)
            {
                Console.WriteLine($"Found mod in archive: {m.ModName}");
                modsFoundInArchive.Add(m);
            }

            void failedModCallback(Mod m)
            {
                //Console.WriteLine($"A mod failed to load. This may be expected: {m.ModName}");
            }

            void logMessageCallback(string m)
            {
                Console.WriteLine(m);
            }

            #region Get Targets
            List <GameTarget> targets = new List <GameTarget>();
            var root = GlobalTest.GetTestGameFoldersDirectory(Mod.MEGame.ME1);
            foreach (var d in Directory.GetDirectories(root))
            {
                GameTarget gt = new GameTarget(Mod.MEGame.ME1, d, false, false);
                gt.ValidateTarget();
                if (gt.IsValid)
                {
                    targets.Add(gt);
                }
            }
            root = GlobalTest.GetTestGameFoldersDirectory(Mod.MEGame.ME2);
            foreach (var d in Directory.GetDirectories(root))
            {
                GameTarget gt = new GameTarget(Mod.MEGame.ME2, d, false, false);
                gt.ValidateTarget();
                if (gt.IsValid)
                {
                    targets.Add(gt);
                }
            }
            root = GlobalTest.GetTestGameFoldersDirectory(Mod.MEGame.ME3);
            foreach (var d in Directory.GetDirectories(root))
            {
                GameTarget gt = new GameTarget(Mod.MEGame.ME3, d, false, false);
                gt.ValidateTarget();
                if (gt.IsValid)
                {
                    targets.Add(gt);
                }
            }
            #endregion

            //Compressed Mods

            foreach (var archive in Directory.GetFiles(compressedModsDirectory))
            {
                modsFoundInArchive.Clear();
                var realArchiveInfo = GlobalTest.ParseRealArchiveAttributes(archive);
                Console.WriteLine($@"Inspecting archive: { archive}");
                ModArchiveImporter.InspectArchive(archive, addModCallback, failedModCallback, logMessageCallback, forcedMD5: realArchiveInfo.md5, forcedSize: realArchiveInfo.size);
                var archiveZ = new SevenZipExtractor(archive);
                foreach (var mod in modsFoundInArchive)
                {
                    bool altsOn = false;
                    while (true)
                    {
                        if (altsOn)
                        {
                            foreach (var job in mod.InstallationJobs)
                            {
                                List <string> selectedGroups = new List <string>();
                                foreach (var altfile in job.AlternateFiles)
                                {
                                    if (altfile.GroupName != null)
                                    {
                                        if (selectedGroups.Contains(altfile.GroupName))
                                        {
                                            continue; //we already did first time of this. I know that's a weak test case...
                                        }
                                        selectedGroups.Add(altfile.GroupName);
                                    }

                                    altfile.IsSelected = true;
                                }
                            }
                        }

                        var refs = mod.GetAllRelativeReferences(!mod.IsVirtualized, archiveZ); //test
                        //validate references are actually in this archive
                        foreach (var fileREf in refs)
                        {
                            var expectedPath = FilesystemInterposer.PathCombine(mod.IsInArchive, mod.ModPath, fileREf);
                            //var expectedPath = fileREf;
                            var inArchiveFile = archiveZ.ArchiveFileData.FirstOrDefault(x => x.FileName == expectedPath);
                            Assert.IsNotNull(inArchiveFile.FileName, "Relative referenced file was not found in archive: " + fileREf);
                        }

                        //size test
                        Assert.AreNotEqual(0, mod.SizeRequiredtoExtract, "Archive extraction size is zero! For file " + archive);

                        var targetsForMod = targets.Where(x => x.Game == mod.Game).ToList();
                        foreach (var target in targetsForMod)
                        {
                            var queue = mod.GetInstallationQueues(target);
                            foreach (var jobMapping in queue.Item1)
                            {
                                foreach (var unpackedItem in jobMapping.Value.unpackedJobMapping)
                                {
                                    string sourceFile;
                                    if (jobMapping.Key.JobDirectory == null || unpackedItem.Value.IsFullRelativeFilePath)
                                    {
                                        sourceFile = FilesystemInterposer.PathCombine(mod.IsInArchive, mod.ModPath, unpackedItem.Value.FilePath);
                                    }
                                    else
                                    {
                                        sourceFile = FilesystemInterposer.PathCombine(mod.IsInArchive, mod.ModPath, jobMapping.Key.JobDirectory, unpackedItem.Value.FilePath);
                                    }
                                    Assert.IsTrue(archiveZ.ArchiveFileNames.Contains(sourceFile), "Archive should contain a file specified by mod (mod is valid) but does not appear to. File: " + sourceFile);
                                }
                            }
                        }

                        if (!altsOn)
                        {
                            altsOn = true;
                        }
                        else
                        {
                            break;
                        }
                    }
                }
            }

            //EXE mods
            var exeModsDirectory = Path.Combine(GlobalTest.FindDirectoryInParentDirectories(GlobalTest.TESTDATA_FOLDER_NAME), "exemods");

            if (Directory.Exists(exeModsDirectory))
            {
                foreach (var exe in Directory.GetFiles(exeModsDirectory))
                {
                    modsFoundInArchive.Clear();
                    //var realArchiveInfo = GlobalTest.ParseRealArchiveAttributes(exe);
                    Console.WriteLine($@"Inspecting exe: { exe}");
                    ModArchiveImporter.InspectArchive(exe, addModCallback, failedModCallback, logMessageCallback);
                    var archiveZ = new SevenZipExtractor(exe, InArchiveFormat.Nsis);
                    foreach (var mod in modsFoundInArchive)
                    {
                        foreach (var job in mod.InstallationJobs)
                        {
                            List <string> selectedGroups = new List <string>();
                            foreach (var altfile in job.AlternateFiles)
                            {
                                if (altfile.GroupName != null)
                                {
                                    if (selectedGroups.Contains(altfile.GroupName))
                                    {
                                        continue; //we already did first time of this. I know that's a weak test case...
                                    }
                                    selectedGroups.Add(altfile.GroupName);
                                }

                                altfile.IsSelected = true;
                            }
                        }


                        var refs = mod.GetAllRelativeReferences(false, archiveZ); //test and get refs. exe mods will always be virtualized as they won't have a moddesc.ini file.
                                                                                  //exe mods remap to subconetns
                                                                                  //same code as Mod-Extraction.cs
                        foreach (var fileREf in refs)
                        {
                            var expectedPath = FilesystemInterposer.PathCombine(mod.IsInArchive, mod.ModPath, fileREf);
                            //var expectedPath = fileREf;
                            var inArchiveFile = archiveZ.ArchiveFileData.FirstOrDefault(x => x.FileName == expectedPath);
                            Assert.IsNotNull(inArchiveFile.FileName, "Relative referenced file was not found in archive: " + fileREf);
                        }

                        mod.ExtractFromArchive(exe, "", false, testRun: true);
                    }
                }
            }
            else
            {
                Console.WriteLine("No exemods directory found. This section of testing will be skipped");
            }
        }