private void CheckMsgID(string ID)
 {
     if (TempMsg.ID == ID)
     {
         TempMsg = null;
     }
 }
 private void CreateMsgQueueSend()
 {
     SendMsgThread = new Thread(() =>
     {
         int SendTime = 0;
         while (TcpSocketServer.TcpLifeCycle != TcpSocketServer.NetWorkLife.Destory)
         {
             try
             {
                 if (TempMsg == null)
                 {
                     if (SendMsgQueue != null)
                     {
                         if (SendMsgQueue.Count > 0)
                         {
                             TempMsg = SendMsgQueue.Dequeue();
                             //开始发送消息
                             SendMsg(TempMsg.Msg);
                             SendTime = GetTimeStamp();
                         }
                     }
                     else
                     {
                         SendMsgQueue = new Queue <MsgParam>();
                         Debug.Log("SendMsgQueue 没有实例化 :" + SendMsgThread.Name);
                     }
                 }
                 else
                 {
                     if (GetTimeStamp() - SendTime >= MsgSendIntervalTime)//间隔一定时间补发消息
                     {
                         //开始发送消息
                         SendMsg(TempMsg.Msg);
                         SendTime = GetTimeStamp();
                     }
                 }
                 Thread.Sleep(200);
             }
             catch (ThreadAbortException ex)
             {
                 Debug.Log("消息发送队列线程关闭");
             }
             catch (Exception ex)
             {
                 Debug.Log("CreateMsgQueueSend" + ex.Message);
             }
         }
         Debug.Log("消息发送队列线程正常退出");
     });
     SendMsgThread.IsBackground = true;
     SendMsgThread.Start();
 }